| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "OpenGLRenderer" |
| |
| #include <utils/Log.h> |
| |
| #include "Debug.h" |
| #include "Properties.h" |
| #include "RenderBufferCache.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Defines |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // Debug |
| #if DEBUG_RENDER_BUFFERS |
| #define RENDER_BUFFER_LOGD(...) ALOGD(__VA_ARGS__) |
| #else |
| #define RENDER_BUFFER_LOGD(...) |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Constructors/destructor |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| RenderBufferCache::RenderBufferCache(): mSize(0), mMaxSize(MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE)) { |
| char property[PROPERTY_VALUE_MAX]; |
| if (property_get(PROPERTY_RENDER_BUFFER_CACHE_SIZE, property, nullptr) > 0) { |
| INIT_LOGD(" Setting render buffer cache size to %sMB", property); |
| setMaxSize(MB(atof(property))); |
| } else { |
| INIT_LOGD(" Using default render buffer cache size of %.2fMB", |
| DEFAULT_RENDER_BUFFER_CACHE_SIZE); |
| } |
| } |
| |
| RenderBufferCache::~RenderBufferCache() { |
| clear(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Size management |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| uint32_t RenderBufferCache::getSize() { |
| return mSize; |
| } |
| |
| uint32_t RenderBufferCache::getMaxSize() { |
| return mMaxSize; |
| } |
| |
| void RenderBufferCache::setMaxSize(uint32_t maxSize) { |
| clear(); |
| mMaxSize = maxSize; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Caching |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| int RenderBufferCache::RenderBufferEntry::compare( |
| const RenderBufferCache::RenderBufferEntry& lhs, |
| const RenderBufferCache::RenderBufferEntry& rhs) { |
| int deltaInt = int(lhs.mWidth) - int(rhs.mWidth); |
| if (deltaInt != 0) return deltaInt; |
| |
| deltaInt = int(lhs.mHeight) - int(rhs.mHeight); |
| if (deltaInt != 0) return deltaInt; |
| |
| return int(lhs.mFormat) - int(rhs.mFormat); |
| } |
| |
| void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { |
| if (buffer) { |
| RENDER_BUFFER_LOGD("Deleted %s render buffer (%dx%d)", |
| RenderBuffer::formatName(buffer->getFormat()), |
| buffer->getWidth(), buffer->getHeight()); |
| |
| mSize -= buffer->getSize(); |
| delete buffer; |
| } |
| } |
| |
| void RenderBufferCache::clear() { |
| size_t count = mCache.size(); |
| for (size_t i = 0; i < count; i++) { |
| deleteBuffer(mCache.itemAt(i).mBuffer); |
| } |
| mCache.clear(); |
| } |
| |
| RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) { |
| RenderBuffer* buffer = nullptr; |
| |
| RenderBufferEntry entry(format, width, height); |
| ssize_t index = mCache.indexOf(entry); |
| |
| if (index >= 0) { |
| entry = mCache.itemAt(index); |
| mCache.removeAt(index); |
| |
| buffer = entry.mBuffer; |
| mSize -= buffer->getSize(); |
| |
| RENDER_BUFFER_LOGD("Found %s render buffer (%dx%d)", |
| RenderBuffer::formatName(format), width, height); |
| } else { |
| buffer = new RenderBuffer(format, width, height); |
| |
| RENDER_BUFFER_LOGD("Created new %s render buffer (%dx%d)", |
| RenderBuffer::formatName(format), width, height); |
| } |
| |
| buffer->bind(); |
| buffer->allocate(); |
| |
| return buffer; |
| } |
| |
| bool RenderBufferCache::put(RenderBuffer* buffer) { |
| if (!buffer) return false; |
| |
| const uint32_t size = buffer->getSize(); |
| if (size < mMaxSize) { |
| while (mSize + size > mMaxSize) { |
| size_t position = 0; |
| |
| RenderBuffer* victim = mCache.itemAt(position).mBuffer; |
| deleteBuffer(victim); |
| mCache.removeAt(position); |
| } |
| |
| RenderBufferEntry entry(buffer); |
| |
| mCache.add(entry); |
| mSize += size; |
| |
| RENDER_BUFFER_LOGD("Added %s render buffer (%dx%d)", |
| RenderBuffer::formatName(buffer->getFormat()), |
| buffer->getWidth(), buffer->getHeight()); |
| |
| return true; |
| } |
| return false; |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |