GlopBuilder, and test app refactor
Change-Id: I2cd299ccf178007fd5f83bab6c3448f03aec7843
diff --git a/libs/hwui/GlopBuilder.h b/libs/hwui/GlopBuilder.h
new file mode 100644
index 0000000..d243d76
--- /dev/null
+++ b/libs/hwui/GlopBuilder.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef RENDERSTATE_GLOPBUILDER_H
+#define RENDERSTATE_GLOPBUILDER_H
+
+#include "OpenGLRenderer.h"
+#include "Program.h"
+#include "utils/Macros.h"
+
+class SkPaint;
+
+namespace android {
+namespace uirenderer {
+
+class Caches;
+struct Glop;
+class RenderState;
+class Texture;
+class Matrix4;
+
+class GlopBuilder {
+ PREVENT_COPY_AND_ASSIGN(GlopBuilder);
+public:
+ GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop);
+ GlopBuilder& setMeshUnitQuad();
+ GlopBuilder& setTransformAndRect(ModelViewMode mode,
+ const Matrix4& ortho, const Matrix4& transform,
+ float left, float top, float right, float bottom, bool offset);
+ GlopBuilder& setPaint(const SkPaint* paint, float alphaScale);
+ GlopBuilder& setTexture(Texture* texture);
+ void build();
+private:
+ ProgramDescription mDescription;
+ RenderState& mRenderState;
+ Caches& mCaches;
+ Glop* mOutGlop;
+};
+
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif // RENDERSTATE_GLOPBUILDER_H