Fix race with Asset destruction and printing allocation stats

A race could occur when printing the list of Asset allocations for
debugging purposes.

Each Asset object would insert themselves into a global linked list
on construction and remove themselves on destruction. Iterating the list
and the insertion/remove operations all acquire a global lock.

The race occurs after the Asset subclass destructor runs but before the Asset
base class destructor runs, which performs the actual removal from the list.

The vtable of the object being destroyed ends up pointing at the base Asset class'
vtable, and during the iteration of the global list, a pure virtual method is called
leading to an abort, since the wrong vtable is dereferenced.

This change moves the insertion/removal of the Asset object into the global list
to the concrete class, which adds some maintenance overhead but solves the problem.

Bug:31113965
Test: make libandroidfw_tests
Change-Id: I1a620897e5e04a8519ee247883bba0719b1fa6f3
diff --git a/libs/androidfw/Asset.cpp b/libs/androidfw/Asset.cpp
index 2cfa666..8e8c6a2 100644
--- a/libs/androidfw/Asset.cpp
+++ b/libs/androidfw/Asset.cpp
@@ -52,6 +52,47 @@
 static Asset* gHead = NULL;
 static Asset* gTail = NULL;
 
+void Asset::registerAsset(Asset* asset)
+{
+    AutoMutex _l(gAssetLock);
+    gCount++;
+    asset->mNext = asset->mPrev = NULL;
+    if (gTail == NULL) {
+        gHead = gTail = asset;
+    } else {
+        asset->mPrev = gTail;
+        gTail->mNext = asset;
+        gTail = asset;
+    }
+
+    if (kIsDebug) {
+        ALOGI("Creating Asset %p #%d\n", asset, gCount);
+    }
+}
+
+void Asset::unregisterAsset(Asset* asset)
+{
+    AutoMutex _l(gAssetLock);
+    gCount--;
+    if (gHead == asset) {
+        gHead = asset->mNext;
+    }
+    if (gTail == asset) {
+        gTail = asset->mPrev;
+    }
+    if (asset->mNext != NULL) {
+        asset->mNext->mPrev = asset->mPrev;
+    }
+    if (asset->mPrev != NULL) {
+        asset->mPrev->mNext = asset->mNext;
+    }
+    asset->mNext = asset->mPrev = NULL;
+
+    if (kIsDebug) {
+        ALOGI("Destroying Asset in %p #%d\n", asset, gCount);
+    }
+}
+
 int32_t Asset::getGlobalCount()
 {
     AutoMutex _l(gAssetLock);
@@ -79,43 +120,8 @@
 }
 
 Asset::Asset(void)
-    : mAccessMode(ACCESS_UNKNOWN)
+    : mAccessMode(ACCESS_UNKNOWN), mNext(NULL), mPrev(NULL)
 {
-    AutoMutex _l(gAssetLock);
-    gCount++;
-    mNext = mPrev = NULL;
-    if (gTail == NULL) {
-        gHead = gTail = this;
-    } else {
-        mPrev = gTail;
-        gTail->mNext = this;
-        gTail = this;
-    }
-    if (kIsDebug) {
-        ALOGI("Creating Asset %p #%d\n", this, gCount);
-    }
-}
-
-Asset::~Asset(void)
-{
-    AutoMutex _l(gAssetLock);
-    gCount--;
-    if (gHead == this) {
-        gHead = mNext;
-    }
-    if (gTail == this) {
-        gTail = mPrev;
-    }
-    if (mNext != NULL) {
-        mNext->mPrev = mPrev;
-    }
-    if (mPrev != NULL) {
-        mPrev->mNext = mNext;
-    }
-    mNext = mPrev = NULL;
-    if (kIsDebug) {
-        ALOGI("Destroying Asset in %p #%d\n", this, gCount);
-    }
 }
 
 /*
@@ -361,6 +367,9 @@
 _FileAsset::_FileAsset(void)
     : mStart(0), mLength(0), mOffset(0), mFp(NULL), mFileName(NULL), mMap(NULL), mBuf(NULL)
 {
+    // Register the Asset with the global list here after it is fully constructed and its
+    // vtable pointer points to this concrete type. b/31113965
+    registerAsset(this);
 }
 
 /*
@@ -369,6 +378,10 @@
 _FileAsset::~_FileAsset(void)
 {
     close();
+
+    // Unregister the Asset from the global list here before it is destructed and while its vtable
+    // pointer still points to this concrete type. b/31113965
+    unregisterAsset(this);
 }
 
 /*
@@ -685,6 +698,9 @@
     : mStart(0), mCompressedLen(0), mUncompressedLen(0), mOffset(0),
       mMap(NULL), mFd(-1), mZipInflater(NULL), mBuf(NULL)
 {
+    // Register the Asset with the global list here after it is fully constructed and its
+    // vtable pointer points to this concrete type. b/31113965
+    registerAsset(this);
 }
 
 /*
@@ -693,6 +709,10 @@
 _CompressedAsset::~_CompressedAsset(void)
 {
     close();
+
+    // Unregister the Asset from the global list here before it is destructed and while its vtable
+    // pointer still points to this concrete type. b/31113965
+    unregisterAsset(this);
 }
 
 /*