Fix race with Asset destruction and printing allocation stats

A race could occur when printing the list of Asset allocations for
debugging purposes.

Each Asset object would insert themselves into a global linked list
on construction and remove themselves on destruction. Iterating the list
and the insertion/remove operations all acquire a global lock.

The race occurs after the Asset subclass destructor runs but before the Asset
base class destructor runs, which performs the actual removal from the list.

The vtable of the object being destroyed ends up pointing at the base Asset class'
vtable, and during the iteration of the global list, a pure virtual method is called
leading to an abort, since the wrong vtable is dereferenced.

This change moves the insertion/removal of the Asset object into the global list
to the concrete class, which adds some maintenance overhead but solves the problem.

Bug:31113965
Test: make libandroidfw_tests
Change-Id: I1a620897e5e04a8519ee247883bba0719b1fa6f3
diff --git a/libs/androidfw/tests/Asset_test.cpp b/libs/androidfw/tests/Asset_test.cpp
new file mode 100644
index 0000000..45c8cef
--- /dev/null
+++ b/libs/androidfw/tests/Asset_test.cpp
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <androidfw/Asset.h>
+
+#include <gtest/gtest.h>
+
+using namespace android;
+
+TEST(AssetTest, FileAssetRegistersItself) {
+    const int32_t count = Asset::getGlobalCount();
+    Asset* asset = new _FileAsset();
+    EXPECT_EQ(count + 1, Asset::getGlobalCount());
+    delete asset;
+    EXPECT_EQ(count, Asset::getGlobalCount());
+}
+
+TEST(AssetTest, CompressedAssetRegistersItself) {
+    const int32_t count = Asset::getGlobalCount();
+    Asset* asset = new _CompressedAsset();
+    EXPECT_EQ(count + 1, Asset::getGlobalCount());
+    delete asset;
+    EXPECT_EQ(count, Asset::getGlobalCount());
+}