commit | 03e6cff7a6b20d68babc0b90b15112561360f17f | [log] [tgz] |
---|---|---|
author | Derek Sollenberger <djsollen@google.com> | Mon Dec 04 15:07:08 2017 -0500 |
committer | Derek Sollenberger <djsollen@google.com> | Tue Dec 05 10:41:07 2017 -0500 |
tree | 4bd11bb0f0d23c50d21c4139b70f5978615388b8 | |
parent | ca1265e26fcfaae53e0f4dd9d3aa0023158305dc [diff] |
Allocate textures in multiples of LAYER_SIZE. This matches the behavior of the old HWUI renderer and avoids jank when trying to release a series of small textures. Test: UiBenchJankTests #testResizeHwLayer Bug: 69566781 Change-Id: Idc01f8438e85d4810032fd30a141132a6cdd47a1