Glop DrawPatch support

Change-Id: Icaa78bdb2cf52c1fc2194ec4016634967d17fb6a
diff --git a/libs/hwui/GlopBuilder.h b/libs/hwui/GlopBuilder.h
index 8a5ce8a..74d4889 100644
--- a/libs/hwui/GlopBuilder.h
+++ b/libs/hwui/GlopBuilder.h
@@ -53,6 +53,7 @@
     GlopBuilder& setMeshTexturedMesh(TextureVertex* vertexData, int elementCount); // TODO: use indexed quads
     GlopBuilder& setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCount); // TODO: use indexed quads
     GlopBuilder& setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount); // TODO: take quadCount
+    GlopBuilder& setMeshPatchQuads(const Patch& patch);
 
     GlopBuilder& setFillPaint(const SkPaint& paint, float alphaScale);
     GlopBuilder& setFillTexturePaint(Texture& texture, int textureFillFlags,