Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF)

Change-Id: I5321ebd12e9c6248a108529e82c4e1af2a4405e3
diff --git a/libs/rs/driver/rsdProgram.cpp b/libs/rs/driver/rsdProgram.cpp
index 7556e50..54484df 100644
--- a/libs/rs/driver/rsdProgram.cpp
+++ b/libs/rs/driver/rsdProgram.cpp
@@ -68,7 +68,7 @@
     if(pv->mHal.drv) {
         drv = (RsdShader*)pv->mHal.drv;
         if (rsc->props.mLogShaders) {
-            LOGV("Destroying vertex shader with ID %u", drv->getShaderID());
+            ALOGV("Destroying vertex shader with ID %u", drv->getShaderID());
         }
         if (drv->getShaderID()) {
             dc->gl.shaderCache->cleanupVertex(drv->getShaderID());
@@ -99,7 +99,7 @@
     if(pf->mHal.drv) {
         drv = (RsdShader*)pf->mHal.drv;
         if (rsc->props.mLogShaders) {
-            LOGV("Destroying fragment shader with ID %u", drv->getShaderID());
+            ALOGV("Destroying fragment shader with ID %u", drv->getShaderID());
         }
         if (drv->getShaderID()) {
             dc->gl.shaderCache->cleanupFragment(drv->getShaderID());