Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF)
Change-Id: I5321ebd12e9c6248a108529e82c4e1af2a4405e3
diff --git a/libs/rs/driver/rsdProgram.cpp b/libs/rs/driver/rsdProgram.cpp
index 7556e50..54484df 100644
--- a/libs/rs/driver/rsdProgram.cpp
+++ b/libs/rs/driver/rsdProgram.cpp
@@ -68,7 +68,7 @@
if(pv->mHal.drv) {
drv = (RsdShader*)pv->mHal.drv;
if (rsc->props.mLogShaders) {
- LOGV("Destroying vertex shader with ID %u", drv->getShaderID());
+ ALOGV("Destroying vertex shader with ID %u", drv->getShaderID());
}
if (drv->getShaderID()) {
dc->gl.shaderCache->cleanupVertex(drv->getShaderID());
@@ -99,7 +99,7 @@
if(pf->mHal.drv) {
drv = (RsdShader*)pf->mHal.drv;
if (rsc->props.mLogShaders) {
- LOGV("Destroying fragment shader with ID %u", drv->getShaderID());
+ ALOGV("Destroying fragment shader with ID %u", drv->getShaderID());
}
if (drv->getShaderID()) {
dc->gl.shaderCache->cleanupFragment(drv->getShaderID());