| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef DRAWFRAMETASK_H |
| #define DRAWFRAMETASK_H |
| |
| #include <vector> |
| |
| #include <utils/Condition.h> |
| #include <utils/Mutex.h> |
| #include <utils/StrongPointer.h> |
| |
| #include "RenderTask.h" |
| |
| #include "../Rect.h" |
| #include "../TreeInfo.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| class DeferredLayerUpdater; |
| class DisplayListData; |
| class RenderNode; |
| |
| namespace renderthread { |
| |
| class CanvasContext; |
| class RenderThread; |
| |
| enum SyncResult { |
| kSync_OK = 0, |
| kSync_UIRedrawRequired = 1 << 1, |
| }; |
| |
| /* |
| * This is a special Super Task. It is re-used multiple times by RenderProxy, |
| * and contains state (such as layer updaters & new DisplayListDatas) that is |
| * tracked across many frames not just a single frame. |
| * It is the sync-state task, and will kick off the post-sync draw |
| */ |
| class DrawFrameTask : public RenderTask { |
| public: |
| DrawFrameTask(); |
| virtual ~DrawFrameTask(); |
| |
| void setContext(RenderThread* thread, CanvasContext* context); |
| |
| void pushLayerUpdate(DeferredLayerUpdater* layer); |
| void removeLayerUpdate(DeferredLayerUpdater* layer); |
| |
| void setDensity(float density) { mDensity = density; } |
| int drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos); |
| |
| virtual void run(); |
| |
| private: |
| void postAndWait(); |
| bool syncFrameState(TreeInfo& info); |
| void unblockUiThread(); |
| |
| Mutex mLock; |
| Condition mSignal; |
| |
| RenderThread* mRenderThread; |
| CanvasContext* mContext; |
| |
| /********************************************* |
| * Single frame data |
| *********************************************/ |
| nsecs_t mFrameTimeNanos; |
| nsecs_t mRecordDurationNanos; |
| float mDensity; |
| std::vector< sp<DeferredLayerUpdater> > mLayers; |
| |
| int mSyncResult; |
| }; |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| |
| #endif /* DRAWFRAMETASK_H */ |