Fix root RenderNode damage calculation
Bug: 15888445
Change-Id: I281ec9271c9889673dcdfcb6d31e341a7b47b7de
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index 54fa143..8cc65b2 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -173,9 +173,6 @@
// UI thread only!
ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
-protected:
- virtual void damageSelf(TreeInfo& info);
-
private:
typedef key_value_pair_t<float, DrawRenderNodeOp*> ZDrawRenderNodeOpPair;
@@ -250,6 +247,7 @@
void prepareLayer(TreeInfo& info);
void pushLayerUpdate(TreeInfo& info);
void deleteDisplayListData();
+ void damageSelf(TreeInfo& info);
void incParentRefCount() { mParentCount++; }
void decParentRefCount();