| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_POINTER_CONTROLLER_H |
| #define _UI_POINTER_CONTROLLER_H |
| |
| #include "SpriteController.h" |
| |
| #include <ui/DisplayInfo.h> |
| #include <androidfw/Input.h> |
| #include <utils/BitSet.h> |
| #include <utils/RefBase.h> |
| #include <utils/Looper.h> |
| #include <utils/String8.h> |
| |
| #include <SkBitmap.h> |
| |
| namespace android { |
| |
| /** |
| * Interface for tracking a mouse / touch pad pointer and touch pad spots. |
| * |
| * The spots are sprites on screen that visually represent the positions of |
| * fingers |
| * |
| * The pointer controller is responsible for providing synchronization and for tracking |
| * display orientation changes if needed. |
| */ |
| class PointerControllerInterface : public virtual RefBase { |
| protected: |
| PointerControllerInterface() { } |
| virtual ~PointerControllerInterface() { } |
| |
| public: |
| /* Gets the bounds of the region that the pointer can traverse. |
| * Returns true if the bounds are available. */ |
| virtual bool getBounds(float* outMinX, float* outMinY, |
| float* outMaxX, float* outMaxY) const = 0; |
| |
| /* Move the pointer. */ |
| virtual void move(float deltaX, float deltaY) = 0; |
| |
| /* Sets a mask that indicates which buttons are pressed. */ |
| virtual void setButtonState(int32_t buttonState) = 0; |
| |
| /* Gets a mask that indicates which buttons are pressed. */ |
| virtual int32_t getButtonState() const = 0; |
| |
| /* Sets the absolute location of the pointer. */ |
| virtual void setPosition(float x, float y) = 0; |
| |
| /* Gets the absolute location of the pointer. */ |
| virtual void getPosition(float* outX, float* outY) const = 0; |
| |
| enum Transition { |
| // Fade/unfade immediately. |
| TRANSITION_IMMEDIATE, |
| // Fade/unfade gradually. |
| TRANSITION_GRADUAL, |
| }; |
| |
| /* Fades the pointer out now. */ |
| virtual void fade(Transition transition) = 0; |
| |
| /* Makes the pointer visible if it has faded out. |
| * The pointer never unfades itself automatically. This method must be called |
| * by the client whenever the pointer is moved or a button is pressed and it |
| * wants to ensure that the pointer becomes visible again. */ |
| virtual void unfade(Transition transition) = 0; |
| |
| enum Presentation { |
| // Show the mouse pointer. |
| PRESENTATION_POINTER, |
| // Show spots and a spot anchor in place of the mouse pointer. |
| PRESENTATION_SPOT, |
| }; |
| |
| /* Sets the mode of the pointer controller. */ |
| virtual void setPresentation(Presentation presentation) = 0; |
| |
| /* Sets the spots for the current gesture. |
| * The spots are not subject to the inactivity timeout like the pointer |
| * itself it since they are expected to remain visible for so long as |
| * the fingers are on the touch pad. |
| * |
| * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant. |
| * For spotCoords, pressure != 0 indicates that the spot's location is being |
| * pressed (not hovering). |
| */ |
| virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, |
| BitSet32 spotIdBits) = 0; |
| |
| /* Removes all spots. */ |
| virtual void clearSpots() = 0; |
| }; |
| |
| |
| /* |
| * Pointer resources. |
| */ |
| struct PointerResources { |
| SpriteIcon spotHover; |
| SpriteIcon spotTouch; |
| SpriteIcon spotAnchor; |
| }; |
| |
| |
| /* |
| * Pointer controller policy interface. |
| * |
| * The pointer controller policy is used by the pointer controller to interact with |
| * the Window Manager and other system components. |
| * |
| * The actual implementation is partially supported by callbacks into the DVM |
| * via JNI. This interface is also mocked in the unit tests. |
| */ |
| class PointerControllerPolicyInterface : public virtual RefBase { |
| protected: |
| PointerControllerPolicyInterface() { } |
| virtual ~PointerControllerPolicyInterface() { } |
| |
| public: |
| virtual void loadPointerResources(PointerResources* outResources) = 0; |
| }; |
| |
| |
| /* |
| * Tracks pointer movements and draws the pointer sprite to a surface. |
| * |
| * Handles pointer acceleration and animation. |
| */ |
| class PointerController : public PointerControllerInterface, public MessageHandler { |
| protected: |
| virtual ~PointerController(); |
| |
| public: |
| enum InactivityTimeout { |
| INACTIVITY_TIMEOUT_NORMAL = 0, |
| INACTIVITY_TIMEOUT_SHORT = 1, |
| }; |
| |
| PointerController(const sp<PointerControllerPolicyInterface>& policy, |
| const sp<Looper>& looper, const sp<SpriteController>& spriteController); |
| |
| virtual bool getBounds(float* outMinX, float* outMinY, |
| float* outMaxX, float* outMaxY) const; |
| virtual void move(float deltaX, float deltaY); |
| virtual void setButtonState(int32_t buttonState); |
| virtual int32_t getButtonState() const; |
| virtual void setPosition(float x, float y); |
| virtual void getPosition(float* outX, float* outY) const; |
| virtual void fade(Transition transition); |
| virtual void unfade(Transition transition); |
| |
| virtual void setPresentation(Presentation presentation); |
| virtual void setSpots(const PointerCoords* spotCoords, |
| const uint32_t* spotIdToIndex, BitSet32 spotIdBits); |
| virtual void clearSpots(); |
| |
| void setDisplaySize(int32_t width, int32_t height); |
| void setDisplayOrientation(int32_t orientation); |
| void setPointerIcon(const SpriteIcon& icon); |
| void setInactivityTimeout(InactivityTimeout inactivityTimeout); |
| |
| private: |
| static const size_t MAX_RECYCLED_SPRITES = 12; |
| static const size_t MAX_SPOTS = 12; |
| |
| enum { |
| MSG_ANIMATE, |
| MSG_INACTIVITY_TIMEOUT, |
| }; |
| |
| struct Spot { |
| static const uint32_t INVALID_ID = 0xffffffff; |
| |
| uint32_t id; |
| sp<Sprite> sprite; |
| float alpha; |
| float scale; |
| float x, y; |
| |
| inline Spot(uint32_t id, const sp<Sprite>& sprite) |
| : id(id), sprite(sprite), alpha(1.0f), scale(1.0f), |
| x(0.0f), y(0.0f), lastIcon(NULL) { } |
| |
| void updateSprite(const SpriteIcon* icon, float x, float y); |
| |
| private: |
| const SpriteIcon* lastIcon; |
| }; |
| |
| mutable Mutex mLock; |
| |
| sp<PointerControllerPolicyInterface> mPolicy; |
| sp<Looper> mLooper; |
| sp<SpriteController> mSpriteController; |
| sp<WeakMessageHandler> mHandler; |
| |
| PointerResources mResources; |
| |
| struct Locked { |
| bool animationPending; |
| nsecs_t animationTime; |
| |
| int32_t displayWidth; |
| int32_t displayHeight; |
| int32_t displayOrientation; |
| |
| InactivityTimeout inactivityTimeout; |
| |
| Presentation presentation; |
| bool presentationChanged; |
| |
| int32_t pointerFadeDirection; |
| float pointerX; |
| float pointerY; |
| float pointerAlpha; |
| sp<Sprite> pointerSprite; |
| SpriteIcon pointerIcon; |
| bool pointerIconChanged; |
| |
| int32_t buttonState; |
| |
| Vector<Spot*> spots; |
| Vector<sp<Sprite> > recycledSprites; |
| } mLocked; |
| |
| bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; |
| void setPositionLocked(float x, float y); |
| |
| void handleMessage(const Message& message); |
| void doAnimate(); |
| void doInactivityTimeout(); |
| |
| void startAnimationLocked(); |
| |
| void resetInactivityTimeoutLocked(); |
| void removeInactivityTimeoutLocked(); |
| void updatePointerLocked(); |
| |
| Spot* getSpotLocked(uint32_t id); |
| Spot* createAndAddSpotLocked(uint32_t id); |
| Spot* removeFirstFadingSpotLocked(); |
| void releaseSpotLocked(Spot* spot); |
| void fadeOutAndReleaseSpotLocked(Spot* spot); |
| void fadeOutAndReleaseAllSpotsLocked(); |
| |
| void loadResources(); |
| }; |
| |
| } // namespace android |
| |
| #endif // _UI_POINTER_CONTROLLER_H |