Add invokeFunctor
Change-Id: I09e675d3e02e3e528642175ada00b2b17fab7652
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 16b93c3..cd711b0 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -167,6 +167,22 @@
post(task);
}
+CREATE_BRIDGE2(invokeFunctor, CanvasContext* context, Functor* functor) {
+ args->context->invokeFunctor(args->functor);
+ return NULL;
+}
+
+void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
+ SETUP_TASK(invokeFunctor);
+ args->context = mContext;
+ args->functor = functor;
+ if (waitForCompletion) {
+ postAndWait(task);
+ } else {
+ post(task);
+ }
+}
+
CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
args->context->runWithGlContext(args->task);
return NULL;