commit | 0d200833fdc53f9796698f97c18cefc4a1b82df2 | [log] [tgz] |
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author | Chet Haase <chet@google.com> | Fri Nov 05 15:36:16 2010 -0700 |
committer | Chet Haase <chet@google.com> | Tue Nov 09 06:38:56 2010 -0800 |
tree | bef2739584bf97f330eda7c691c011e420cee8e9 | |
parent | c55fa1b999068fc7f242b88a87270b249ab366eb [diff] |
Fix GL rendering of translucent surfaces GL renderer was not initializing scissor correctly for translucent surfaces, resulting in invisible window backgrounds in some cases like fading popup windows Change-Id: I87a964986e1ba2c4f59708c8892c5fa71903e6fc