Preparing renderscript java code for use with phanton references.
Changing rs_quaternion to be float4

Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
diff --git a/graphics/java/android/renderscript/Mesh.java b/graphics/java/android/renderscript/Mesh.java
index bf02319..b74c1f8 100644
--- a/graphics/java/android/renderscript/Mesh.java
+++ b/graphics/java/android/renderscript/Mesh.java
@@ -32,8 +32,7 @@
     Primitive[] mPrimitives;
 
     Mesh(int id, RenderScript rs) {
-        super(rs);
-        mID = id;
+        super(id, rs);
     }
 
     public int getVertexAllocationCount() {