Support render-ahead in vulkan
Bug: 127822449
Test: verified render_ahead working with skiavk
Change-Id: Iae1b227a763f6def035057f38cca4b0ab65c7e82
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 2cc3f36..1d55334 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -29,10 +29,10 @@
#include <EGL/eglext.h>
#include <GLES/gl.h>
+#include <gui/Surface.h>
+#include <system/window.h>
#include <string>
#include <vector>
-#include <system/window.h>
-#include <gui/Surface.h>
#define GLES_VERSION 2
@@ -171,8 +171,7 @@
EGL_NONE};
EGLConfig config = EGL_NO_CONFIG_KHR;
EGLint numConfigs = 1;
- if (!eglChooseConfig(display, attribs, &config, numConfigs, &numConfigs) ||
- numConfigs != 1) {
+ if (!eglChooseConfig(display, attribs, &config, numConfigs, &numConfigs) || numConfigs != 1) {
return EGL_NO_CONFIG_KHR;
}
return config;
@@ -203,8 +202,7 @@
EGL_NONE};
EGLConfig config = EGL_NO_CONFIG_KHR;
EGLint numConfigs = 1;
- if (!eglChooseConfig(display, attribs, &config, numConfigs, &numConfigs) ||
- numConfigs != 1) {
+ if (!eglChooseConfig(display, attribs, &config, numConfigs, &numConfigs) || numConfigs != 1) {
return EGL_NO_CONFIG_KHR;
}
return config;
@@ -262,7 +260,7 @@
mEglConfigWideGamut = loadFP16Config(mEglDisplay, mSwapBehavior);
if (mEglConfigWideGamut == EGL_NO_CONFIG_KHR) {
ALOGE("Device claims wide gamut support, cannot find matching config, error = %s",
- eglErrorString());
+ eglErrorString());
EglExtensions.pixelFormatFloat = false;
}
} else if (wideColorType == SkColorType::kN32_SkColorType) {
@@ -350,7 +348,7 @@
EGLSurface surface = eglCreateWindowSurface(
mEglDisplay, wideColorGamut ? mEglConfigWideGamut : mEglConfig, window, attribs);
if (surface == EGL_NO_SURFACE) {
- return Error<EGLint> { eglGetError() };
+ return Error<EGLint>{eglGetError()};
}
if (mSwapBehavior != SwapBehavior::Preserved) {
@@ -525,12 +523,8 @@
ALOGE("EglManager::fenceWait: error dup'ing fence fd: %d", errno);
return -errno;
}
- EGLint attribs[] = {
- EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
- EGL_NONE
- };
- EGLSyncKHR sync = eglCreateSyncKHR(mEglDisplay,
- EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
+ EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
+ EGLSyncKHR sync = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
if (sync == EGL_NO_SYNC_KHR) {
close(fenceFd);
ALOGE("EglManager::fenceWait: error creating EGL fence: %#x", eglGetError());
@@ -559,18 +553,16 @@
}
status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence,
- sp<Fence>& nativeFence) {
+ sp<Fence>& nativeFence) {
if (!hasEglContext()) {
ALOGE("EglManager::createReleaseFence: EGLDisplay not initialized");
return INVALID_OPERATION;
}
if (SyncFeatures::getInstance().useNativeFenceSync()) {
- EGLSyncKHR sync = eglCreateSyncKHR(mEglDisplay,
- EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+ EGLSyncKHR sync = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
if (sync == EGL_NO_SYNC_KHR) {
- ALOGE("EglManager::createReleaseFence: error creating EGL fence: %#x",
- eglGetError());
+ ALOGE("EglManager::createReleaseFence: error creating EGL fence: %#x", eglGetError());
return UNKNOWN_ERROR;
}
glFlush();
@@ -578,7 +570,8 @@
eglDestroySyncKHR(mEglDisplay, sync);
if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
ALOGE("EglManager::createReleaseFence: error dup'ing native fence "
- "fd: %#x", eglGetError());
+ "fd: %#x",
+ eglGetError());
return UNKNOWN_ERROR;
}
nativeFence = new Fence(fenceFd);
@@ -592,7 +585,7 @@
EGLint result = eglClientWaitSyncKHR(mEglDisplay, *eglFence, 0, 1000000000);
if (result == EGL_FALSE) {
ALOGE("EglManager::createReleaseFence: error waiting for previous fence: %#x",
- eglGetError());
+ eglGetError());
return UNKNOWN_ERROR;
} else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
ALOGE("EglManager::createReleaseFence: timeout waiting for previous fence");