| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.server.policy; |
| |
| import static android.view.WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW; |
| import static android.view.WindowManager.LayoutParams.LAST_APPLICATION_WINDOW; |
| import static android.view.WindowManager.LayoutParams.TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_ACCESSIBILITY_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_ABOVE_SUB_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_SUB_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_BOOT_PROGRESS; |
| import static android.view.WindowManager.LayoutParams.TYPE_DISPLAY_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_DOCK_DIVIDER; |
| import static android.view.WindowManager.LayoutParams.TYPE_DRAG; |
| import static android.view.WindowManager.LayoutParams.TYPE_DREAM; |
| import static android.view.WindowManager.LayoutParams.TYPE_INPUT_CONSUMER; |
| import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD; |
| import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_KEYGUARD_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_MAGNIFICATION_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_NAVIGATION_BAR; |
| import static android.view.WindowManager.LayoutParams.TYPE_NAVIGATION_BAR_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_NOTIFICATION_SHADE; |
| import static android.view.WindowManager.LayoutParams.TYPE_PHONE; |
| import static android.view.WindowManager.LayoutParams.TYPE_POINTER; |
| import static android.view.WindowManager.LayoutParams.TYPE_PRESENTATION; |
| import static android.view.WindowManager.LayoutParams.TYPE_PRIORITY_PHONE; |
| import static android.view.WindowManager.LayoutParams.TYPE_PRIVATE_PRESENTATION; |
| import static android.view.WindowManager.LayoutParams.TYPE_QS_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_SCREENSHOT; |
| import static android.view.WindowManager.LayoutParams.TYPE_SEARCH_BAR; |
| import static android.view.WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR; |
| import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR_ADDITIONAL; |
| import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR_SUB_PANEL; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_ALERT; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_DIALOG; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_ERROR; |
| import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_TOAST; |
| import static android.view.WindowManager.LayoutParams.TYPE_VOICE_INTERACTION; |
| import static android.view.WindowManager.LayoutParams.TYPE_VOICE_INTERACTION_STARTING; |
| import static android.view.WindowManager.LayoutParams.TYPE_VOLUME_OVERLAY; |
| import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER; |
| import static android.view.WindowManager.LayoutParams.isSystemAlertWindowType; |
| |
| import static java.lang.annotation.RetentionPolicy.SOURCE; |
| |
| import android.annotation.IntDef; |
| import android.annotation.NonNull; |
| import android.annotation.Nullable; |
| import android.app.WindowConfiguration; |
| import android.content.Context; |
| import android.content.res.CompatibilityInfo; |
| import android.content.res.Configuration; |
| import android.graphics.Rect; |
| import android.os.Bundle; |
| import android.os.IBinder; |
| import android.os.RemoteException; |
| import android.util.Slog; |
| import android.util.proto.ProtoOutputStream; |
| import android.view.Display; |
| import android.view.IApplicationToken; |
| import android.view.IDisplayFoldListener; |
| import android.view.IWindowManager; |
| import android.view.KeyEvent; |
| import android.view.WindowManager; |
| import android.view.WindowManagerGlobal; |
| import android.view.WindowManagerPolicyConstants; |
| import android.view.animation.Animation; |
| |
| import com.android.internal.policy.IKeyguardDismissCallback; |
| import com.android.internal.policy.IShortcutService; |
| import com.android.server.wm.DisplayRotation; |
| import com.android.server.wm.WindowFrames; |
| |
| import java.io.PrintWriter; |
| import java.lang.annotation.Retention; |
| import java.lang.annotation.RetentionPolicy; |
| |
| /** |
| * This interface supplies all UI-specific behavior of the window manager. An |
| * instance of it is created by the window manager when it starts up, and allows |
| * customization of window layering, special window types, key dispatching, and |
| * layout. |
| * |
| * <p>Because this provides deep interaction with the system window manager, |
| * specific methods on this interface can be called from a variety of contexts |
| * with various restrictions on what they can do. These are encoded through |
| * a suffixes at the end of a method encoding the thread the method is called |
| * from and any locks that are held when it is being called; if no suffix |
| * is attached to a method, then it is not called with any locks and may be |
| * called from the main window manager thread or another thread calling into |
| * the window manager. |
| * |
| * <p>The current suffixes are: |
| * |
| * <dl> |
| * <dt> Ti <dd> Called from the input thread. This is the thread that |
| * collects pending input events and dispatches them to the appropriate window. |
| * It may block waiting for events to be processed, so that the input stream is |
| * properly serialized. |
| * <dt> Tq <dd> Called from the low-level input queue thread. This is the |
| * thread that reads events out of the raw input devices and places them |
| * into the global input queue that is read by the <var>Ti</var> thread. |
| * This thread should not block for a long period of time on anything but the |
| * key driver. |
| * <dt> Lw <dd> Called with the main window manager lock held. Because the |
| * window manager is a very low-level system service, there are few other |
| * system services you can call with this lock held. It is explicitly okay to |
| * make calls into the package manager and power manager; it is explicitly not |
| * okay to make calls into the activity manager or most other services. Note that |
| * {@link android.content.Context#checkPermission(String, int, int)} and |
| * variations require calling into the activity manager. |
| * <dt> Li <dd> Called with the input thread lock held. This lock can be |
| * acquired by the window manager while it holds the window lock, so this is |
| * even more restrictive than <var>Lw</var>. |
| * </dl> |
| */ |
| public interface WindowManagerPolicy extends WindowManagerPolicyConstants { |
| @Retention(SOURCE) |
| @IntDef({NAV_BAR_LEFT, NAV_BAR_RIGHT, NAV_BAR_BOTTOM}) |
| @interface NavigationBarPosition {} |
| |
| /** |
| * Pass this event to the user / app. To be returned from |
| * {@link #interceptKeyBeforeQueueing}. |
| */ |
| int ACTION_PASS_TO_USER = 0x00000001; |
| /** Layout state may have changed (so another layout will be performed) */ |
| int FINISH_LAYOUT_REDO_LAYOUT = 0x0001; |
| /** Configuration state may have changed */ |
| int FINISH_LAYOUT_REDO_CONFIG = 0x0002; |
| /** Wallpaper may need to move */ |
| int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004; |
| /** Need to recompute animations */ |
| int FINISH_LAYOUT_REDO_ANIM = 0x0008; |
| /** Layer for the screen off animation */ |
| int COLOR_FADE_LAYER = 0x40000001; |
| |
| /** |
| * Register shortcuts for window manager to dispatch. |
| * Shortcut code is packed as (metaState << Integer.SIZE) | keyCode |
| * @hide |
| */ |
| void registerShortcutKey(long shortcutCode, IShortcutService shortcutKeyReceiver) |
| throws RemoteException; |
| |
| /** |
| * Called when the Keyguard occluded state changed. |
| * @param occluded Whether Keyguard is currently occluded or not. |
| */ |
| void onKeyguardOccludedChangedLw(boolean occluded); |
| |
| /** |
| * Interface to the Window Manager state associated with a particular |
| * window. You can hold on to an instance of this interface from the call |
| * to prepareAddWindow() until removeWindow(). |
| */ |
| public interface WindowState { |
| /** |
| * Return the uid of the app that owns this window. |
| */ |
| int getOwningUid(); |
| |
| /** |
| * Return the package name of the app that owns this window. |
| */ |
| String getOwningPackage(); |
| |
| /** |
| * Perform standard frame computation. The result can be obtained with |
| * getFrame() if so desired. Must be called with the window manager |
| * lock held. |
| * |
| */ |
| public void computeFrameLw(); |
| |
| /** |
| * Retrieve the current frame of the window that has been assigned by |
| * the window manager. Must be called with the window manager lock held. |
| * |
| * @return Rect The rectangle holding the window frame. |
| */ |
| public Rect getFrameLw(); |
| |
| /** |
| * Retrieve the frame of the display that this window was last |
| * laid out in. Must be called with the |
| * window manager lock held. |
| * |
| * @return Rect The rectangle holding the display frame. |
| */ |
| public Rect getDisplayFrameLw(); |
| |
| /** |
| * Retrieve the frame of the content area that this window was last |
| * laid out in. This is the area in which the content of the window |
| * should be placed. It will be smaller than the display frame to |
| * account for screen decorations such as a status bar or soft |
| * keyboard. Must be called with the |
| * window manager lock held. |
| * |
| * @return Rect The rectangle holding the content frame. |
| */ |
| public Rect getContentFrameLw(); |
| |
| /** |
| * Retrieve the frame of the visible area that this window was last |
| * laid out in. This is the area of the screen in which the window |
| * will actually be fully visible. It will be smaller than the |
| * content frame to account for transient UI elements blocking it |
| * such as an input method's candidates UI. Must be called with the |
| * window manager lock held. |
| * |
| * @return Rect The rectangle holding the visible frame. |
| */ |
| public Rect getVisibleFrameLw(); |
| |
| /** |
| * Returns true if this window is waiting to receive its given |
| * internal insets from the client app, and so should not impact the |
| * layout of other windows. |
| */ |
| public boolean getGivenInsetsPendingLw(); |
| |
| /** |
| * Retrieve the insets given by this window's client for the content |
| * area of windows behind it. Must be called with the |
| * window manager lock held. |
| * |
| * @return Rect The left, top, right, and bottom insets, relative |
| * to the window's frame, of the actual contents. |
| */ |
| public Rect getGivenContentInsetsLw(); |
| |
| /** |
| * Retrieve the insets given by this window's client for the visible |
| * area of windows behind it. Must be called with the |
| * window manager lock held. |
| * |
| * @return Rect The left, top, right, and bottom insets, relative |
| * to the window's frame, of the actual visible area. |
| */ |
| public Rect getGivenVisibleInsetsLw(); |
| |
| /** |
| * Retrieve the current LayoutParams of the window. |
| * |
| * @return WindowManager.LayoutParams The window's internal LayoutParams |
| * instance. |
| */ |
| public WindowManager.LayoutParams getAttrs(); |
| |
| /** |
| * Retrieve the current system UI visibility flags associated with |
| * this window. |
| */ |
| public int getSystemUiVisibility(); |
| |
| /** |
| * Get the layer at which this window's surface will be Z-ordered. |
| */ |
| public int getSurfaceLayer(); |
| |
| /** |
| * Retrieve the type of the top-level window. |
| * |
| * @return the base type of the parent window if attached or its own type otherwise |
| */ |
| public int getBaseType(); |
| |
| /** |
| * Return the token for the application (actually activity) that owns |
| * this window. May return null for system windows. |
| * |
| * @return An IApplicationToken identifying the owning activity. |
| */ |
| public IApplicationToken getAppToken(); |
| |
| /** |
| * Return true if this window is participating in voice interaction. |
| */ |
| public boolean isVoiceInteraction(); |
| |
| /** |
| * Return true if, at any point, the application token associated with |
| * this window has actually displayed any windows. This is most useful |
| * with the "starting up" window to determine if any windows were |
| * displayed when it is closed. |
| * |
| * @return Returns true if one or more windows have been displayed, |
| * else false. |
| */ |
| public boolean hasAppShownWindows(); |
| |
| /** |
| * Is this window visible? It is not visible if there is no |
| * surface, or we are in the process of running an exit animation |
| * that will remove the surface. |
| */ |
| boolean isVisibleLw(); |
| |
| /** |
| * Is this window currently visible to the user on-screen? It is |
| * displayed either if it is visible or it is currently running an |
| * animation before no longer being visible. Must be called with the |
| * window manager lock held. |
| */ |
| boolean isDisplayedLw(); |
| |
| /** |
| * Return true if this window (or a window it is attached to, but not |
| * considering its app token) is currently animating. |
| */ |
| boolean isAnimatingLw(); |
| |
| /** |
| * Is this window considered to be gone for purposes of layout? |
| */ |
| boolean isGoneForLayoutLw(); |
| |
| /** |
| * Returns true if the window has a surface that it has drawn a |
| * complete UI in to. Note that this is different from {@link #hasDrawnLw()} |
| * in that it also returns true if the window is READY_TO_SHOW, but was not yet |
| * promoted to HAS_DRAWN. |
| */ |
| boolean isDrawnLw(); |
| |
| /** |
| * Returns true if this window has been shown on screen at some time in |
| * the past. Must be called with the window manager lock held. |
| * |
| * @deprecated Use {@link #isDrawnLw} or any of the other drawn/visibility methods. |
| */ |
| @Deprecated |
| public boolean hasDrawnLw(); |
| |
| /** |
| * Can be called by the policy to force a window to be hidden, |
| * regardless of whether the client or window manager would like |
| * it shown. Must be called with the window manager lock held. |
| * Returns true if {@link #showLw} was last called for the window. |
| */ |
| public boolean hideLw(boolean doAnimation); |
| |
| /** |
| * Can be called to undo the effect of {@link #hideLw}, allowing a |
| * window to be shown as long as the window manager and client would |
| * also like it to be shown. Must be called with the window manager |
| * lock held. |
| * Returns true if {@link #hideLw} was last called for the window. |
| */ |
| public boolean showLw(boolean doAnimation); |
| |
| /** |
| * Check whether the process hosting this window is currently alive. |
| */ |
| public boolean isAlive(); |
| |
| /** |
| * Check if window is on {@link Display#DEFAULT_DISPLAY}. |
| * @return true if window is on default display. |
| */ |
| public boolean isDefaultDisplay(); |
| |
| /** |
| * Check whether the window is currently dimming. |
| */ |
| public boolean isDimming(); |
| |
| /** |
| * Returns true if the window is letterboxed for the display cutout. |
| */ |
| default boolean isLetterboxedForDisplayCutoutLw() { |
| return false; |
| } |
| |
| /** |
| * Returns true if the window has a letterbox and any part of that letterbox overlaps with |
| * the given {@code rect}. |
| */ |
| default boolean isLetterboxedOverlappingWith(Rect rect) { |
| return false; |
| } |
| |
| /** @return the current windowing mode of this window. */ |
| int getWindowingMode(); |
| |
| /** |
| * Returns the {@link WindowConfiguration.ActivityType} associated with the configuration |
| * of this window. |
| */ |
| default int getActivityType() { |
| return WindowConfiguration.WINDOWING_MODE_UNDEFINED; |
| } |
| |
| /** |
| * Returns true if the window is current in multi-windowing mode. i.e. it shares the |
| * screen with other application windows. |
| */ |
| boolean inMultiWindowMode(); |
| |
| public int getRotationAnimationHint(); |
| |
| public boolean isInputMethodWindow(); |
| |
| public boolean isInputMethodTarget(); |
| |
| public int getDisplayId(); |
| |
| /** |
| * Returns true if the window owner can add internal system windows. |
| * That is, they have {@link Manifest.permission#INTERNAL_SYSTEM_WINDOW}. |
| */ |
| default boolean canAddInternalSystemWindow() { |
| return false; |
| } |
| |
| /** |
| * Returns true if the window owner has the permission to acquire a sleep token when it's |
| * visible. That is, they have the permission {@link Manifest.permission#DEVICE_POWER}. |
| */ |
| boolean canAcquireSleepToken(); |
| |
| /** @return true if this window desires key events. */ |
| boolean canReceiveKeys(); |
| |
| /** @return true if the window can show over keyguard. */ |
| boolean canShowWhenLocked(); |
| |
| /** |
| * Writes {@link com.android.server.wm.IdentifierProto} to stream. |
| */ |
| void writeIdentifierToProto(ProtoOutputStream proto, long fieldId); |
| |
| /** |
| * @return The {@link WindowFrames} associated with this {@link WindowState} |
| */ |
| WindowFrames getWindowFrames(); |
| } |
| |
| /** |
| * Representation of a input consumer that the policy has added to the |
| * window manager to consume input events going to windows below it. |
| */ |
| public interface InputConsumer { |
| /** |
| * Remove the input consumer from the window manager. |
| */ |
| void dismiss(); |
| /** |
| * Dispose the input consumer and input receiver from UI thread. |
| */ |
| void dispose(); |
| } |
| |
| /** |
| * Holds the contents of a starting window. {@link #addSplashScreen} needs to wrap the |
| * contents of the starting window into an class implementing this interface, which then will be |
| * held by WM and released with {@link #remove} when no longer needed. |
| */ |
| interface StartingSurface { |
| |
| /** |
| * Removes the starting window surface. Do not hold the window manager lock when calling |
| * this method! |
| */ |
| void remove(); |
| } |
| |
| /** |
| * Interface for calling back in to the window manager that is private |
| * between it and the policy. |
| */ |
| public interface WindowManagerFuncs { |
| public static final int LID_ABSENT = -1; |
| public static final int LID_CLOSED = 0; |
| public static final int LID_OPEN = 1; |
| |
| public static final int LID_BEHAVIOR_NONE = 0; |
| public static final int LID_BEHAVIOR_SLEEP = 1; |
| public static final int LID_BEHAVIOR_LOCK = 2; |
| |
| public static final int CAMERA_LENS_COVER_ABSENT = -1; |
| public static final int CAMERA_LENS_UNCOVERED = 0; |
| public static final int CAMERA_LENS_COVERED = 1; |
| |
| /** |
| * Returns a code that describes the current state of the lid switch. |
| */ |
| public int getLidState(); |
| |
| /** |
| * Lock the device now. |
| */ |
| public void lockDeviceNow(); |
| |
| /** |
| * Returns a code that descripbes whether the camera lens is covered or not. |
| */ |
| public int getCameraLensCoverState(); |
| |
| /** |
| * Switch the keyboard layout for the given device. |
| * Direction should be +1 or -1 to go to the next or previous keyboard layout. |
| */ |
| public void switchKeyboardLayout(int deviceId, int direction); |
| |
| public void shutdown(boolean confirm); |
| public void reboot(boolean confirm); |
| public void rebootSafeMode(boolean confirm); |
| |
| /** |
| * Return the window manager lock needed to correctly call "Lw" methods. |
| */ |
| public Object getWindowManagerLock(); |
| |
| /** Register a system listener for touch events */ |
| void registerPointerEventListener(PointerEventListener listener, int displayId); |
| |
| /** Unregister a system listener for touch events */ |
| void unregisterPointerEventListener(PointerEventListener listener, int displayId); |
| |
| /** |
| * Retrieves the {@param outBounds} from the stack matching the {@param windowingMode} and |
| * {@param activityType}. |
| */ |
| void getStackBounds(int windowingMode, int activityType, Rect outBounds); |
| |
| /** |
| * @return The currently active input method window. |
| */ |
| WindowState getInputMethodWindowLw(); |
| |
| /** |
| * Notifies window manager that {@link #isKeyguardTrustedLw} has changed. |
| */ |
| void notifyKeyguardTrustedChanged(); |
| |
| /** |
| * Notifies the window manager that screen is being turned off. |
| * |
| * @param listener callback to call when display can be turned off |
| */ |
| void screenTurningOff(ScreenOffListener listener); |
| |
| /** |
| * Convert the lid state to a human readable format. |
| */ |
| static String lidStateToString(int lid) { |
| switch (lid) { |
| case LID_ABSENT: |
| return "LID_ABSENT"; |
| case LID_CLOSED: |
| return "LID_CLOSED"; |
| case LID_OPEN: |
| return "LID_OPEN"; |
| default: |
| return Integer.toString(lid); |
| } |
| } |
| |
| /** |
| * Convert the camera lens state to a human readable format. |
| */ |
| static String cameraLensStateToString(int lens) { |
| switch (lens) { |
| case CAMERA_LENS_COVER_ABSENT: |
| return "CAMERA_LENS_COVER_ABSENT"; |
| case CAMERA_LENS_UNCOVERED: |
| return "CAMERA_LENS_UNCOVERED"; |
| case CAMERA_LENS_COVERED: |
| return "CAMERA_LENS_COVERED"; |
| default: |
| return Integer.toString(lens); |
| } |
| } |
| |
| /** |
| * Hint to window manager that the user has started a navigation action that should |
| * abort animations that have no timeout, in case they got stuck. |
| */ |
| void triggerAnimationFailsafe(); |
| |
| /** |
| * The keyguard showing state has changed |
| */ |
| void onKeyguardShowingAndNotOccludedChanged(); |
| |
| /** |
| * Notifies window manager that power key is being pressed. |
| */ |
| void onPowerKeyDown(boolean isScreenOn); |
| |
| /** |
| * Notifies window manager that user is switched. |
| */ |
| void onUserSwitched(); |
| |
| /** |
| * Hint to window manager that the user is interacting with a display that should be treated |
| * as the top display. |
| */ |
| void moveDisplayToTop(int displayId); |
| } |
| |
| /** |
| * Provides the rotation of a device. |
| * |
| * @see com.android.server.policy.WindowOrientationListener |
| */ |
| public interface RotationSource { |
| int getProposedRotation(); |
| |
| void setCurrentRotation(int rotation); |
| } |
| |
| /** |
| * Interface to get public information of a display content. |
| */ |
| public interface DisplayContentInfo { |
| DisplayRotation getDisplayRotation(); |
| Display getDisplay(); |
| } |
| |
| /** Window has been added to the screen. */ |
| public static final int TRANSIT_ENTER = 1; |
| /** Window has been removed from the screen. */ |
| public static final int TRANSIT_EXIT = 2; |
| /** Window has been made visible. */ |
| public static final int TRANSIT_SHOW = 3; |
| /** Window has been made invisible. |
| * TODO: Consider removal as this is unused. */ |
| public static final int TRANSIT_HIDE = 4; |
| /** The "application starting" preview window is no longer needed, and will |
| * animate away to show the real window. */ |
| public static final int TRANSIT_PREVIEW_DONE = 5; |
| |
| // NOTE: screen off reasons are in order of significance, with more |
| // important ones lower than less important ones. |
| |
| /** @hide */ |
| @IntDef({USER_ROTATION_FREE, USER_ROTATION_LOCKED}) |
| @Retention(RetentionPolicy.SOURCE) |
| public @interface UserRotationMode {} |
| |
| /** When not otherwise specified by the activity's screenOrientation, rotation should be |
| * determined by the system (that is, using sensors). */ |
| public final int USER_ROTATION_FREE = 0; |
| /** When not otherwise specified by the activity's screenOrientation, rotation is set by |
| * the user. */ |
| public final int USER_ROTATION_LOCKED = 1; |
| |
| /** |
| * Set the default display content to provide basic functions for the policy. |
| */ |
| public void setDefaultDisplay(DisplayContentInfo displayContentInfo); |
| |
| /** |
| * Perform initialization of the policy. |
| * |
| * @param context The system context we are running in. |
| */ |
| public void init(Context context, IWindowManager windowManager, |
| WindowManagerFuncs windowManagerFuncs); |
| |
| /** |
| * Check permissions when adding a window or a window token from |
| * {@link android.app.WindowContext}. |
| * |
| * @param type The window type |
| * @param isRoundedCornerOverlay {@code true} to indicate the adding window is |
| * round corner overlay. |
| * @param packageName package name |
| * @param outAppOp First element will be filled with the app op corresponding to |
| * this window, or OP_NONE. |
| * |
| * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed; |
| * else an error code, usually |
| * {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add. |
| * |
| * @see IWindowManager#addWindowTokenWithOptions(IBinder, int, int, Bundle, String) |
| * @see WindowManager.LayoutParams#PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY |
| */ |
| int checkAddPermission(int type, boolean isRoundedCornerOverlay, String packageName, |
| int[] outAppOp); |
| |
| /** |
| * After the window manager has computed the current configuration based |
| * on its knowledge of the display and input devices, it gives the policy |
| * a chance to adjust the information contained in it. If you want to |
| * leave it as-is, simply do nothing. |
| * |
| * <p>This method may be called by any thread in the window manager, but |
| * no internal locks in the window manager will be held. |
| * |
| * @param config The Configuration being computed, for you to change as |
| * desired. |
| * @param keyboardPresence Flags that indicate whether internal or external |
| * keyboards are present. |
| * @param navigationPresence Flags that indicate whether internal or external |
| * navigation devices are present. |
| */ |
| public void adjustConfigurationLw(Configuration config, int keyboardPresence, |
| int navigationPresence); |
| |
| /** |
| * Returns the layer assignment for the window state. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param win The window state |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerLw(WindowState win) { |
| return getWindowLayerFromTypeLw(win.getBaseType(), win.canAddInternalSystemWindow()); |
| } |
| |
| /** |
| * Returns the layer assignment for the window type. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param type The type of window being assigned. |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerFromTypeLw(int type) { |
| if (isSystemAlertWindowType(type)) { |
| throw new IllegalArgumentException("Use getWindowLayerFromTypeLw() or" |
| + " getWindowLayerLw() for alert window types"); |
| } |
| return getWindowLayerFromTypeLw(type, false /* canAddInternalSystemWindow */); |
| } |
| |
| /** |
| * Returns the layer assignment for the window type. Allows you to control how different |
| * kinds of windows are ordered on-screen. |
| * |
| * @param type The type of window being assigned. |
| * @param canAddInternalSystemWindow If the owner window associated with the type we are |
| * evaluating can add internal system windows. I.e they have |
| * {@link Manifest.permission#INTERNAL_SYSTEM_WINDOW}. If true, alert window |
| * types {@link android.view.WindowManager.LayoutParams#isSystemAlertWindowType(int)} |
| * can be assigned layers greater than the layer for |
| * {@link android.view.WindowManager.LayoutParams#TYPE_APPLICATION_OVERLAY} Else, their |
| * layers would be lesser. |
| * @return int An arbitrary integer used to order windows, with lower numbers below higher ones. |
| */ |
| default int getWindowLayerFromTypeLw(int type, boolean canAddInternalSystemWindow) { |
| if (type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW) { |
| return APPLICATION_LAYER; |
| } |
| |
| switch (type) { |
| case TYPE_WALLPAPER: |
| // wallpaper is at the bottom, though the window manager may move it. |
| return 1; |
| case TYPE_PRESENTATION: |
| case TYPE_PRIVATE_PRESENTATION: |
| return APPLICATION_LAYER; |
| case TYPE_DOCK_DIVIDER: |
| return APPLICATION_LAYER; |
| case TYPE_QS_DIALOG: |
| return APPLICATION_LAYER; |
| case TYPE_PHONE: |
| return 3; |
| case TYPE_SEARCH_BAR: |
| case TYPE_VOICE_INTERACTION_STARTING: |
| return 4; |
| case TYPE_VOICE_INTERACTION: |
| // voice interaction layer is almost immediately above apps. |
| return 5; |
| case TYPE_INPUT_CONSUMER: |
| return 6; |
| case TYPE_SYSTEM_DIALOG: |
| return 7; |
| case TYPE_TOAST: |
| // toasts and the plugged-in battery thing |
| return 8; |
| case TYPE_PRIORITY_PHONE: |
| // SIM errors and unlock. Not sure if this really should be in a high layer. |
| return 9; |
| case TYPE_SYSTEM_ALERT: |
| // like the ANR / app crashed dialogs |
| // Type is deprecated for non-system apps. For system apps, this type should be |
| // in a higher layer than TYPE_APPLICATION_OVERLAY. |
| return canAddInternalSystemWindow ? 13 : 10; |
| case TYPE_APPLICATION_OVERLAY: |
| return 12; |
| case TYPE_DREAM: |
| // used for Dreams (screensavers with TYPE_DREAM windows) |
| return 14; |
| case TYPE_INPUT_METHOD: |
| // on-screen keyboards and other such input method user interfaces go here. |
| return 15; |
| case TYPE_INPUT_METHOD_DIALOG: |
| // on-screen keyboards and other such input method user interfaces go here. |
| return 16; |
| case TYPE_STATUS_BAR: |
| return 17; |
| case TYPE_STATUS_BAR_ADDITIONAL: |
| return 18; |
| case TYPE_NOTIFICATION_SHADE: |
| return 19; |
| case TYPE_STATUS_BAR_SUB_PANEL: |
| return 20; |
| case TYPE_KEYGUARD_DIALOG: |
| return 21; |
| case TYPE_VOLUME_OVERLAY: |
| // the on-screen volume indicator and controller shown when the user |
| // changes the device volume |
| return 22; |
| case TYPE_SYSTEM_OVERLAY: |
| // the on-screen volume indicator and controller shown when the user |
| // changes the device volume |
| return canAddInternalSystemWindow ? 23 : 11; |
| case TYPE_NAVIGATION_BAR: |
| // the navigation bar, if available, shows atop most things |
| return 24; |
| case TYPE_NAVIGATION_BAR_PANEL: |
| // some panels (e.g. search) need to show on top of the navigation bar |
| return 25; |
| case TYPE_SCREENSHOT: |
| // screenshot selection layer shouldn't go above system error, but it should cover |
| // navigation bars at the very least. |
| return 26; |
| case TYPE_SYSTEM_ERROR: |
| // system-level error dialogs |
| return canAddInternalSystemWindow ? 27 : 10; |
| case TYPE_MAGNIFICATION_OVERLAY: |
| // used to highlight the magnified portion of a display |
| return 28; |
| case TYPE_DISPLAY_OVERLAY: |
| // used to simulate secondary display devices |
| return 29; |
| case TYPE_DRAG: |
| // the drag layer: input for drag-and-drop is associated with this window, |
| // which sits above all other focusable windows |
| return 30; |
| case TYPE_ACCESSIBILITY_OVERLAY: |
| // overlay put by accessibility services to intercept user interaction |
| return 31; |
| case TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY: |
| return 32; |
| case TYPE_SECURE_SYSTEM_OVERLAY: |
| return 33; |
| case TYPE_BOOT_PROGRESS: |
| return 34; |
| case TYPE_POINTER: |
| // the (mouse) pointer layer |
| return 35; |
| default: |
| Slog.e("WindowManager", "Unknown window type: " + type); |
| return APPLICATION_LAYER; |
| } |
| } |
| |
| default int getMaxWindowLayer() { |
| return 35; |
| } |
| |
| /** |
| * Return how to Z-order sub-windows in relation to the window they are attached to. |
| * Return positive to have them ordered in front, negative for behind. |
| * |
| * @param type The sub-window type code. |
| * |
| * @return int Layer in relation to the attached window, where positive is |
| * above and negative is below. |
| */ |
| default int getSubWindowLayerFromTypeLw(int type) { |
| switch (type) { |
| case TYPE_APPLICATION_PANEL: |
| case TYPE_APPLICATION_ATTACHED_DIALOG: |
| return APPLICATION_PANEL_SUBLAYER; |
| case TYPE_APPLICATION_MEDIA: |
| return APPLICATION_MEDIA_SUBLAYER; |
| case TYPE_APPLICATION_MEDIA_OVERLAY: |
| return APPLICATION_MEDIA_OVERLAY_SUBLAYER; |
| case TYPE_APPLICATION_SUB_PANEL: |
| return APPLICATION_SUB_PANEL_SUBLAYER; |
| case TYPE_APPLICATION_ABOVE_SUB_PANEL: |
| return APPLICATION_ABOVE_SUB_PANEL_SUBLAYER; |
| } |
| Slog.e("WindowManager", "Unknown sub-window type: " + type); |
| return 0; |
| } |
| |
| /** |
| * Get the highest layer (actually one more than) that the wallpaper is |
| * allowed to be in. |
| */ |
| public int getMaxWallpaperLayer(); |
| |
| /** |
| * Return whether the given window can become the Keyguard window. Typically returns true for |
| * the StatusBar. |
| */ |
| public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs); |
| |
| /** |
| * @return whether {@param win} can be hidden by Keyguard |
| */ |
| public boolean canBeHiddenByKeyguardLw(WindowState win); |
| |
| /** |
| * Called when the system would like to show a UI to indicate that an |
| * application is starting. You can use this to add a |
| * APPLICATION_STARTING_TYPE window with the given appToken to the window |
| * manager (using the normal window manager APIs) that will be shown until |
| * the application displays its own window. This is called without the |
| * window manager locked so that you can call back into it. |
| * |
| * @param appToken Token of the application being started. |
| * @param packageName The name of the application package being started. |
| * @param theme Resource defining the application's overall visual theme. |
| * @param nonLocalizedLabel The default title label of the application if |
| * no data is found in the resource. |
| * @param labelRes The resource ID the application would like to use as its name. |
| * @param icon The resource ID the application would like to use as its icon. |
| * @param windowFlags Window layout flags. |
| * @param overrideConfig override configuration to consider when generating |
| * context to for resources. |
| * @param displayId Id of the display to show the splash screen at. |
| * |
| * @return The starting surface. |
| * |
| */ |
| public StartingSurface addSplashScreen(IBinder appToken, String packageName, int theme, |
| CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, int labelRes, int icon, |
| int logo, int windowFlags, Configuration overrideConfig, int displayId); |
| |
| /** |
| * Set or clear a window which can behave as the keyguard. |
| * |
| * @param win The window which can behave as the keyguard. |
| */ |
| void setKeyguardCandidateLw(@Nullable WindowState win); |
| |
| /** |
| * Create and return an animation to re-display a window that was force hidden by Keyguard. |
| */ |
| public Animation createHiddenByKeyguardExit(boolean onWallpaper, |
| boolean goingToNotificationShade, boolean subtleAnimation); |
| |
| /** |
| * Create and return an animation to let the wallpaper disappear after being shown behind |
| * Keyguard. |
| */ |
| public Animation createKeyguardWallpaperExit(boolean goingToNotificationShade); |
| |
| /** |
| * Called from the input reader thread before a key is enqueued. |
| * |
| * <p>There are some actions that need to be handled here because they |
| * affect the power state of the device, for example, the power keys. |
| * Generally, it's best to keep as little as possible in the queue thread |
| * because it's the most fragile. |
| * @param event The key event. |
| * @param policyFlags The policy flags associated with the key. |
| * |
| * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}. |
| */ |
| public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags); |
| |
| /** |
| * Called from the input reader thread before a motion is enqueued when the device is in a |
| * non-interactive state. |
| * |
| * <p>There are some actions that need to be handled here because they |
| * affect the power state of the device, for example, waking on motions. |
| * Generally, it's best to keep as little as possible in the queue thread |
| * because it's the most fragile. |
| * @param displayId The display ID of the motion event. |
| * @param policyFlags The policy flags associated with the motion. |
| * |
| * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}. |
| */ |
| int interceptMotionBeforeQueueingNonInteractive(int displayId, long whenNanos, |
| int policyFlags); |
| |
| /** |
| * Called from the input dispatcher thread before a key is dispatched to a window. |
| * |
| * <p>Allows you to define |
| * behavior for keys that can not be overridden by applications. |
| * This method is called from the input thread, with no locks held. |
| * |
| * @param focusedToken Client window token that currently has focus. This is where the key |
| * event will normally go. |
| * @param event The key event. |
| * @param policyFlags The policy flags associated with the key. |
| * @return 0 if the key should be dispatched immediately, -1 if the key should |
| * not be dispatched ever, or a positive value indicating the number of |
| * milliseconds by which the key dispatch should be delayed before trying |
| * again. |
| */ |
| long interceptKeyBeforeDispatching(IBinder focusedToken, KeyEvent event, int policyFlags); |
| |
| /** |
| * Called from the input dispatcher thread when an application did not handle |
| * a key that was dispatched to it. |
| * |
| * <p>Allows you to define default global behavior for keys that were not handled |
| * by applications. This method is called from the input thread, with no locks held. |
| * |
| * @param focusedToken Client window token that currently has focus. This is where the key |
| * event will normally go. |
| * @param event The key event. |
| * @param policyFlags The policy flags associated with the key. |
| * @return Returns an alternate key event to redispatch as a fallback, or null to give up. |
| * The caller is responsible for recycling the key event. |
| */ |
| KeyEvent dispatchUnhandledKey(IBinder focusedToken, KeyEvent event, int policyFlags); |
| |
| /** |
| * Called when the top focused display is changed. |
| * |
| * @param displayId The ID of the top focused display. |
| */ |
| void setTopFocusedDisplay(int displayId); |
| |
| /** |
| * Apply the keyguard policy to a specific window. |
| * |
| * @param win The window to apply the keyguard policy. |
| * @param imeTarget The current IME target window. |
| */ |
| void applyKeyguardPolicyLw(WindowState win, WindowState imeTarget); |
| |
| /** |
| * Called when the state of allow-lockscreen-when-on of the display is changed. See |
| * {@link WindowManager.LayoutParams#FLAG_ALLOW_LOCK_WHILE_SCREEN_ON} |
| * |
| * @param displayId The ID of the display. |
| * @param allow Whether the display allows showing lockscreen when it is on. |
| */ |
| void setAllowLockscreenWhenOn(int displayId, boolean allow); |
| |
| /** |
| * Called when the device has started waking up. |
| */ |
| void startedWakingUp(@OnReason int reason); |
| |
| /** |
| * Called when the device has finished waking up. |
| */ |
| void finishedWakingUp(@OnReason int reason); |
| |
| /** |
| * Called when the device has started going to sleep. |
| * |
| * @param why {@link #OFF_BECAUSE_OF_USER}, {@link #OFF_BECAUSE_OF_ADMIN}, |
| * or {@link #OFF_BECAUSE_OF_TIMEOUT}. |
| */ |
| public void startedGoingToSleep(int why); |
| |
| /** |
| * Called when the device has finished going to sleep. |
| * |
| * @param why {@link #OFF_BECAUSE_OF_USER}, {@link #OFF_BECAUSE_OF_ADMIN}, |
| * or {@link #OFF_BECAUSE_OF_TIMEOUT}. |
| */ |
| public void finishedGoingToSleep(int why); |
| |
| /** |
| * Called when the device is about to turn on the screen to show content. |
| * When waking up, this method will be called once after the call to wakingUp(). |
| * When dozing, the method will be called sometime after the call to goingToSleep() and |
| * may be called repeatedly in the case where the screen is pulsing on and off. |
| * |
| * Must call back on the listener to tell it when the higher-level system |
| * is ready for the screen to go on (i.e. the lock screen is shown). |
| */ |
| public void screenTurningOn(ScreenOnListener screenOnListener); |
| |
| /** |
| * Called when the device has actually turned on the screen, i.e. the display power state has |
| * been set to ON and the screen is unblocked. |
| */ |
| public void screenTurnedOn(); |
| |
| /** |
| * Called when the display would like to be turned off. This gives policy a chance to do some |
| * things before the display power state is actually changed to off. |
| * |
| * @param screenOffListener Must be called to tell that the display power state can actually be |
| * changed now after policy has done its work. |
| */ |
| public void screenTurningOff(ScreenOffListener screenOffListener); |
| |
| /** |
| * Called when the device has turned the screen off. |
| */ |
| public void screenTurnedOff(); |
| |
| public interface ScreenOnListener { |
| void onScreenOn(); |
| } |
| |
| /** |
| * See {@link #screenTurnedOff} |
| */ |
| public interface ScreenOffListener { |
| void onScreenOff(); |
| } |
| |
| /** |
| * Return whether the default display is on and not blocked by a black surface. |
| */ |
| public boolean isScreenOn(); |
| |
| /** |
| * @return whether the device is currently allowed to animate. |
| * |
| * Note: this can be true even if it is not appropriate to animate for reasons that are outside |
| * of the policy's authority. |
| */ |
| boolean okToAnimate(); |
| |
| /** |
| * Tell the policy that the lid switch has changed state. |
| * @param whenNanos The time when the change occurred in uptime nanoseconds. |
| * @param lidOpen True if the lid is now open. |
| */ |
| public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen); |
| |
| /** |
| * Tell the policy that the camera lens has been covered or uncovered. |
| * @param whenNanos The time when the change occurred in uptime nanoseconds. |
| * @param lensCovered True if the lens is covered. |
| */ |
| public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered); |
| |
| /** |
| * Tell the policy if anyone is requesting that keyguard not come on. |
| * |
| * @param enabled Whether keyguard can be on or not. does not actually |
| * turn it on, unless it was previously disabled with this function. |
| * |
| * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard() |
| * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard() |
| */ |
| @SuppressWarnings("javadoc") |
| public void enableKeyguard(boolean enabled); |
| |
| /** |
| * Callback used by {@link #exitKeyguardSecurely} |
| */ |
| interface OnKeyguardExitResult { |
| void onKeyguardExitResult(boolean success); |
| } |
| |
| /** |
| * Tell the policy if anyone is requesting the keyguard to exit securely |
| * (this would be called after the keyguard was disabled) |
| * @param callback Callback to send the result back. |
| * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult) |
| */ |
| @SuppressWarnings("javadoc") |
| void exitKeyguardSecurely(OnKeyguardExitResult callback); |
| |
| /** |
| * isKeyguardLocked |
| * |
| * Return whether the keyguard is currently locked. |
| * |
| * @return true if in keyguard is locked. |
| */ |
| public boolean isKeyguardLocked(); |
| |
| /** |
| * isKeyguardSecure |
| * |
| * Return whether the keyguard requires a password to unlock. |
| * @param userId |
| * |
| * @return true if in keyguard is secure. |
| */ |
| public boolean isKeyguardSecure(int userId); |
| |
| /** |
| * Return whether the keyguard is currently occluded. |
| * |
| * @return true if in keyguard is occluded, false otherwise |
| */ |
| public boolean isKeyguardOccluded(); |
| |
| /** |
| * @return true if in keyguard is on. |
| */ |
| boolean isKeyguardShowing(); |
| |
| /** |
| * @return true if in keyguard is on and not occluded. |
| */ |
| public boolean isKeyguardShowingAndNotOccluded(); |
| |
| /** |
| * @return whether Keyguard is in trusted state and can be dismissed without credentials |
| */ |
| public boolean isKeyguardTrustedLw(); |
| |
| /** |
| * inKeyguardRestrictedKeyInputMode |
| * |
| * If keyguard screen is showing or in restricted key input mode (i.e. in |
| * keyguard password emergency screen). When in such mode, certain keys, |
| * such as the Home key and the right soft keys, don't work. |
| * |
| * @return true if in keyguard restricted input mode. |
| */ |
| public boolean inKeyguardRestrictedKeyInputMode(); |
| |
| /** |
| * Ask the policy to dismiss the keyguard, if it is currently shown. |
| * |
| * @param callback Callback to be informed about the result. |
| * @param message A message that should be displayed in the keyguard. |
| */ |
| public void dismissKeyguardLw(@Nullable IKeyguardDismissCallback callback, |
| CharSequence message); |
| |
| /** |
| * Ask the policy whether the Keyguard has drawn. If the Keyguard is disabled, this method |
| * returns true as soon as we know that Keyguard is disabled. |
| * |
| * @return true if the keyguard has drawn. |
| */ |
| public boolean isKeyguardDrawnLw(); |
| |
| /** |
| * Called when the system is mostly done booting to set whether |
| * the system should go into safe mode. |
| */ |
| public void setSafeMode(boolean safeMode); |
| |
| /** |
| * Called when the system is mostly done booting. |
| */ |
| public void systemReady(); |
| |
| /** |
| * Called when the system is done booting to the point where the |
| * user can start interacting with it. |
| */ |
| public void systemBooted(); |
| |
| /** |
| * Show boot time message to the user. |
| */ |
| public void showBootMessage(final CharSequence msg, final boolean always); |
| |
| /** |
| * Hide the UI for showing boot messages, never to be displayed again. |
| */ |
| public void hideBootMessages(); |
| |
| /** |
| * Called when userActivity is signalled in the power manager. |
| * This is safe to call from any thread, with any window manager locks held or not. |
| */ |
| public void userActivity(); |
| |
| /** |
| * Called when we have finished booting and can now display the home |
| * screen to the user. This will happen after systemReady(), and at |
| * this point the display is active. |
| */ |
| public void enableScreenAfterBoot(); |
| |
| /** |
| * Call from application to perform haptic feedback on its window. |
| */ |
| public boolean performHapticFeedback(int uid, String packageName, int effectId, |
| boolean always, String reason); |
| |
| /** |
| * Called when we have started keeping the screen on because a window |
| * requesting this has become visible. |
| */ |
| public void keepScreenOnStartedLw(); |
| |
| /** |
| * Called when we have stopped keeping the screen on because the last window |
| * requesting this is no longer visible. |
| */ |
| public void keepScreenOnStoppedLw(); |
| |
| /** |
| * Called by System UI to notify of changes to the visibility of Recents. |
| */ |
| public void setRecentsVisibilityLw(boolean visible); |
| |
| /** |
| * Called by System UI to notify of changes to the visibility of PIP. |
| */ |
| void setPipVisibilityLw(boolean visible); |
| |
| /** |
| * Called by System UI to enable or disable haptic feedback on the navigation bar buttons. |
| */ |
| void setNavBarVirtualKeyHapticFeedbackEnabledLw(boolean enabled); |
| |
| /** |
| * Specifies whether there is an on-screen navigation bar separate from the status bar. |
| */ |
| public boolean hasNavigationBar(); |
| |
| /** |
| * Lock the device now. |
| */ |
| public void lockNow(Bundle options); |
| |
| /** |
| * An internal callback (from InputMethodManagerService) to notify a state change regarding |
| * whether the back key should dismiss the software keyboard (IME) or not. |
| * |
| * @param newValue {@code true} if the software keyboard is shown and the back key is expected |
| * to dismiss the software keyboard. |
| * @hide |
| */ |
| default void setDismissImeOnBackKeyPressed(boolean newValue) { |
| // Default implementation does nothing. |
| } |
| |
| /** |
| * Show the recents task list app. |
| * @hide |
| */ |
| public void showRecentApps(); |
| |
| /** |
| * Show the global actions dialog. |
| * @hide |
| */ |
| public void showGlobalActions(); |
| |
| /** |
| * Returns whether the user setup is complete. |
| */ |
| boolean isUserSetupComplete(); |
| |
| /** |
| * Returns the current UI mode. |
| */ |
| int getUiMode(); |
| |
| /** |
| * Called when the current user changes. Guaranteed to be called before the broadcast |
| * of the new user id is made to all listeners. |
| * |
| * @param newUserId The id of the incoming user. |
| */ |
| public void setCurrentUserLw(int newUserId); |
| |
| /** |
| * For a given user-switch operation, this will be called once with switching=true before the |
| * user-switch and once with switching=false afterwards (or if the user-switch was cancelled). |
| * This gives the policy a chance to alter its behavior for the duration of a user-switch. |
| * |
| * @param switching true if a user-switch is in progress |
| */ |
| void setSwitchingUser(boolean switching); |
| |
| /** |
| * Print the WindowManagerPolicy's state into the given stream. |
| * |
| * @param prefix Text to print at the front of each line. |
| * @param writer The PrintWriter to which you should dump your state. This will be |
| * closed for you after you return. |
| * @param args additional arguments to the dump request. |
| */ |
| public void dump(String prefix, PrintWriter writer, String[] args); |
| |
| /** |
| * Write the WindowManagerPolicy's state into the protocol buffer. |
| * The message is described in {@link com.android.server.wm.WindowManagerPolicyProto} |
| * |
| * @param proto The protocol buffer output stream to write to. |
| */ |
| void dumpDebug(ProtoOutputStream proto, long fieldId); |
| |
| /** |
| * Returns whether a given window type is considered a top level one. |
| * A top level window does not have a container, i.e. attached window, |
| * or if it has a container it is laid out as a top-level window, not |
| * as a child of its container. |
| * |
| * @param windowType The window type. |
| * @return True if the window is a top level one. |
| */ |
| public boolean isTopLevelWindow(int windowType); |
| |
| /** |
| * Notifies the keyguard to start fading out. |
| * |
| * @param startTime the start time of the animation in uptime milliseconds |
| * @param fadeoutDuration the duration of the exit animation, in milliseconds |
| */ |
| public void startKeyguardExitAnimation(long startTime, long fadeoutDuration); |
| |
| /** |
| * Called when System UI has been started. |
| */ |
| void onSystemUiStarted(); |
| |
| /** |
| * Checks whether the policy is ready for dismissing the boot animation and completing the boot. |
| * |
| * @return true if ready; false otherwise. |
| */ |
| boolean canDismissBootAnimation(); |
| |
| /** |
| * Convert the user rotation mode to a human readable format. |
| */ |
| static String userRotationModeToString(int mode) { |
| switch(mode) { |
| case USER_ROTATION_FREE: |
| return "USER_ROTATION_FREE"; |
| case USER_ROTATION_LOCKED: |
| return "USER_ROTATION_LOCKED"; |
| default: |
| return Integer.toString(mode); |
| } |
| } |
| |
| /** |
| * Registers an IDisplayFoldListener. |
| */ |
| default void registerDisplayFoldListener(IDisplayFoldListener listener) {} |
| |
| /** |
| * Unregisters an IDisplayFoldListener. |
| */ |
| default void unregisterDisplayFoldListener(IDisplayFoldListener listener) {} |
| |
| /** |
| * Overrides the folded area. |
| * |
| * @param area the overriding folded area or an empty {@code Rect} to clear the override. |
| */ |
| default void setOverrideFoldedArea(@NonNull Rect area) {} |
| |
| /** |
| * Get the display folded area. |
| */ |
| default @NonNull Rect getFoldedArea() { |
| return new Rect(); |
| } |
| |
| /** |
| * A new window on default display has been focused. |
| */ |
| default void onDefaultDisplayFocusChangedLw(WindowState newFocus) {} |
| |
| /** |
| * Updates the flag about whether AOD is showing. |
| * |
| * @return whether the value was changed. |
| */ |
| boolean setAodShowing(boolean aodShowing); |
| } |