Update autogenerated gl functions.

Corresponding frameworks/native change:
https://android-review.googlesource.com/#/c/134491/

Since this fixes the int-to-pointer cast issues, stop ignoring that
warning.

Change-Id: I85134dc151ba368e4619e36125264b2b3f104202
diff --git a/core/jni/android_opengl_GLES30.cpp b/core/jni/android_opengl_GLES30.cpp
index 713fff9..226162d 100644
--- a/core/jni/android_opengl_GLES30.cpp
+++ b/core/jni/android_opengl_GLES30.cpp
@@ -1935,7 +1935,11 @@
         (GLsizei *)length,
         (GLint *)size,
         (GLenum *)type,
-        (char *)name
+        // The cast below is incorrect. The driver will end up writing to the
+        // address specified by name, which will always crash the process since
+        // it is guaranteed to be in low memory. The additional static_cast
+        // suppresses the warning for now. http://b/19478262
+        (char *)static_cast<uintptr_t>(name)
     );
     if (_typeArray) {
         releasePointer(_env, _typeArray, type, JNI_TRUE);
@@ -3643,7 +3647,7 @@
         (GLenum)mode,
         (GLsizei)count,
         (GLenum)type,
-        (GLvoid *)indicesOffset,
+        (GLvoid *)static_cast<uintptr_t>(indicesOffset),
         (GLsizei)instanceCount
     );
 }