Move RenderNode to own file
Change-Id: I9380d161fd3ddd7b569c262dd8e7aa0c96151b1e
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index aa6a035..e72aff9 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -42,13 +42,13 @@
#include <SkTemplates.h>
#include <SkXfermode.h>
-#include <DisplayList.h>
#include <DisplayListRenderer.h>
#include <LayerRenderer.h>
#include <OpenGLRenderer.h>
#include <SkiaShader.h>
#include <Stencil.h>
#include <Rect.h>
+#include <RenderNode.h>
#include <TextLayout.h>
#include <TextLayoutCache.h>
diff --git a/core/jni/android_view_GLRenderer.cpp b/core/jni/android_view_GLRenderer.cpp
index 228a92e..00d92fc 100644
--- a/core/jni/android_view_GLRenderer.cpp
+++ b/core/jni/android_view_GLRenderer.cpp
@@ -27,9 +27,9 @@
#include <utils/Timers.h>
#include <Caches.h>
-#include <DisplayList.h>
#include <Extensions.h>
#include <LayerRenderer.h>
+#include <RenderNode.h>
#ifdef USE_OPENGL_RENDERER
EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
diff --git a/core/jni/android_view_HardwareLayer.cpp b/core/jni/android_view_HardwareLayer.cpp
index ad2e9ff..4bf5f78 100644
--- a/core/jni/android_view_HardwareLayer.cpp
+++ b/core/jni/android_view_HardwareLayer.cpp
@@ -32,10 +32,10 @@
#include <SkXfermode.h>
#include <DeferredLayerUpdater.h>
-#include <DisplayList.h>
#include <LayerRenderer.h>
#include <SkiaShader.h>
#include <Rect.h>
+#include <RenderNode.h>
namespace android {
diff --git a/core/jni/android_view_RenderNode.cpp b/core/jni/android_view_RenderNode.cpp
index 823f8d7..fa08a78 100644
--- a/core/jni/android_view_RenderNode.cpp
+++ b/core/jni/android_view_RenderNode.cpp
@@ -23,8 +23,8 @@
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
-#include <DisplayList.h>
#include <DisplayListRenderer.h>
+#include <RenderNode.h>
namespace android {