Added isGame application tag to the manifest
Added the ability to flag applications as Games in the manifest,
so they can receive a different treatment in the UI.
Change-Id: I4c36bc1a96757030fad58ee050cd68491b31bb6c
diff --git a/core/java/android/content/pm/ApplicationInfo.java b/core/java/android/content/pm/ApplicationInfo.java
index 9c46d96..57acdff 100644
--- a/core/java/android/content/pm/ApplicationInfo.java
+++ b/core/java/android/content/pm/ApplicationInfo.java
@@ -315,6 +315,12 @@
public static final int FLAG_IS_DATA_ONLY = 1<<24;
/**
+ * Value for {@link #flags}: true if the application was declared to be a game, or
+ * false if it is a non-game application.
+ */
+ public static final int FLAG_IS_GAME = 1<<25;
+
+ /**
* Value for {@link #flags}: set to {@code true} if the application
* is permitted to hold privileged permissions.
*
@@ -363,7 +369,7 @@
* {@link #FLAG_SUPPORTS_LARGE_SCREENS}, {@link #FLAG_SUPPORTS_XLARGE_SCREENS},
* {@link #FLAG_RESIZEABLE_FOR_SCREENS},
* {@link #FLAG_SUPPORTS_SCREEN_DENSITIES}, {@link #FLAG_VM_SAFE_MODE},
- * {@link #FLAG_INSTALLED}.
+ * {@link #FLAG_INSTALLED}, {@link #FLAG_IS_GAME}.
*/
public int flags = 0;
@@ -474,7 +480,7 @@
* @hide
*/
public int installLocation = PackageInfo.INSTALL_LOCATION_UNSPECIFIED;
-
+
public void dump(Printer pw, String prefix) {
super.dumpFront(pw, prefix);
if (className != null) {
diff --git a/core/java/android/content/pm/PackageParser.java b/core/java/android/content/pm/PackageParser.java
index 4f1983e..0ce1e44 100644
--- a/core/java/android/content/pm/PackageParser.java
+++ b/core/java/android/content/pm/PackageParser.java
@@ -2058,6 +2058,11 @@
ai.enabled = sa.getBoolean(
com.android.internal.R.styleable.AndroidManifestApplication_enabled, true);
+ if (sa.getBoolean(
+ com.android.internal.R.styleable.AndroidManifestApplication_isGame, false)) {
+ ai.flags |= ApplicationInfo.FLAG_IS_GAME;
+ }
+
if (false) {
if (sa.getBoolean(
com.android.internal.R.styleable.AndroidManifestApplication_cantSaveState,
diff --git a/core/res/res/values/attrs_manifest.xml b/core/res/res/values/attrs_manifest.xml
index cbde41c..b629c68 100644
--- a/core/res/res/values/attrs_manifest.xml
+++ b/core/res/res/values/attrs_manifest.xml
@@ -312,6 +312,12 @@
content providers. -->
<attr name="exported" format="boolean" />
+ <!-- A boolean flag used to indicate if an application is a Game or not.
+ <p>This information can be used by the system to group together
+ applications that are classified as games, and display them separately
+ from the other applications. -->
+ <attr name="isGame" format="boolean" />
+
<!-- If set to true, a single instance of this component will run for
all users. That instance will run as user 0, the default/primary
user. When the app running is in processes for other users and interacts
@@ -967,6 +973,7 @@
any accounts. The type should correspond to the account authenticator type, such as
"com.google". -->
<attr name="requiredAccountType" format="string"/>
+ <attr name="isGame" />
</declare-styleable>
<!-- The <code>permission</code> tag declares a security permission that can be
diff --git a/core/res/res/values/public.xml b/core/res/res/values/public.xml
index f6edf33..8555237 100644
--- a/core/res/res/values/public.xml
+++ b/core/res/res/values/public.xml
@@ -2094,4 +2094,5 @@
<public type="attr" name="banner" id="0x10103f2" />
<public type="attr" name="windowSwipeToDismiss" id="0x10103f3" />
+ <public type="attr" name="isGame" />
</resources>