Add @UnsupportedAppUsage annotations
For packages:
android.renderscript
This is an automatically generated CL. See go/UnsupportedAppUsage
for more details.
Exempted-From-Owner-Approval: Mechanical changes to the codebase
which have been approved by Android API council and announced on
android-eng@
Bug: 110868826
Test: m
Change-Id: I016f6e720e79c48afe44f4690b5dd99fc81ae780
Merged-In: I1aa8ebca448547031b426a7b305c5c3d6fcf2652
diff --git a/rs/java/android/renderscript/Program.java b/rs/java/android/renderscript/Program.java
index 772021c..e28d646 100644
--- a/rs/java/android/renderscript/Program.java
+++ b/rs/java/android/renderscript/Program.java
@@ -21,6 +21,7 @@
import java.io.InputStream;
import java.io.UnsupportedEncodingException;
+import android.annotation.UnsupportedAppUsage;
import android.content.res.Resources;
import android.util.Log;
@@ -45,6 +46,7 @@
*
**/
public enum TextureType {
+ @UnsupportedAppUsage
TEXTURE_2D (0),
TEXTURE_CUBE (1);
@@ -199,20 +201,30 @@
public static class BaseProgramBuilder {
+ @UnsupportedAppUsage
RenderScript mRS;
+ @UnsupportedAppUsage
Element mInputs[];
+ @UnsupportedAppUsage
Element mOutputs[];
+ @UnsupportedAppUsage
Type mConstants[];
Type mTextures[];
TextureType mTextureTypes[];
String mTextureNames[];
+ @UnsupportedAppUsage
int mInputCount;
+ @UnsupportedAppUsage
int mOutputCount;
+ @UnsupportedAppUsage
int mConstantCount;
+ @UnsupportedAppUsage
int mTextureCount;
+ @UnsupportedAppUsage
String mShader;
+ @UnsupportedAppUsage
protected BaseProgramBuilder(RenderScript rs) {
mRS = rs;
mInputs = new Element[MAX_INPUT];