Add @UnsupportedAppUsage annotations

For packages:
  android.renderscript

This is an automatically generated CL. See go/UnsupportedAppUsage
for more details.

Exempted-From-Owner-Approval: Mechanical changes to the codebase
which have been approved by Android API council and announced on
android-eng@

Bug: 110868826
Test: m
Change-Id: I016f6e720e79c48afe44f4690b5dd99fc81ae780
Merged-In: I1aa8ebca448547031b426a7b305c5c3d6fcf2652
diff --git a/rs/java/android/renderscript/ProgramVertexFixedFunction.java b/rs/java/android/renderscript/ProgramVertexFixedFunction.java
index 45840ae..579d3bb 100644
--- a/rs/java/android/renderscript/ProgramVertexFixedFunction.java
+++ b/rs/java/android/renderscript/ProgramVertexFixedFunction.java
@@ -16,6 +16,8 @@
 
 package android.renderscript;
 
+import android.annotation.UnsupportedAppUsage;
+
 
 /**
  * @hide
@@ -38,6 +40,7 @@
      *
      * @param va allocation containing fixed function matrices
      */
+    @UnsupportedAppUsage
     public void bindConstants(Constants va) {
         mRS.validate();
         bindConstants(va.getAllocation(), 0);
@@ -118,6 +121,7 @@
          *
          * @param rs Context to which the program will belong.
          */
+        @UnsupportedAppUsage
         public Builder(RenderScript rs) {
             mRS = rs;
         }
@@ -170,6 +174,7 @@
          *
          * @return Fixed function emulation ProgramVertex
          */
+        @UnsupportedAppUsage
         public ProgramVertexFixedFunction create() {
             buildShaderString();
 
@@ -215,6 +220,7 @@
         *
         * @param rs Context to which the allocation will belong.
         **/
+        @UnsupportedAppUsage
         public Constants(RenderScript rs) {
             Type constInputType = ProgramVertexFixedFunction.Builder.getConstantInputType(rs);
             mAlloc = Allocation.createTyped(rs, constInputType);
@@ -268,6 +274,7 @@
         *
         * @param m projection matrix
         */
+        @UnsupportedAppUsage
         public void setProjection(Matrix4f m) {
             mProjection.load(m);
             addToBuffer(PROJECTION_OFFSET*4, m);