commit | fae904d63947fe1687d1d44be29234cc3d538f24 | [log] [tgz] |
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author | John Reck <jreck@google.com> | Mon Apr 14 11:01:57 2014 -0700 |
committer | John Reck <jreck@google.com> | Mon Apr 14 12:44:53 2014 -0700 |
tree | 57837539a3eb84bc5f42f971a041e99db31cfd39 | |
parent | db8b130a19484cb6018667905e64d42ab793654f [diff] |
Fence on destruction Bug: 14052927 destroyCanvasAndSurface() needs a fence as when it returns the underlying BufferQueue is going to be released from under the render thread. Change-Id: I0147a1d5ec5adf0239c761ef22f65cd8c8a137df