Implement pointer acceleration.

Bug: 4124987
Change-Id: I1f31a28f1594c55302ccabe13fe3ca6d2ff71d50
diff --git a/include/ui/Input.h b/include/ui/Input.h
index fb6152e..d603441 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -627,6 +627,87 @@
     int32_t mActivePointerId;
 };
 
+
+/*
+ * Specifies parameters that govern pointer or wheel acceleration.
+ */
+struct VelocityControlParameters {
+    // A scale factor that is multiplied with the raw velocity deltas
+    // prior to applying any other velocity control factors.  The scale
+    // factor should be used to adapt the input device resolution
+    // (eg. counts per inch) to the output device resolution (eg. pixels per inch).
+    //
+    // Must be a positive value.
+    // Default is 1.0 (no scaling).
+    float scale;
+
+    // The scaled speed at which acceleration begins to be applied.
+    // This value establishes the upper bound of a low speed regime for
+    // small precise motions that are performed without any acceleration.
+    //
+    // Must be a non-negative value.
+    // Default is 0.0 (no low threshold).
+    float lowThreshold;
+
+    // The scaled speed at which maximum acceleration is applied.
+    // The difference between highThreshold and lowThreshold controls
+    // the range of speeds over which the acceleration factor is interpolated.
+    // The wider the range, the smoother the acceleration.
+    //
+    // Must be a non-negative value greater than or equal to lowThreshold.
+    // Default is 0.0 (no high threshold).
+    float highThreshold;
+
+    // The acceleration factor.
+    // When the speed is above the low speed threshold, the velocity will scaled
+    // by an interpolated value between 1.0 and this amount.
+    //
+    // Must be a positive greater than or equal to 1.0.
+    // Default is 1.0 (no acceleration).
+    float acceleration;
+
+    VelocityControlParameters() :
+            scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) {
+    }
+
+    VelocityControlParameters(float scale, float lowThreshold,
+            float highThreshold, float acceleration) :
+            scale(scale), lowThreshold(lowThreshold),
+            highThreshold(highThreshold), acceleration(acceleration) {
+    }
+};
+
+/*
+ * Implements mouse pointer and wheel speed control and acceleration.
+ */
+class VelocityControl {
+public:
+    VelocityControl();
+
+    /* Sets the various parameters. */
+    void setParameters(const VelocityControlParameters& parameters);
+
+    /* Resets the current movement counters to zero.
+     * This has the effect of nullifying any acceleration. */
+    void reset();
+
+    /* Translates a raw movement delta into an appropriately
+     * scaled / accelerated delta based on the current velocity. */
+    void move(nsecs_t eventTime, float* deltaX, float* deltaY);
+
+private:
+    // If no movements are received within this amount of time,
+    // we assume the movement has stopped and reset the movement counters.
+    static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms
+
+    VelocityControlParameters mParameters;
+
+    nsecs_t mLastMovementTime;
+    VelocityTracker::Position mRawPosition;
+    VelocityTracker mVelocityTracker;
+};
+
+
 /*
  * Describes the characteristics and capabilities of an input device.
  */
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 684c332..50b75d5 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -13,6 +13,10 @@
 // Log debug messages about velocity tracking.
 #define DEBUG_VELOCITY 0
 
+// Log debug messages about acceleration.
+#define DEBUG_ACCELERATION 0
+
+
 #include <stdlib.h>
 #include <unistd.h>
 #include <ctype.h>
@@ -20,6 +24,7 @@
 #include <ui/Input.h>
 
 #include <math.h>
+#include <limits.h>
 
 #ifdef HAVE_ANDROID_OS
 #include <binder/Parcel.h>
@@ -670,6 +675,11 @@
 
 // --- VelocityTracker ---
 
+const uint32_t VelocityTracker::HISTORY_SIZE;
+const nsecs_t VelocityTracker::MAX_AGE;
+const nsecs_t VelocityTracker::MIN_WINDOW;
+const nsecs_t VelocityTracker::MIN_DURATION;
+
 VelocityTracker::VelocityTracker() {
     clear();
 }
@@ -879,6 +889,85 @@
 }
 
 
+// --- VelocityControl ---
+
+const nsecs_t VelocityControl::STOP_TIME;
+
+VelocityControl::VelocityControl() {
+    reset();
+}
+
+void VelocityControl::setParameters(const VelocityControlParameters& parameters) {
+    mParameters = parameters;
+    reset();
+}
+
+void VelocityControl::reset() {
+    mLastMovementTime = LLONG_MIN;
+    mRawPosition.x = 0;
+    mRawPosition.y = 0;
+    mVelocityTracker.clear();
+}
+
+void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
+    if ((deltaX && *deltaX) || (deltaY && *deltaY)) {
+        if (eventTime >= mLastMovementTime + STOP_TIME) {
+#if DEBUG_ACCELERATION
+            LOGD("VelocityControl: stopped, last movement was %0.3fms ago",
+                    (eventTime - mLastMovementTime) * 0.000001f);
+#endif
+            reset();
+        }
+
+        mLastMovementTime = eventTime;
+        if (deltaX) {
+            mRawPosition.x += *deltaX;
+        }
+        if (deltaY) {
+            mRawPosition.y += *deltaY;
+        }
+        mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
+
+        float vx, vy;
+        float scale = mParameters.scale;
+        if (mVelocityTracker.getVelocity(0, &vx, &vy)) {
+            float speed = hypotf(vx, vy) * scale;
+            if (speed >= mParameters.highThreshold) {
+                // Apply full acceleration above the high speed threshold.
+                scale *= mParameters.acceleration;
+            } else if (speed > mParameters.lowThreshold) {
+                // Linearly interpolate the acceleration to apply between the low and high
+                // speed thresholds.
+                scale *= 1 + (speed - mParameters.lowThreshold)
+                        / (mParameters.highThreshold - mParameters.lowThreshold)
+                        * (mParameters.acceleration - 1);
+            }
+
+#if DEBUG_ACCELERATION
+            LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
+                    "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
+                    mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+                    mParameters.acceleration,
+                    vx, vy, speed, scale / mParameters.scale);
+#endif
+        } else {
+#if DEBUG_ACCELERATION
+            LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
+                    mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+                    mParameters.acceleration);
+#endif
+        }
+
+        if (deltaX) {
+            *deltaX *= scale;
+        }
+        if (deltaY) {
+            *deltaY *= scale;
+        }
+    }
+}
+
+
 // --- InputDeviceInfo ---
 
 InputDeviceInfo::InputDeviceInfo() {
diff --git a/services/input/InputReader.cpp b/services/input/InputReader.cpp
index f2b34dd..724af39 100644
--- a/services/input/InputReader.cpp
+++ b/services/input/InputReader.cpp
@@ -707,6 +707,20 @@
     dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
             mConfig.virtualKeyQuietTime * 0.000001f);
 
+    dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
+            "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
+            mConfig.pointerVelocityControlParameters.scale,
+            mConfig.pointerVelocityControlParameters.lowThreshold,
+            mConfig.pointerVelocityControlParameters.highThreshold,
+            mConfig.pointerVelocityControlParameters.acceleration);
+
+    dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
+            "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
+            mConfig.wheelVelocityControlParameters.scale,
+            mConfig.wheelVelocityControlParameters.lowThreshold,
+            mConfig.wheelVelocityControlParameters.highThreshold,
+            mConfig.wheelVelocityControlParameters.acceleration);
+
     dump.appendFormat(INDENT2 "PointerGesture:\n");
     dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
             mConfig.pointerGestureQuietInterval * 0.000001f);
@@ -1371,6 +1385,10 @@
 
     mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL);
     mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL);
+
+    mPointerVelocityControl.setParameters(getConfig()->pointerVelocityControlParameters);
+    mWheelXVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters);
+    mWheelYVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters);
 }
 
 void CursorInputMapper::configureParameters() {
@@ -1432,6 +1450,11 @@
             }
         } // release lock
 
+        // Reset velocity.
+        mPointerVelocityControl.reset();
+        mWheelXVelocityControl.reset();
+        mWheelYVelocityControl.reset();
+
         // Synthesize button up event on reset.
         nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
         mAccumulator.clear();
@@ -1585,11 +1608,16 @@
         } else {
             vscroll = 0;
         }
+        mWheelYVelocityControl.move(when, NULL, &vscroll);
+
         if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) {
             hscroll = mAccumulator.relHWheel;
         } else {
             hscroll = 0;
         }
+        mWheelXVelocityControl.move(when, &hscroll, NULL);
+
+        mPointerVelocityControl.move(when, &deltaX, &deltaY);
 
         if (mPointerController != NULL) {
             if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0
@@ -1806,6 +1834,7 @@
     mLocked.orientedRanges.haveOrientation = false;
 
     mPointerGesture.reset();
+    mPointerGesture.pointerVelocityControl.setParameters(mConfig->pointerVelocityControlParameters);
 }
 
 void TouchInputMapper::configure() {
@@ -2239,11 +2268,10 @@
                     mLocked.associatedDisplayHeight);
 
             // Scale movements such that one whole swipe of the touch pad covers a
-            // given area relative to the diagonal size of the display.
+            // given area relative to the diagonal size of the display when no acceleration
+            // is applied.
             // Assume that the touch pad has a square aspect ratio such that movements in
             // X and Y of the same number of raw units cover the same physical distance.
-            const float scaleFactor = 0.8f;
-
             mLocked.pointerGestureXMovementScale = mConfig->pointerGestureMovementSpeedRatio
                     * displayDiagonal / rawDiagonal;
             mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale;
@@ -3247,6 +3275,9 @@
     if (!sendEvents) {
         return;
     }
+    if (finishPreviousGesture) {
+        cancelPreviousGesture = false;
+    }
 
     // Switch pointer presentation.
     mPointerController->setPresentation(
@@ -3436,6 +3467,8 @@
                 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
                 mPointerGesture.currentGestureIdBits.clear();
 
+                mPointerGesture.pointerVelocityControl.reset();
+
                 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
                     mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
                     mPointerGesture.spotIdBits.clear();
@@ -3530,6 +3563,8 @@
         mPointerGesture.currentGestureMode = PointerGesture::QUIET;
         mPointerGesture.currentGestureIdBits.clear();
 
+        mPointerGesture.pointerVelocityControl.reset();
+
         if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
             mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
             mPointerGesture.spotIdBits.clear();
@@ -3561,46 +3596,48 @@
 
         // Switch pointers if needed.
         // Find the fastest pointer and follow it.
-        if (activeTouchId >= 0) {
-            if (mCurrentTouch.pointerCount > 1) {
-                int32_t bestId = -1;
-                float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed;
-                for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
-                    uint32_t id = mCurrentTouch.pointers[i].id;
-                    float vx, vy;
-                    if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
-                        float speed = hypotf(vx, vy);
-                        if (speed > bestSpeed) {
-                            bestId = id;
-                            bestSpeed = speed;
-                        }
+        if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) {
+            int32_t bestId = -1;
+            float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed;
+            for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
+                uint32_t id = mCurrentTouch.pointers[i].id;
+                float vx, vy;
+                if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
+                    float speed = hypotf(vx, vy);
+                    if (speed > bestSpeed) {
+                        bestId = id;
+                        bestSpeed = speed;
                     }
                 }
-                if (bestId >= 0 && bestId != activeTouchId) {
-                    mPointerGesture.activeTouchId = activeTouchId = bestId;
-                    activeTouchChanged = true;
+            }
+            if (bestId >= 0 && bestId != activeTouchId) {
+                mPointerGesture.activeTouchId = activeTouchId = bestId;
+                activeTouchChanged = true;
 #if DEBUG_GESTURES
-                    LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
-                            "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
+                LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
+                        "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
 #endif
-                }
             }
+        }
 
-            if (mLastTouch.idBits.hasBit(activeTouchId)) {
-                const PointerData& currentPointer =
-                        mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
-                const PointerData& lastPointer =
-                        mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
-                float deltaX = (currentPointer.x - lastPointer.x)
-                        * mLocked.pointerGestureXMovementScale;
-                float deltaY = (currentPointer.y - lastPointer.y)
-                        * mLocked.pointerGestureYMovementScale;
+        if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) {
+            const PointerData& currentPointer =
+                    mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
+            const PointerData& lastPointer =
+                    mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
+            float deltaX = (currentPointer.x - lastPointer.x)
+                    * mLocked.pointerGestureXMovementScale;
+            float deltaY = (currentPointer.y - lastPointer.y)
+                    * mLocked.pointerGestureYMovementScale;
 
-                // Move the pointer using a relative motion.
-                // When using spots, the click will occur at the position of the anchor
-                // spot and all other spots will move there.
-                mPointerController->move(deltaX, deltaY);
-            }
+            mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
+
+            // Move the pointer using a relative motion.
+            // When using spots, the click will occur at the position of the anchor
+            // spot and all other spots will move there.
+            mPointerController->move(deltaX, deltaY);
+        } else {
+            mPointerGesture.pointerVelocityControl.reset();
         }
 
         float x, y;
@@ -3700,6 +3737,8 @@
             }
         }
 
+        mPointerGesture.pointerVelocityControl.reset();
+
         if (!tapped) {
 #if DEBUG_GESTURES
             LOGD("Gestures: NEUTRAL");
@@ -3756,9 +3795,13 @@
             float deltaY = (currentPointer.y - lastPointer.y)
                     * mLocked.pointerGestureYMovementScale;
 
+            mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
+
             // Move the pointer using a relative motion.
             // When using spots, the hover or drag will occur at the position of the anchor spot.
             mPointerController->move(deltaX, deltaY);
+        } else {
+            mPointerGesture.pointerVelocityControl.reset();
         }
 
         bool down;
@@ -3820,16 +3863,32 @@
         // a decision to transition into SWIPE or FREEFORM mode accordingly.
         LOG_ASSERT(activeTouchId >= 0);
 
-        bool needReference = false;
         bool settled = when >= mPointerGesture.firstTouchTime
                 + mConfig->pointerGestureMultitouchSettleInterval;
         if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
                 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
                 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
             *outFinishPreviousGesture = true;
+        } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) {
+            // Additional pointers have gone down but not yet settled.
+            // Reset the gesture.
+#if DEBUG_GESTURES
+            LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
+                    "settle time remaining %0.3fms",
+                    (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
+                            * 0.000001f);
+#endif
+            *outCancelPreviousGesture = true;
+        } else {
+            // Continue previous gesture.
+            mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
+        }
+
+        if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
             mPointerGesture.currentGestureMode = PointerGesture::PRESS;
             mPointerGesture.activeGestureId = 0;
             mPointerGesture.referenceIdBits.clear();
+            mPointerGesture.pointerVelocityControl.reset();
 
             if (settled && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
                     && mLastTouch.idBits.hasBit(mPointerGesture.activeTouchId)) {
@@ -3850,37 +3909,18 @@
                 mPointerGesture.referenceGestureX = c.getAxisValue(AMOTION_EVENT_AXIS_X);
                 mPointerGesture.referenceGestureY = c.getAxisValue(AMOTION_EVENT_AXIS_Y);
             } else {
+                // Use the centroid and pointer location as the reference points for the gesture.
 #if DEBUG_GESTURES
                 LOGD("Gestures: Using centroid as reference for MULTITOUCH, "
                         "settle time remaining %0.3fms",
                         (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
                                 * 0.000001f);
 #endif
-                needReference = true;
+                mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX,
+                        &mPointerGesture.referenceTouchY);
+                mPointerController->getPosition(&mPointerGesture.referenceGestureX,
+                        &mPointerGesture.referenceGestureY);
             }
-        } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) {
-            // Additional pointers have gone down but not yet settled.
-            // Reset the gesture.
-#if DEBUG_GESTURES
-            LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
-                    "settle time remaining %0.3fms",
-                    (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
-                            * 0.000001f);
-#endif
-            *outCancelPreviousGesture = true;
-            mPointerGesture.currentGestureMode = PointerGesture::PRESS;
-            mPointerGesture.activeGestureId = 0;
-        } else {
-            // Continue previous gesture.
-            mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
-        }
-
-        if (needReference) {
-            // Use the centroid and pointer location as the reference points for the gesture.
-            mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX,
-                    &mPointerGesture.referenceTouchY);
-            mPointerController->getPosition(&mPointerGesture.referenceGestureX,
-                    &mPointerGesture.referenceGestureY);
         }
 
         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
@@ -4010,10 +4050,14 @@
 
                 mPointerGesture.referenceTouchX += commonDeltaX;
                 mPointerGesture.referenceTouchY += commonDeltaY;
-                mPointerGesture.referenceGestureX +=
-                        commonDeltaX * mLocked.pointerGestureXMovementScale;
-                mPointerGesture.referenceGestureY +=
-                        commonDeltaY * mLocked.pointerGestureYMovementScale;
+
+                commonDeltaX *= mLocked.pointerGestureXMovementScale;
+                commonDeltaY *= mLocked.pointerGestureYMovementScale;
+                mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
+
+                mPointerGesture.referenceGestureX += commonDeltaX;
+                mPointerGesture.referenceGestureY += commonDeltaY;
+
                 clampPositionUsingPointerBounds(mPointerController,
                         &mPointerGesture.referenceGestureX,
                         &mPointerGesture.referenceGestureY);
diff --git a/services/input/InputReader.h b/services/input/InputReader.h
index db4679b..f1b89a2 100644
--- a/services/input/InputReader.h
+++ b/services/input/InputReader.h
@@ -62,6 +62,12 @@
     // Devices with these names will be ignored.
     Vector<String8> excludedDeviceNames;
 
+    // Velocity control parameters for mouse pointer movements.
+    VelocityControlParameters pointerVelocityControlParameters;
+
+    // Velocity control parameters for mouse wheel movements.
+    VelocityControlParameters wheelVelocityControlParameters;
+
     // Quiet time between certain pointer gesture transitions.
     // Time to allow for all fingers or buttons to settle into a stable state before
     // starting a new gesture.
@@ -128,6 +134,8 @@
             filterTouchEvents(false),
             filterJumpyTouchEvents(false),
             virtualKeyQuietTime(0),
+            pointerVelocityControlParameters(1.0f, 80.0f, 400.0f, 4.0f),
+            wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
             pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
             pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
             pointerGestureTapInterval(150 * 1000000LL), // 150 ms
@@ -137,7 +145,7 @@
             pointerGestureMultitouchMinSpeed(150.0f), // 150 pixels per second
             pointerGestureSwipeTransitionAngleCosine(0.5f), // cosine of 45degrees
             pointerGestureSwipeMaxWidthRatio(0.333f),
-            pointerGestureMovementSpeedRatio(0.8f),
+            pointerGestureMovementSpeedRatio(0.5f),
             pointerGestureZoomSpeedRatio(0.3f) { }
 };
 
@@ -629,6 +637,12 @@
     float mVWheelScale;
     float mHWheelScale;
 
+    // Velocity controls for mouse pointer and wheel movements.
+    // The controls for X and Y wheel movements are separate to keep them decoupled.
+    VelocityControl mPointerVelocityControl;
+    VelocityControl mWheelXVelocityControl;
+    VelocityControl mWheelYVelocityControl;
+
     sp<PointerControllerInterface> mPointerController;
 
     struct LockedState {
@@ -1133,6 +1147,9 @@
         // A velocity tracker for determining whether to switch active pointers during drags.
         VelocityTracker velocityTracker;
 
+        // Velocity control for pointer movements.
+        VelocityControl pointerVelocityControl;
+
         void reset() {
             firstTouchTime = LLONG_MIN;
             activeTouchId = -1;
@@ -1147,6 +1164,7 @@
             velocityTracker.clear();
             resetTap();
             resetQuietTime();
+            pointerVelocityControl.reset();
         }
 
         void resetTap() {