Revert "Add support for render-ahead"

This reverts commit ec100976e0655acaa204c8800dfb83dadae20cc8.

Reason for revert: b/77971494
Test: hwuiunit passes

Change-Id: I2e7dc719d2df1dd939b275496c0edc38e458c434
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 064763f..d284269 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -36,7 +36,6 @@
 bool Properties::skipEmptyFrames = true;
 bool Properties::useBufferAge = true;
 bool Properties::enablePartialUpdates = true;
-bool Properties::usePresentTime = true;
 
 DebugLevel Properties::debugLevel = kDebugDisabled;
 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
@@ -136,7 +135,6 @@
     skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true);
     useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true);
     enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
-    usePresentTime = property_get_bool(PROPERTY_USE_PRESENT_TIME, true);
 
     filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false);
 
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 5376bab..657f9aa 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -151,12 +151,6 @@
  */
 #define PROPERTY_ENABLE_PARTIAL_UPDATES "debug.hwui.use_partial_updates"
 
-/**
- * Setting this to "false" will disable the use of the EGL_ANDROID_presentation_time extension
- * and prevents more precise control over swap behavior & timings.
- */
-#define PROPERTY_USE_PRESENT_TIME "debug.hwui.use_present_time"
-
 #define PROPERTY_FILTER_TEST_OVERHEAD "debug.hwui.filter_test_overhead"
 
 /**
@@ -226,7 +220,6 @@
     static bool skipEmptyFrames;
     static bool useBufferAge;
     static bool enablePartialUpdates;
-    static bool usePresentTime;
 
     // TODO: Move somewhere else?
     static constexpr float textGamma = 1.45f;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 3deed6e..95ca8d9 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -17,7 +17,6 @@
 #include "CanvasContext.h"
 #include <GpuMemoryTracker.h>
 
-#include "../Properties.h"
 #include "AnimationContext.h"
 #include "Caches.h"
 #include "EglManager.h"
@@ -33,6 +32,7 @@
 #include "renderstate/Stencil.h"
 #include "utils/GLUtils.h"
 #include "utils/TimeUtils.h"
+#include "../Properties.h"
 
 #include <cutils/properties.h>
 #include <private/hwui/DrawGlInfo.h>
@@ -159,7 +159,6 @@
     if (hasSurface) {
         mHaveNewSurface = true;
         mSwapHistory.clear();
-        updateBufferCount();
     } else {
         mRenderThread.removeFrameCallback(this);
     }
@@ -393,9 +392,6 @@
 
     waitOnFences();
 
-    frame.setPresentTime(mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
-                         (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1)));
-
     bool requireSwap = false;
     bool didSwap =
             mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
@@ -619,26 +615,6 @@
     return mFrameNumber;
 }
 
-void overrideBufferCount(const sp<Surface>& surface, int bufferCount) {
-    struct SurfaceExposer : Surface {
-        using Surface::setBufferCount;
-    };
-    // Protected is just a sign, not a cop
-    ((*surface.get()).*&SurfaceExposer::setBufferCount)(bufferCount);
-}
-
-void CanvasContext::updateBufferCount() {
-    overrideBufferCount(mNativeSurface, 3 + mRenderAheadDepth);
-}
-
-void CanvasContext::setRenderAheadDepth(int renderAhead) {
-    if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
-        return;
-    }
-    mRenderAheadDepth = renderAhead;
-    updateBufferCount();
-}
-
 SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
     if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
         // can't rely on prior content of window if viewport size changes
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 930498af3..aaef85a 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -78,7 +78,7 @@
     bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& dmgAccumulator,
                              ErrorHandler* errorHandler) {
         return mRenderPipeline->createOrUpdateLayer(node, dmgAccumulator, mWideColorGamut,
-                                                    errorHandler);
+                errorHandler);
     }
 
     /**
@@ -188,8 +188,6 @@
 
     IRenderPipeline* getRenderPipeline() { return mRenderPipeline.get(); }
 
-    void setRenderAheadDepth(int renderAhead);
-
 private:
     CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
                   IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline);
@@ -202,7 +200,6 @@
     void freePrefetchedLayers();
 
     bool isSwapChainStuffed();
-    void updateBufferCount();
 
     SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
 
@@ -228,7 +225,6 @@
 
     RingBuffer<SwapHistory, 3> mSwapHistory;
     int64_t mFrameNumber = -1;
-    int mRenderAheadDepth = 0;
 
     // last vsync for a dropped frame due to stuffed queue
     nsecs_t mLastDropVsync = 0;
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index 5b0e281..778e768 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -103,8 +103,9 @@
 
     // Even if we aren't drawing this vsync pulse the next frame number will still be accurate
     if (CC_UNLIKELY(callback)) {
-        context->enqueueFrameWork(
-                [ callback, frameNr = context->getFrameNumber() ]() { callback(frameNr); });
+        context->enqueueFrameWork([callback, frameNr = context->getFrameNumber()]() {
+            callback(frameNr);
+        });
     }
 
     if (CC_LIKELY(canDrawThisFrame)) {
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 3a49beb..6e239e3 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -83,7 +83,6 @@
     bool glColorSpace = false;
     bool scRGB = false;
     bool contextPriority = false;
-    bool presentTime = false;
 } EglExtensions;
 
 EglManager::EglManager(RenderThread& thread)
@@ -171,7 +170,6 @@
     EglExtensions.scRGB = extensions.has("EGL_EXT_gl_colorspace_scrgb");
 #endif
     EglExtensions.contextPriority = extensions.has("EGL_IMG_context_priority");
-    EglExtensions.presentTime = extensions.has("EGL_ANDROID_presentation_time");
 }
 
 bool EglManager::hasEglContext() {
@@ -244,7 +242,7 @@
                              &numConfigs) ||
             numConfigs != 1) {
             ALOGE("Device claims wide gamut support, cannot find matching config, error = %s",
-                  eglErrorString());
+                    eglErrorString());
             EglExtensions.pixelFormatFloat = false;
         }
     }
@@ -439,13 +437,6 @@
         fence();
     }
 
-    if (EglExtensions.presentTime && Properties::usePresentTime) {
-        if (!eglPresentationTimeANDROID(mEglDisplay, frame.mSurface, frame.mPresentTime)) {
-            LOG_ALWAYS_FATAL("Failed to set presentation time on surface %p, error=%s",
-                             (void*)frame.mSurface, eglErrorString());
-        }
-    }
-
     EGLint rects[4];
     frame.map(screenDirty, rects);
     eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects, screenDirty.isEmpty() ? 0 : 1);
diff --git a/libs/hwui/renderthread/Frame.h b/libs/hwui/renderthread/Frame.h
index 03cf95d..d266faa 100644
--- a/libs/hwui/renderthread/Frame.h
+++ b/libs/hwui/renderthread/Frame.h
@@ -37,8 +37,6 @@
     // for what this means
     int32_t bufferAge() const { return mBufferAge; }
 
-    void setPresentTime(int64_t presentTime) { mPresentTime = presentTime; }
-
 private:
     Frame() {}
     friend class EglManager;
@@ -46,7 +44,6 @@
     int32_t mWidth;
     int32_t mHeight;
     int32_t mBufferAge;
-    int64_t mPresentTime;
 
     EGLSurface mSurface;
 
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 653ea28..4b948f8 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -286,12 +286,6 @@
     });
 }
 
-void RenderProxy::setRenderAheadDepth(int renderAhead) {
-    mRenderThread.queue().post([ context = mContext, renderAhead ]() {
-        context->setRenderAheadDepth(renderAhead);
-    });
-}
-
 int RenderProxy::copySurfaceInto(sp<Surface>& surface, int left, int top, int right, int bottom,
                                  SkBitmap* bitmap) {
     auto& thread = RenderThread::getInstance();
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index ca20755..433adeb 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -117,23 +117,7 @@
 
     ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer);
     ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer);
-
-    /**
-     * Sets a render-ahead depth on the backing renderer. This will increase latency by
-     * <swapInterval> * renderAhead and increase memory usage by (3 + renderAhead) * <resolution>.
-     * In return the renderer will be less susceptible to jitter, resulting in a smoother animation.
-     *
-     * Not recommended to use in response to anything touch driven, but for canned animations
-     * where latency is not a concern careful use may be beneficial.
-     *
-     * Note that when increasing this there will be a frame gap of N frames where N is
-     * renderAhead - <current renderAhead>. When decreasing this if there are any pending
-     * frames they will retain their prior renderAhead value, so it will take a few frames
-     * for the decrease to flush through.
-     *
-     * @param renderAhead How far to render ahead, must be in the range [0..2]
-     */
-    ANDROID_API void setRenderAheadDepth(int renderAhead);
+    ANDROID_API long getDroppedFrameReportCount();
 
     ANDROID_API static int copySurfaceInto(sp<Surface>& surface, int left, int top, int right,
                                            int bottom, SkBitmap* bitmap);
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 84f43ec..5e067da 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -24,8 +24,8 @@
 #include "hwui/Bitmap.h"
 #include "pipeline/skia/SkiaOpenGLPipeline.h"
 #include "pipeline/skia/SkiaOpenGLReadback.h"
-#include "pipeline/skia/SkiaVulkanPipeline.h"
 #include "pipeline/skia/SkiaVulkanReadback.h"
+#include "pipeline/skia/SkiaVulkanPipeline.h"
 #include "renderstate/RenderState.h"
 #include "utils/FatVector.h"
 #include "utils/TimeUtils.h"
@@ -91,11 +91,14 @@
     DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {}
 
     virtual void requestNextVsync() override {
-        mRenderThread->queue().postDelayed(16_ms,
-                                           [this]() { mRenderThread->drainDisplayEventQueue(); });
+        mRenderThread->queue().postDelayed(16_ms, [this]() {
+            mRenderThread->drainDisplayEventQueue();
+        });
     }
 
-    virtual nsecs_t latestVsyncEvent() override { return systemTime(CLOCK_MONOTONIC); }
+    virtual nsecs_t latestVsyncEvent() override {
+        return systemTime(CLOCK_MONOTONIC);
+    }
 
 private:
     RenderThread* mRenderThread;
@@ -142,13 +145,13 @@
         auto receiver = std::make_unique<DisplayEventReceiver>();
         status_t status = receiver->initCheck();
         LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
-                            "Initialization of DisplayEventReceiver "
-                            "failed with status: %d",
-                            status);
+                "Initialization of DisplayEventReceiver "
+                        "failed with status: %d",
+                status);
 
         // Register the FD
         mLooper->addFd(receiver->getFd(), 0, Looper::EVENT_INPUT,
-                       RenderThread::displayEventReceiverCallback, this);
+                RenderThread::displayEventReceiverCallback, this);
         mVsyncSource = new DisplayEventReceiverWrapper(std::move(receiver));
     } else {
         mVsyncSource = new DummyVsyncSource(this);
diff --git a/libs/hwui/tests/common/TestScene.h b/libs/hwui/tests/common/TestScene.h
index 74a039b..91022cf 100644
--- a/libs/hwui/tests/common/TestScene.h
+++ b/libs/hwui/tests/common/TestScene.h
@@ -38,7 +38,6 @@
         int count = 0;
         int reportFrametimeWeight = 0;
         bool renderOffscreen = true;
-        int renderAhead = 0;
     };
 
     template <class T>
diff --git a/libs/hwui/tests/macrobench/TestSceneRunner.cpp b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
index 854a449..9428f53 100644
--- a/libs/hwui/tests/macrobench/TestSceneRunner.cpp
+++ b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
@@ -153,12 +153,6 @@
     proxy->resetProfileInfo();
     proxy->fence();
 
-    if (opts.renderAhead) {
-        // Need to let the queue drain to see render-ahead in action.
-        usleep(33000);
-    }
-    proxy->setRenderAheadDepth(opts.renderAhead);
-
     ModifiedMovingAverage<double> avgMs(opts.reportFrametimeWeight);
 
     nsecs_t start = systemTime(CLOCK_MONOTONIC);
diff --git a/libs/hwui/tests/macrobench/main.cpp b/libs/hwui/tests/macrobench/main.cpp
index 6f3d922..b74d359 100644
--- a/libs/hwui/tests/macrobench/main.cpp
+++ b/libs/hwui/tests/macrobench/main.cpp
@@ -67,7 +67,6 @@
                        are offscreen rendered
   --benchmark_format   Set output format. Possible values are tabular, json, csv
   --renderer=TYPE      Sets the render pipeline to use. May be skiagl or skiavk
-  --render-ahead=NUM   Sets how far to render-ahead. Must be 0 (default), 1, or 2.
 )");
 }
 
@@ -171,7 +170,6 @@
     Onscreen,
     Offscreen,
     Renderer,
-    RenderAhead,
 };
 }
 
@@ -187,7 +185,6 @@
         {"onscreen", no_argument, nullptr, LongOpts::Onscreen},
         {"offscreen", no_argument, nullptr, LongOpts::Offscreen},
         {"renderer", required_argument, nullptr, LongOpts::Renderer},
-        {"render-ahead", required_argument, nullptr, LongOpts::RenderAhead},
         {0, 0, 0, 0}};
 
 static const char* SHORT_OPTIONS = "c:r:h";
@@ -286,16 +283,6 @@
                 gOpts.renderOffscreen = true;
                 break;
 
-            case LongOpts::RenderAhead:
-                if (!optarg) {
-                    error = true;
-                }
-                gOpts.renderAhead = atoi(optarg);
-                if (gOpts.renderAhead < 0 || gOpts.renderAhead > 2) {
-                    error = true;
-                }
-                break;
-
             case 'h':
                 printHelp();
                 exit(EXIT_SUCCESS);