Merge "hwui: ro.hwui.render_ahead=0 queue on high FPS" into qt-dev
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index f326ce8..8551234 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -153,7 +153,8 @@
         mNativeSurface = nullptr;
     }
 
-    if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) {
+    if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f &&
+            !mFixedRenderAhead) {
         mFixedRenderAhead = false;
         mRenderAheadCapacity = 1;
     } else {