Start of Minikin integration
This is the current state of the Minikin integration. All changes are
hidden behind USE_MINIKIN #ifdef, so it should be safe to apply. To
play with the Minikin branch, set this in your BoardConfig.mk .
This change also merges in 64-bit changes that were happenening in
parallel.
Change-Id: Idd94553bcbe324c5875d0ff06495c966c3e95b7f
diff --git a/core/jni/AndroidRuntime.cpp b/core/jni/AndroidRuntime.cpp
index f964cd2..d2f8062 100644
--- a/core/jni/AndroidRuntime.cpp
+++ b/core/jni/AndroidRuntime.cpp
@@ -107,6 +107,7 @@
extern int register_android_graphics_Canvas(JNIEnv* env);
extern int register_android_graphics_ColorFilter(JNIEnv* env);
extern int register_android_graphics_DrawFilter(JNIEnv* env);
+extern int register_android_graphics_FontFamily(JNIEnv* env);
extern int register_android_graphics_Matrix(JNIEnv* env);
extern int register_android_graphics_Paint(JNIEnv* env);
extern int register_android_graphics_Path(JNIEnv* env);
@@ -1223,6 +1224,7 @@
REG_JNI(register_android_graphics_Canvas),
REG_JNI(register_android_graphics_ColorFilter),
REG_JNI(register_android_graphics_DrawFilter),
+ REG_JNI(register_android_graphics_FontFamily),
REG_JNI(register_android_graphics_Interpolator),
REG_JNI(register_android_graphics_LayerRasterizer),
REG_JNI(register_android_graphics_MaskFilter),