| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| import java.io.IOException; |
| import java.io.InputStream; |
| |
| import android.content.res.Resources; |
| import android.graphics.Bitmap; |
| import android.util.Config; |
| import android.util.Log; |
| import android.view.Surface; |
| |
| |
| /** |
| * @hide |
| * |
| **/ |
| public class RenderScript { |
| static final String LOG_TAG = "libRS_jni"; |
| private static final boolean DEBUG = false; |
| private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV; |
| |
| |
| |
| /* |
| * We use a class initializer to allow the native code to cache some |
| * field offsets. |
| */ |
| private static boolean sInitialized; |
| native private static void _nInit(); |
| |
| |
| static { |
| sInitialized = false; |
| try { |
| System.loadLibrary("rs_jni"); |
| _nInit(); |
| sInitialized = true; |
| } catch (UnsatisfiedLinkError e) { |
| Log.d(LOG_TAG, "RenderScript JNI library not found!"); |
| } |
| } |
| |
| native int nDeviceCreate(); |
| native void nDeviceDestroy(int dev); |
| native int nContextCreate(int dev, Surface sur, int ver); |
| native void nContextDestroy(int con); |
| |
| //void rsContextBindSampler (uint32_t slot, RsSampler sampler); |
| //void rsContextBindRootScript (RsScript sampler); |
| native void nContextBindRootScript(int script); |
| native void nContextBindSampler(int sampler, int slot); |
| native void nContextBindProgramFragmentStore(int pfs); |
| native void nContextBindProgramFragment(int pf); |
| native void nContextBindProgramVertex(int pf); |
| |
| native void nAssignName(int obj, byte[] name); |
| native int nFileOpen(byte[] name); |
| |
| native void nElementBegin(); |
| native void nElementAddPredefined(int predef); |
| native void nElementAdd(int kind, int type, int norm, int bits); |
| native int nElementCreate(); |
| native int nElementGetPredefined(int predef); |
| native void nElementDestroy(int obj); |
| |
| native void nTypeBegin(int elementID); |
| native void nTypeAdd(int dim, int val); |
| native int nTypeCreate(); |
| native void nTypeDestroy(int id); |
| |
| native int nAllocationCreateTyped(int type); |
| native int nAllocationCreatePredefSized(int predef, int count); |
| native int nAllocationCreateSized(int elem, int count); |
| native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp); |
| native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp); |
| |
| native void nAllocationUploadToTexture(int alloc, int baseMioLevel); |
| native void nAllocationDestroy(int alloc); |
| native void nAllocationData(int id, int[] d); |
| native void nAllocationData(int id, float[] d); |
| native void nAllocationSubData1D(int id, int off, int count, int[] d); |
| native void nAllocationSubData1D(int id, int off, int count, float[] d); |
| native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d); |
| native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d); |
| |
| native void nTriangleMeshDestroy(int id); |
| native void nTriangleMeshBegin(int vertex, int index); |
| native void nTriangleMeshAddVertex_XY (float x, float y); |
| native void nTriangleMeshAddVertex_XYZ (float x, float y, float z); |
| native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t); |
| native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t); |
| native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz); |
| native void nTriangleMeshAddTriangle(int i1, int i2, int i3); |
| native int nTriangleMeshCreate(); |
| |
| native void nAdapter1DDestroy(int id); |
| native void nAdapter1DBindAllocation(int ad, int alloc); |
| native void nAdapter1DSetConstraint(int ad, int dim, int value); |
| native void nAdapter1DData(int ad, int[] d); |
| native void nAdapter1DData(int ad, float[] d); |
| native void nAdapter1DSubData(int ad, int off, int count, int[] d); |
| native void nAdapter1DSubData(int ad, int off, int count, float[] d); |
| native int nAdapter1DCreate(); |
| |
| native void nAdapter2DDestroy(int id); |
| native void nAdapter2DBindAllocation(int ad, int alloc); |
| native void nAdapter2DSetConstraint(int ad, int dim, int value); |
| native void nAdapter2DData(int ad, int[] d); |
| native void nAdapter2DData(int ad, float[] d); |
| native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d); |
| native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d); |
| native int nAdapter2DCreate(); |
| |
| native void nScriptDestroy(int script); |
| native void nScriptBindAllocation(int script, int alloc, int slot); |
| native void nScriptSetClearColor(int script, float r, float g, float b, float a); |
| native void nScriptSetClearDepth(int script, float depth); |
| native void nScriptSetClearStencil(int script, int stencil); |
| native void nScriptSetTimeZone(int script, byte[] timeZone); |
| |
| native void nScriptCBegin(); |
| native void nScriptCAddType(int type); |
| native void nScriptCSetRoot(boolean isRoot); |
| native void nScriptCSetScript(byte[] script, int offset, int length); |
| native int nScriptCCreate(); |
| |
| native void nSamplerDestroy(int sampler); |
| native void nSamplerBegin(); |
| native void nSamplerSet(int param, int value); |
| native int nSamplerCreate(); |
| |
| native void nProgramFragmentStoreBegin(int in, int out); |
| native void nProgramFragmentStoreDepthFunc(int func); |
| native void nProgramFragmentStoreDepthMask(boolean enable); |
| native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a); |
| native void nProgramFragmentStoreBlendFunc(int src, int dst); |
| native void nProgramFragmentStoreDither(boolean enable); |
| native int nProgramFragmentStoreCreate(); |
| native void nProgramFragmentStoreDestroy(int pgm); |
| |
| native void nProgramFragmentBegin(int in, int out); |
| native void nProgramFragmentBindTexture(int vpf, int slot, int a); |
| native void nProgramFragmentBindSampler(int vpf, int slot, int s); |
| native void nProgramFragmentSetType(int slot, int vt); |
| native void nProgramFragmentSetEnvMode(int slot, int env); |
| native void nProgramFragmentSetTexEnable(int slot, boolean enable); |
| native int nProgramFragmentCreate(); |
| native void nProgramFragmentDestroy(int pgm); |
| |
| native void nProgramVertexDestroy(int pv); |
| native void nProgramVertexBindAllocation(int pv, int mID); |
| native void nProgramVertexBegin(int inID, int outID); |
| native void nProgramVertexSetTextureMatrixEnable(boolean enable); |
| native void nProgramVertexAddLight(int id); |
| native int nProgramVertexCreate(); |
| |
| native void nLightBegin(); |
| native void nLightSetIsMono(boolean isMono); |
| native void nLightSetIsLocal(boolean isLocal); |
| native int nLightCreate(); |
| native void nLightDestroy(int l); |
| native void nLightSetColor(int l, float r, float g, float b); |
| native void nLightSetPosition(int l, float x, float y, float z); |
| |
| native void nSimpleMeshDestroy(int id); |
| native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim); |
| native void nSimpleMeshBindVertex(int id, int alloc, int slot); |
| native void nSimpleMeshBindIndex(int id, int alloc); |
| |
| |
| private int mDev; |
| private int mContext; |
| private Surface mSurface; |
| |
| private static boolean mElementsInitialized = false; |
| |
| /////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| RenderScript(Surface sur) { |
| mSurface = sur; |
| mDev = nDeviceCreate(); |
| mContext = nContextCreate(mDev, mSurface, 0); |
| |
| // TODO: This should be protected by a lock |
| if(!mElementsInitialized) { |
| Element.init(this); |
| mElementsInitialized = true; |
| } |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////////////// |
| // Triangle Mesh |
| |
| public class TriangleMesh extends BaseObj { |
| TriangleMesh(int id) { |
| super(RenderScript.this); |
| mID = id; |
| } |
| |
| public void destroy() { |
| nTriangleMeshDestroy(mID); |
| mID = 0; |
| } |
| } |
| |
| public void triangleMeshBegin(Element vertex, Element index) { |
| Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID); |
| nTriangleMeshBegin(vertex.mID, index.mID); |
| } |
| |
| public void triangleMeshAddVertex_XY(float x, float y) { |
| nTriangleMeshAddVertex_XY(x, y); |
| } |
| |
| public void triangleMeshAddVertex_XYZ(float x, float y, float z) { |
| nTriangleMeshAddVertex_XYZ(x, y, z); |
| } |
| |
| public void triangleMeshAddVertex_XY_ST(float x, float y, float s, float t) { |
| nTriangleMeshAddVertex_XY_ST(x, y, s, t); |
| } |
| |
| public void triangleMeshAddVertex_XYZ_ST(float x, float y, float z, float s, float t) { |
| nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t); |
| } |
| |
| public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) { |
| nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz); |
| } |
| |
| public void triangleMeshAddTriangle(int i1, int i2, int i3) { |
| nTriangleMeshAddTriangle(i1, i2, i3); |
| } |
| |
| public TriangleMesh triangleMeshCreate() { |
| int id = nTriangleMeshCreate(); |
| return new TriangleMesh(id); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////// |
| // File |
| |
| public class File extends BaseObj { |
| File(int id) { |
| super(RenderScript.this); |
| mID = id; |
| } |
| |
| public void destroy() { |
| //nLightDestroy(mID); |
| mID = 0; |
| } |
| } |
| |
| public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException |
| { |
| if(s.length() < 1) { |
| throw new IllegalArgumentException("fileOpen does not accept a zero length string."); |
| } |
| |
| try { |
| byte[] bytes = s.getBytes("UTF-8"); |
| int id = nFileOpen(bytes); |
| return new File(id); |
| } catch (java.io.UnsupportedEncodingException e) { |
| throw new RuntimeException(e); |
| } |
| } |
| |
| |
| /////////////////////////////////////////////////////////////////////////////////// |
| // Root state |
| |
| public void contextBindRootScript(Script s) { |
| nContextBindRootScript(s.mID); |
| } |
| |
| //public void contextBindSampler(Sampler s, int slot) { |
| //nContextBindSampler(s.mID); |
| //} |
| |
| public void contextBindProgramFragmentStore(ProgramStore pfs) { |
| nContextBindProgramFragmentStore(pfs.mID); |
| } |
| |
| public void contextBindProgramFragment(ProgramFragment pf) { |
| nContextBindProgramFragment(pf.mID); |
| } |
| |
| public void contextBindProgramVertex(ProgramVertex pf) { |
| nContextBindProgramVertex(pf.mID); |
| } |
| |
| } |
| |
| |