Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/Interpolator.h b/libs/hwui/Interpolator.h
index 224cee7..452988f 100644
--- a/libs/hwui/Interpolator.h
+++ b/libs/hwui/Interpolator.h
@@ -44,8 +44,9 @@
 
 class ANDROID_API AccelerateInterpolator : public Interpolator {
 public:
-    explicit AccelerateInterpolator(float factor) : mFactor(factor), mDoubleFactor(factor*2) {}
+    explicit AccelerateInterpolator(float factor) : mFactor(factor), mDoubleFactor(factor * 2) {}
     virtual float interpolate(float input) override;
+
 private:
     const float mFactor;
     const float mDoubleFactor;
@@ -55,6 +56,7 @@
 public:
     explicit AnticipateInterpolator(float tension) : mTension(tension) {}
     virtual float interpolate(float input) override;
+
 private:
     const float mTension;
 };
@@ -63,6 +65,7 @@
 public:
     explicit AnticipateOvershootInterpolator(float tension) : mTension(tension) {}
     virtual float interpolate(float input) override;
+
 private:
     const float mTension;
 };
@@ -76,6 +79,7 @@
 public:
     explicit CycleInterpolator(float cycles) : mCycles(cycles) {}
     virtual float interpolate(float input) override;
+
 private:
     const float mCycles;
 };
@@ -84,6 +88,7 @@
 public:
     explicit DecelerateInterpolator(float factor) : mFactor(factor) {}
     virtual float interpolate(float input) override;
+
 private:
     const float mFactor;
 };
@@ -97,15 +102,16 @@
 public:
     explicit OvershootInterpolator(float tension) : mTension(tension) {}
     virtual float interpolate(float input) override;
+
 private:
     const float mTension;
 };
 
 class ANDROID_API PathInterpolator : public Interpolator {
 public:
-    explicit PathInterpolator(std::vector<float>&& x, std::vector<float>&& y)
-            : mX (x), mY(y) {}
+    explicit PathInterpolator(std::vector<float>&& x, std::vector<float>&& y) : mX(x), mY(y) {}
     virtual float interpolate(float input) override;
+
 private:
     std::vector<float> mX;
     std::vector<float> mY;