Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/renderstate/PixelBufferState.cpp b/libs/hwui/renderstate/PixelBufferState.cpp
index c23af52..3a6efb8 100644
--- a/libs/hwui/renderstate/PixelBufferState.cpp
+++ b/libs/hwui/renderstate/PixelBufferState.cpp
@@ -18,9 +18,7 @@
namespace android {
namespace uirenderer {
-PixelBufferState::PixelBufferState()
- : mCurrentPixelBuffer(0) {
-}
+PixelBufferState::PixelBufferState() : mCurrentPixelBuffer(0) {}
bool PixelBufferState::bind(GLuint buffer) {
if (mCurrentPixelBuffer != buffer) {
@@ -42,4 +40,3 @@
} /* namespace uirenderer */
} /* namespace android */
-