commit | 1c0bebbc9548dfe929f0f9db4473eb93af9339f5 | [log] [tgz] |
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author | Mathias Agopian <mathias@google.com> | Mon Nov 16 14:55:36 2009 -0800 |
committer | Mathias Agopian <mathias@google.com> | Mon Nov 16 14:55:36 2009 -0800 |
tree | 6a42ca05daf36ae91814f50c20ac6f101ca23a59 | |
parent | 19e420c52dbe42e5b4b8b3580a5e7908cebec89d [diff] |
fix [2262591] Junk on screen in ERD46 since we're using the GPU for composition, don't use a texture for dimming, instead simply use an alpha-blended quad. also workaround what looks like a GL driver bug by calling glFinish() before glReadPixels().