commit | 1fac1fdd7917d7cb6e1cafc17c71bba12b53fc34 | [log] [tgz] |
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author | Daniel Sandler <dsandler@android.com> | Mon Apr 30 12:07:30 2012 -0400 |
committer | Daniel Sandler <dsandler@android.com> | Mon Apr 30 12:13:37 2012 -0400 |
tree | ca45f38edcfc7eef0b335eefddbccd36b6367431 | |
parent | a310af88beeae02c7eeec99b93d5168443c59ac4 [diff] |
Fix a longstanding bug in the shade pulldown trajectory. Two parts to this: 1. We were looking at the measured height of the close view for a lot of our computations, which---particularly with recent changes that dispense with the old 3-window implementation---is increasingly unreliable 2. We were overestimating the minY that the panel must be pulled down before animation starts. It was enforced jankiness! Bug: 5359178 Change-Id: Ie09b62226b7b0977527348b5527478665ece1df8