Merge "Removed call to setWillNotCacheDrawing and deprecated it as well as willNotCacheDrawing as intermediate caching layers are obsolete since hardware accelerated rendering was introduced in API 11" into pi-dev
diff --git a/api/current.txt b/api/current.txt
index 7ece217..53ffb77 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -47891,7 +47891,7 @@
     method public void setVerticalScrollBarEnabled(boolean);
     method public void setVerticalScrollbarPosition(int);
     method public void setVisibility(int);
-    method public void setWillNotCacheDrawing(boolean);
+    method public deprecated void setWillNotCacheDrawing(boolean);
     method public void setWillNotDraw(boolean);
     method public void setX(float);
     method public void setY(float);
@@ -47909,7 +47909,7 @@
     method public void unscheduleDrawable(android.graphics.drawable.Drawable);
     method public final void updateDragShadow(android.view.View.DragShadowBuilder);
     method protected boolean verifyDrawable(android.graphics.drawable.Drawable);
-    method public boolean willNotCacheDrawing();
+    method public deprecated boolean willNotCacheDrawing();
     method public boolean willNotDraw();
     field public static final int ACCESSIBILITY_LIVE_REGION_ASSERTIVE = 2; // 0x2
     field public static final int ACCESSIBILITY_LIVE_REGION_NONE = 0; // 0x0
diff --git a/core/java/android/view/View.java b/core/java/android/view/View.java
index 97e11b15..dc58f11 100644
--- a/core/java/android/view/View.java
+++ b/core/java/android/view/View.java
@@ -10398,7 +10398,21 @@
      *
      * @param willNotCacheDrawing true if this view does not cache its
      *        drawing, false otherwise
+     *
+     * @deprecated The view drawing cache was largely made obsolete with the introduction of
+     * hardware-accelerated rendering in API 11. With hardware-acceleration, intermediate cache
+     * layers are largely unnecessary and can easily result in a net loss in performance due to the
+     * cost of creating and updating the layer. In the rare cases where caching layers are useful,
+     * such as for alpha animations, {@link #setLayerType(int, Paint)} handles this with hardware
+     * rendering. For software-rendered snapshots of a small part of the View hierarchy or
+     * individual Views it is recommended to create a {@link Canvas} from either a {@link Bitmap} or
+     * {@link android.graphics.Picture} and call {@link #draw(Canvas)} on the View. However these
+     * software-rendered usages are discouraged and have compatibility issues with hardware-only
+     * rendering features such as {@link android.graphics.Bitmap.Config#HARDWARE Config.HARDWARE}
+     * bitmaps, real-time shadows, and outline clipping. For screenshots of the UI for feedback
+     * reports or unit testing the {@link PixelCopy} API is recommended.
      */
+    @Deprecated
     public void setWillNotCacheDrawing(boolean willNotCacheDrawing) {
         setFlags(willNotCacheDrawing ? WILL_NOT_CACHE_DRAWING : 0, WILL_NOT_CACHE_DRAWING);
     }
@@ -10407,8 +10421,22 @@
      * Returns whether or not this View can cache its drawing or not.
      *
      * @return true if this view does not cache its drawing, false otherwise
+     *
+     * @deprecated The view drawing cache was largely made obsolete with the introduction of
+     * hardware-accelerated rendering in API 11. With hardware-acceleration, intermediate cache
+     * layers are largely unnecessary and can easily result in a net loss in performance due to the
+     * cost of creating and updating the layer. In the rare cases where caching layers are useful,
+     * such as for alpha animations, {@link #setLayerType(int, Paint)} handles this with hardware
+     * rendering. For software-rendered snapshots of a small part of the View hierarchy or
+     * individual Views it is recommended to create a {@link Canvas} from either a {@link Bitmap} or
+     * {@link android.graphics.Picture} and call {@link #draw(Canvas)} on the View. However these
+     * software-rendered usages are discouraged and have compatibility issues with hardware-only
+     * rendering features such as {@link android.graphics.Bitmap.Config#HARDWARE Config.HARDWARE}
+     * bitmaps, real-time shadows, and outline clipping. For screenshots of the UI for feedback
+     * reports or unit testing the {@link PixelCopy} API is recommended.
      */
     @ViewDebug.ExportedProperty(category = "drawing")
+    @Deprecated
     public boolean willNotCacheDrawing() {
         return (mViewFlags & WILL_NOT_CACHE_DRAWING) == WILL_NOT_CACHE_DRAWING;
     }
diff --git a/core/java/android/widget/ImageView.java b/core/java/android/widget/ImageView.java
index 4b951fa..1372987 100644
--- a/core/java/android/widget/ImageView.java
+++ b/core/java/android/widget/ImageView.java
@@ -817,8 +817,6 @@
         if (mScaleType != scaleType) {
             mScaleType = scaleType;
 
-            setWillNotCacheDrawing(mScaleType == ScaleType.CENTER);
-
             requestLayout();
             invalidate();
         }