| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_LAYER_BUFFER_H |
| #define ANDROID_LAYER_BUFFER_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/IMemory.h> |
| #include <private/ui/LayerState.h> |
| #include <EGL/eglnatives.h> |
| |
| #include "LayerBase.h" |
| #include "LayerBitmap.h" |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| class MemoryDealer; |
| class Region; |
| class OverlayRef; |
| |
| class LayerBuffer : public LayerBaseClient |
| { |
| class Source : public LightRefBase<Source> { |
| public: |
| Source(LayerBuffer& layer); |
| virtual ~Source(); |
| virtual void onDraw(const Region& clip) const; |
| virtual void onTransaction(uint32_t flags); |
| virtual void onVisibilityResolved(const Transform& planeTransform); |
| virtual void postBuffer(ssize_t offset); |
| virtual void unregisterBuffers(); |
| virtual bool transformed() const; |
| protected: |
| LayerBuffer& mLayer; |
| }; |
| |
| |
| public: |
| static const uint32_t typeInfo; |
| static const char* const typeID; |
| virtual char const* getTypeID() const { return typeID; } |
| virtual uint32_t getTypeInfo() const { return typeInfo; } |
| |
| LayerBuffer(SurfaceFlinger* flinger, DisplayID display, |
| Client* client, int32_t i); |
| virtual ~LayerBuffer(); |
| |
| virtual bool needsBlending() const; |
| |
| virtual sp<LayerBaseClient::Surface> getSurface() const; |
| virtual void onDraw(const Region& clip) const; |
| virtual uint32_t doTransaction(uint32_t flags); |
| virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion); |
| virtual bool transformed() const; |
| |
| status_t registerBuffers(const ISurface::BufferHeap& buffers); |
| void postBuffer(ssize_t offset); |
| void unregisterBuffers(); |
| sp<OverlayRef> createOverlay(uint32_t w, uint32_t h, int32_t format); |
| |
| sp<Source> getSource() const; |
| sp<Source> clearSource(); |
| void setNeedsBlending(bool blending); |
| const Rect& getTransformedBounds() const { |
| return mTransformedBounds; |
| } |
| |
| private: |
| struct NativeBuffer { |
| copybit_image_t img; |
| copybit_rect_t crop; |
| }; |
| |
| class Buffer : public LightRefBase<Buffer> { |
| public: |
| Buffer(const ISurface::BufferHeap& buffers, ssize_t offset); |
| inline status_t getStatus() const { |
| return mBufferHeap.heap!=0 ? NO_ERROR : NO_INIT; |
| } |
| inline const NativeBuffer& getBuffer() const { |
| return mNativeBuffer; |
| } |
| protected: |
| friend class LightRefBase<Buffer>; |
| Buffer& operator = (const Buffer& rhs); |
| Buffer(const Buffer& rhs); |
| ~Buffer(); |
| private: |
| ISurface::BufferHeap mBufferHeap; |
| NativeBuffer mNativeBuffer; |
| }; |
| |
| class BufferSource : public Source { |
| public: |
| BufferSource(LayerBuffer& layer, const ISurface::BufferHeap& buffers); |
| virtual ~BufferSource(); |
| |
| status_t getStatus() const { return mStatus; } |
| sp<Buffer> getBuffer() const; |
| void setBuffer(const sp<Buffer>& buffer); |
| |
| virtual void onDraw(const Region& clip) const; |
| virtual void postBuffer(ssize_t offset); |
| virtual void unregisterBuffers(); |
| virtual bool transformed() const; |
| private: |
| mutable Mutex mLock; |
| sp<Buffer> mBuffer; |
| status_t mStatus; |
| ISurface::BufferHeap mBufferHeap; |
| size_t mBufferSize; |
| mutable sp<MemoryDealer> mTemporaryDealer; |
| mutable LayerBitmap mTempBitmap; |
| mutable GLuint mTextureName; |
| }; |
| |
| class OverlaySource : public Source { |
| public: |
| OverlaySource(LayerBuffer& layer, |
| sp<OverlayRef>* overlayRef, |
| uint32_t w, uint32_t h, int32_t format); |
| virtual ~OverlaySource(); |
| virtual void onTransaction(uint32_t flags); |
| virtual void onVisibilityResolved(const Transform& planeTransform); |
| private: |
| void serverDestroy(); |
| void destroyOverlay(); |
| class OverlayChannel : public BnOverlay { |
| mutable Mutex mLock; |
| sp<OverlaySource> mSource; |
| virtual void destroy() { |
| sp<OverlaySource> source; |
| { // scope for the lock; |
| Mutex::Autolock _l(mLock); |
| source = mSource; |
| mSource.clear(); |
| } |
| if (source != 0) { |
| source->serverDestroy(); |
| } |
| } |
| public: |
| OverlayChannel(const sp<OverlaySource>& source) |
| : mSource(source) { |
| } |
| }; |
| friend class OverlayChannel; |
| bool mVisibilityChanged; |
| |
| overlay_t* mOverlay; |
| overlay_handle_t mOverlayHandle; |
| overlay_control_device_t* mOverlayDevice; |
| uint32_t mWidth; |
| uint32_t mHeight; |
| int32_t mFormat; |
| int32_t mWidthStride; |
| int32_t mHeightStride; |
| mutable Mutex mLock; |
| }; |
| |
| |
| class SurfaceBuffer : public LayerBaseClient::Surface |
| { |
| public: |
| SurfaceBuffer(SurfaceID id, LayerBuffer* owner); |
| virtual ~SurfaceBuffer(); |
| virtual status_t onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); |
| virtual status_t registerBuffers(const ISurface::BufferHeap& buffers); |
| virtual void postBuffer(ssize_t offset); |
| virtual void unregisterBuffers(); |
| virtual sp<OverlayRef> createOverlay( |
| uint32_t w, uint32_t h, int32_t format); |
| void disown(); |
| private: |
| LayerBuffer* getOwner() const { |
| Mutex::Autolock _l(mLock); |
| return mOwner; |
| } |
| mutable Mutex mLock; |
| LayerBuffer* mOwner; |
| }; |
| |
| friend class SurfaceFlinger; |
| sp<SurfaceBuffer> getClientSurface() const; |
| |
| mutable Mutex mLock; |
| sp<Source> mSource; |
| |
| bool mInvalidate; |
| bool mNeedsBlending; |
| mutable wp<SurfaceBuffer> mClientSurface; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| |
| }; // namespace android |
| |
| #endif // ANDROID_LAYER_BUFFER_H |