Merge "Fix issue #3126018: No way to specify NativeActivity's native method" into gingerbread
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index 923cdbf..49351b0 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -170,11 +170,10 @@
* and parameters maintained by the input reader.
*/
class InputReaderContext {
-protected:
+public:
InputReaderContext() { }
virtual ~InputReaderContext() { }
-public:
virtual void updateGlobalMetaState() = 0;
virtual int32_t getGlobalMetaState() = 0;
@@ -193,7 +192,7 @@
* the input reader, the input reader never calls into other components while holding
* an exclusive internal lock whenever re-entrance can happen.
*/
-class InputReader : public InputReaderInterface, private InputReaderContext {
+class InputReader : public InputReaderInterface, protected InputReaderContext {
public:
InputReader(const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& policy,
@@ -219,6 +218,11 @@
virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
+protected:
+ // These methods are protected virtual so they can be overridden and instrumented
+ // by test cases.
+ virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
+
private:
sp<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
@@ -244,12 +248,11 @@
void addDevice(int32_t deviceId);
void removeDevice(int32_t deviceId);
- InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
void configureExcludedDevices();
void consumeEvent(const RawEvent* rawEvent);
- void handleConfigurationChanged();
+ void handleConfigurationChanged(nsecs_t when);
// state management for all devices
Mutex mStateLock;
@@ -533,6 +536,21 @@
int32_t toolMajor;
int32_t toolMinor;
int32_t orientation;
+
+ inline bool operator== (const PointerData& other) const {
+ return id == other.id
+ && x == other.x
+ && y == other.y
+ && pressure == other.pressure
+ && touchMajor == other.touchMajor
+ && touchMinor == other.touchMinor
+ && toolMajor == other.toolMajor
+ && toolMinor == other.toolMinor
+ && orientation == other.orientation;
+ }
+ inline bool operator!= (const PointerData& other) const {
+ return !(*this == other);
+ }
};
// Raw data for a collection of pointers including a pointer id mapping table.
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index 5c618fb..41daa9c 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -370,6 +370,7 @@
outEvent->deviceId = device->id;
}
outEvent->type = DEVICE_REMOVED;
+ outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
delete device;
mNeedToSendFinishedDeviceScan = true;
return true;
@@ -386,6 +387,7 @@
outEvent->deviceId = device->id;
}
outEvent->type = DEVICE_ADDED;
+ outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
mNeedToSendFinishedDeviceScan = true;
return true;
}
@@ -393,6 +395,7 @@
if (mNeedToSendFinishedDeviceScan) {
mNeedToSendFinishedDeviceScan = false;
outEvent->type = FINISHED_DEVICE_SCAN;
+ outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
return true;
}
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index 303075f..fef8148 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -124,12 +124,19 @@
pointerCount, MAX_POINTERS);
return false;
}
+ BitSet32 pointerIdBits;
for (size_t i = 0; i < pointerCount; i++) {
- if (pointerIds[i] < 0 || pointerIds[i] > MAX_POINTER_ID) {
+ int32_t id = pointerIds[i];
+ if (id < 0 || id > MAX_POINTER_ID) {
LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
- pointerIds[i], MAX_POINTER_ID);
+ id, MAX_POINTER_ID);
return false;
}
+ if (pointerIdBits.hasBit(id)) {
+ LOGE("Motion event has duplicate pointer id %d", id);
+ return false;
+ }
+ pointerIdBits.markBit(id);
}
return true;
}
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index ce0d880..d167439 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -234,7 +234,7 @@
break;
case EventHubInterface::FINISHED_DEVICE_SCAN:
- handleConfigurationChanged();
+ handleConfigurationChanged(rawEvent->when);
break;
default:
@@ -372,7 +372,7 @@
} // release device registry reader lock
}
-void InputReader::handleConfigurationChanged() {
+void InputReader::handleConfigurationChanged(nsecs_t when) {
// Reset global meta state because it depends on the list of all configured devices.
updateGlobalMetaState();
@@ -380,7 +380,6 @@
updateInputConfiguration();
// Enqueue configuration changed.
- nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
mDispatcher->notifyConfigurationChanged(when);
}
@@ -2094,7 +2093,7 @@
mLocked.currentVirtualKey.down = false;
#if DEBUG_VIRTUAL_KEYS
LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+ mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode);
#endif
keyEventAction = AKEY_EVENT_ACTION_UP;
keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
@@ -2119,13 +2118,22 @@
mLocked.currentVirtualKey.down = false;
#if DEBUG_VIRTUAL_KEYS
LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+ mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode);
#endif
keyEventAction = AKEY_EVENT_ACTION_UP;
keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
| AKEY_EVENT_FLAG_CANCELED;
- touchResult = DROP_STROKE;
- goto DispatchVirtualKey;
+
+ // Check whether the pointer moved inside the display area where we should
+ // start a new stroke.
+ int32_t x = mCurrentTouch.pointers[0].x;
+ int32_t y = mCurrentTouch.pointers[0].y;
+ if (isPointInsideSurfaceLocked(x, y)) {
+ mLastTouch.clear();
+ touchResult = DISPATCH_TOUCH;
+ } else {
+ touchResult = DROP_STROKE;
+ }
} else {
if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) {
// Pointer just went down. Handle off-screen touches, if needed.
@@ -2143,7 +2151,8 @@
mLocked.currentVirtualKey.scanCode = virtualKey->scanCode;
#if DEBUG_VIRTUAL_KEYS
LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+ mLocked.currentVirtualKey.keyCode,
+ mLocked.currentVirtualKey.scanCode);
#endif
keyEventAction = AKEY_EVENT_ACTION_DOWN;
keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM
@@ -2190,14 +2199,35 @@
dispatchTouch(when, policyFlags, & mCurrentTouch,
currentIdBits, -1, currentPointerCount, motionEventAction);
} else {
- // There may be pointers going up and pointers going down at the same time when pointer
- // ids are reported by the device driver.
+ // There may be pointers going up and pointers going down and pointers moving
+ // all at the same time.
BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value);
BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value);
BitSet32 activeIdBits(lastIdBits.value);
uint32_t pointerCount = lastPointerCount;
- while (! upIdBits.isEmpty()) {
+ // Produce an intermediate representation of the touch data that consists of the
+ // old location of pointers that have just gone up and the new location of pointers that
+ // have just moved but omits the location of pointers that have just gone down.
+ TouchData interimTouch;
+ interimTouch.copyFrom(mLastTouch);
+
+ BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
+ bool moveNeeded = false;
+ while (!moveIdBits.isEmpty()) {
+ uint32_t moveId = moveIdBits.firstMarkedBit();
+ moveIdBits.clearBit(moveId);
+
+ int32_t oldIndex = mLastTouch.idToIndex[moveId];
+ int32_t newIndex = mCurrentTouch.idToIndex[moveId];
+ if (mLastTouch.pointers[oldIndex] != mCurrentTouch.pointers[newIndex]) {
+ interimTouch.pointers[oldIndex] = mCurrentTouch.pointers[newIndex];
+ moveNeeded = true;
+ }
+ }
+
+ // Dispatch pointer up events using the interim pointer locations.
+ while (!upIdBits.isEmpty()) {
uint32_t upId = upIdBits.firstMarkedBit();
upIdBits.clearBit(upId);
BitSet32 oldActiveIdBits = activeIdBits;
@@ -2210,12 +2240,21 @@
motionEventAction = AMOTION_EVENT_ACTION_POINTER_UP;
}
- dispatchTouch(when, policyFlags, & mLastTouch,
+ dispatchTouch(when, policyFlags, &interimTouch,
oldActiveIdBits, upId, pointerCount, motionEventAction);
pointerCount -= 1;
}
- while (! downIdBits.isEmpty()) {
+ // Dispatch move events if any of the remaining pointers moved from their old locations.
+ // Although applications receive new locations as part of individual pointer up
+ // events, they do not generally handle them except when presented in a move event.
+ if (moveNeeded) {
+ dispatchTouch(when, policyFlags, &mCurrentTouch,
+ activeIdBits, -1, pointerCount, AMOTION_EVENT_ACTION_MOVE);
+ }
+
+ // Dispatch pointer down events using the new pointer locations.
+ while (!downIdBits.isEmpty()) {
uint32_t downId = downIdBits.firstMarkedBit();
downIdBits.clearBit(downId);
BitSet32 oldActiveIdBits = activeIdBits;
@@ -2230,7 +2269,7 @@
}
pointerCount += 1;
- dispatchTouch(when, policyFlags, & mCurrentTouch,
+ dispatchTouch(when, policyFlags, &mCurrentTouch,
activeIdBits, downId, pointerCount, motionEventAction);
}
}
@@ -3339,8 +3378,8 @@
if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) {
if (inPointer.absMTPressure <= 0) {
- // Some devices send sync packets with X / Y but with a 0 presure to indicate
- // a pointer up. Drop this finger.
+ // Some devices send sync packets with X / Y but with a 0 pressure to indicate
+ // a pointer going up. Drop this finger.
continue;
}
outPointer.pressure = inPointer.absMTPressure;
diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk
index 62f824f..aa017b9 100644
--- a/libs/ui/tests/Android.mk
+++ b/libs/ui/tests/Android.mk
@@ -7,6 +7,7 @@
# Build the unit tests.
test_src_files := \
InputChannel_test.cpp \
+ InputReader_test.cpp \
InputDispatcher_test.cpp \
InputPublisherAndConsumer_test.cpp
diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp
index 1dc6e46..8874dfe 100644
--- a/libs/ui/tests/InputDispatcher_test.cpp
+++ b/libs/ui/tests/InputDispatcher_test.cpp
@@ -4,15 +4,223 @@
#include <ui/InputDispatcher.h>
#include <gtest/gtest.h>
+#include <linux/input.h>
namespace android {
-class InputDispatcherTest : public testing::Test {
+// An arbitrary time value.
+static const nsecs_t ARBITRARY_TIME = 1234;
+
+// An arbitrary device id.
+static const int32_t DEVICE_ID = 1;
+
+// An arbitrary injector pid / uid pair that has permission to inject events.
+static const int32_t INJECTOR_PID = 999;
+static const int32_t INJECTOR_UID = 1001;
+
+
+// --- FakeInputDispatcherPolicy ---
+
+class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
+protected:
+ virtual ~FakeInputDispatcherPolicy() {
+ }
+
public:
+ FakeInputDispatcherPolicy() {
+ }
+
+private:
+ virtual void notifyConfigurationChanged(nsecs_t when) {
+ }
+
+ virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
+ const sp<InputChannel>& inputChannel) {
+ return 0;
+ }
+
+ virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) {
+ }
+
+ virtual nsecs_t getKeyRepeatTimeout() {
+ return 500 * 1000000LL;
+ }
+
+ virtual nsecs_t getKeyRepeatDelay() {
+ return 50 * 1000000LL;
+ }
+
+ virtual int32_t getMaxEventsPerSecond() {
+ return 60;
+ }
+
+ virtual void interceptKeyBeforeQueueing(nsecs_t when, int32_t deviceId,
+ int32_t action, int32_t& flags, int32_t keyCode, int32_t scanCode,
+ uint32_t& policyFlags) {
+ }
+
+ virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) {
+ }
+
+ virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel,
+ const KeyEvent* keyEvent, uint32_t policyFlags) {
+ return false;
+ }
+
+ virtual void notifySwitch(nsecs_t when,
+ int32_t switchCode, int32_t switchValue, uint32_t policyFlags) {
+ }
+
+ virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) {
+ }
+
+ virtual bool checkInjectEventsPermissionNonReentrant(
+ int32_t injectorPid, int32_t injectorUid) {
+ return false;
+ }
};
-TEST_F(InputDispatcherTest, Dummy) {
- // TODO
+
+// --- InputDispatcherTest ---
+
+class InputDispatcherTest : public testing::Test {
+protected:
+ sp<FakeInputDispatcherPolicy> mFakePolicy;
+ sp<InputDispatcher> mDispatcher;
+
+ virtual void SetUp() {
+ mFakePolicy = new FakeInputDispatcherPolicy();
+ mDispatcher = new InputDispatcher(mFakePolicy);
+ }
+
+ virtual void TearDown() {
+ mFakePolicy.clear();
+ mDispatcher.clear();
+ }
+};
+
+
+TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
+ KeyEvent event;
+
+ // Rejects undefined key actions.
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
+ /*action*/ -1, 0,
+ AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject key events with undefined action.";
+
+ // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
+ AKEY_EVENT_ACTION_MULTIPLE, 0,
+ AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject key events with ACTION_MULTIPLE.";
+}
+
+TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
+ MotionEvent event;
+ int32_t pointerIds[MAX_POINTERS + 1];
+ PointerCoords pointerCoords[MAX_POINTERS + 1];
+ for (int i = 0; i <= MAX_POINTERS; i++) {
+ pointerIds[i] = i;
+ }
+
+ // Rejects undefined motion actions.
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with undefined action.";
+
+ // Rejects pointer down with invalid index.
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with pointer down index too large.";
+
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with pointer down index too small.";
+
+ // Rejects pointer up with invalid index.
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with pointer up index too large.";
+
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_POINTER_UP | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with pointer up index too small.";
+
+ // Rejects motion events with invalid number of pointers.
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 0, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with 0 pointers.";
+
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ MAX_POINTERS + 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with more than MAX_POINTERS pointers.";
+
+ // Rejects motion events with invalid pointer ids.
+ pointerIds[0] = -1;
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with pointer ids less than 0.";
+
+ pointerIds[0] = MAX_POINTER_ID + 1;
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
+
+ // Rejects motion events with duplicate pointer ids.
+ pointerIds[0] = 1;
+ pointerIds[1] = 1;
+ event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 2, pointerIds, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
+ INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
+ << "Should reject motion events with duplicate pointer ids.";
}
} // namespace android
diff --git a/libs/ui/tests/InputReader_test.cpp b/libs/ui/tests/InputReader_test.cpp
new file mode 100644
index 0000000..de4b05a
--- /dev/null
+++ b/libs/ui/tests/InputReader_test.cpp
@@ -0,0 +1,3368 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+
+#include <ui/InputReader.h>
+#include <utils/List.h>
+#include <gtest/gtest.h>
+#include <math.h>
+
+namespace android {
+
+// An arbitrary time value.
+static const nsecs_t ARBITRARY_TIME = 1234;
+
+// Arbitrary display properties.
+static const int32_t DISPLAY_ID = 0;
+static const int32_t DISPLAY_WIDTH = 480;
+static const int32_t DISPLAY_HEIGHT = 800;
+
+// Error tolerance for floating point assertions.
+static const float EPSILON = 0.001f;
+
+template<typename T>
+static inline T min(T a, T b) {
+ return a < b ? a : b;
+}
+
+static inline float avg(float x, float y) {
+ return (x + y) / 2;
+}
+
+
+// --- FakeInputReaderPolicy ---
+
+class FakeInputReaderPolicy : public InputReaderPolicyInterface {
+ struct DisplayInfo {
+ int32_t width;
+ int32_t height;
+ int32_t orientation;
+ };
+
+ KeyedVector<int32_t, DisplayInfo> mDisplayInfos;
+ bool mFilterTouchEvents;
+ bool mFilterJumpyTouchEvents;
+ KeyedVector<String8, Vector<VirtualKeyDefinition> > mVirtualKeyDefinitions;
+ KeyedVector<String8, InputDeviceCalibration> mInputDeviceCalibrations;
+ Vector<String8> mExcludedDeviceNames;
+
+protected:
+ virtual ~FakeInputReaderPolicy() { }
+
+public:
+ FakeInputReaderPolicy() :
+ mFilterTouchEvents(false), mFilterJumpyTouchEvents(false) {
+ }
+
+ void removeDisplayInfo(int32_t displayId) {
+ mDisplayInfos.removeItem(displayId);
+ }
+
+ void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) {
+ removeDisplayInfo(displayId);
+
+ DisplayInfo info;
+ info.width = width;
+ info.height = height;
+ info.orientation = orientation;
+ mDisplayInfos.add(displayId, info);
+ }
+
+ void setFilterTouchEvents(bool enabled) {
+ mFilterTouchEvents = enabled;
+ }
+
+ void setFilterJumpyTouchEvents(bool enabled) {
+ mFilterJumpyTouchEvents = enabled;
+ }
+
+ void addInputDeviceCalibration(const String8& deviceName,
+ const InputDeviceCalibration& calibration) {
+ mInputDeviceCalibrations.add(deviceName, calibration);
+ }
+
+ void addInputDeviceCalibrationProperty(const String8& deviceName,
+ const String8& key, const String8& value) {
+ ssize_t index = mInputDeviceCalibrations.indexOfKey(deviceName);
+ if (index < 0) {
+ index = mInputDeviceCalibrations.add(deviceName, InputDeviceCalibration());
+ }
+ mInputDeviceCalibrations.editValueAt(index).addProperty(key, value);
+ }
+
+ void addVirtualKeyDefinition(const String8& deviceName,
+ const VirtualKeyDefinition& definition) {
+ if (mVirtualKeyDefinitions.indexOfKey(deviceName) < 0) {
+ mVirtualKeyDefinitions.add(deviceName, Vector<VirtualKeyDefinition>());
+ }
+
+ mVirtualKeyDefinitions.editValueFor(deviceName).push(definition);
+ }
+
+ void addExcludedDeviceName(const String8& deviceName) {
+ mExcludedDeviceNames.push(deviceName);
+ }
+
+private:
+ virtual bool getDisplayInfo(int32_t displayId,
+ int32_t* width, int32_t* height, int32_t* orientation) {
+ ssize_t index = mDisplayInfos.indexOfKey(displayId);
+ if (index >= 0) {
+ const DisplayInfo& info = mDisplayInfos.valueAt(index);
+ if (width) {
+ *width = info.width;
+ }
+ if (height) {
+ *height = info.height;
+ }
+ if (orientation) {
+ *orientation = info.orientation;
+ }
+ return true;
+ }
+ return false;
+ }
+
+ virtual bool filterTouchEvents() {
+ return mFilterTouchEvents;
+ }
+
+ virtual bool filterJumpyTouchEvents() {
+ return mFilterJumpyTouchEvents;
+ }
+
+ virtual void getVirtualKeyDefinitions(const String8& deviceName,
+ Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) {
+ ssize_t index = mVirtualKeyDefinitions.indexOfKey(deviceName);
+ if (index >= 0) {
+ outVirtualKeyDefinitions.appendVector(mVirtualKeyDefinitions.valueAt(index));
+ }
+ }
+
+ virtual void getInputDeviceCalibration(const String8& deviceName,
+ InputDeviceCalibration& outCalibration) {
+ ssize_t index = mInputDeviceCalibrations.indexOfKey(deviceName);
+ if (index >= 0) {
+ outCalibration = mInputDeviceCalibrations.valueAt(index);
+ }
+ }
+
+ virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) {
+ outExcludedDeviceNames.appendVector(mExcludedDeviceNames);
+ }
+};
+
+
+// --- FakeInputDispatcher ---
+
+class FakeInputDispatcher : public InputDispatcherInterface {
+public:
+ struct NotifyConfigurationChangedArgs {
+ nsecs_t eventTime;
+ };
+
+ struct NotifyKeyArgs {
+ nsecs_t eventTime;
+ int32_t deviceId;
+ int32_t source;
+ uint32_t policyFlags;
+ int32_t action;
+ int32_t flags;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ nsecs_t downTime;
+ };
+
+ struct NotifyMotionArgs {
+ nsecs_t eventTime;
+ int32_t deviceId;
+ int32_t source;
+ uint32_t policyFlags;
+ int32_t action;
+ int32_t flags;
+ int32_t metaState;
+ int32_t edgeFlags;
+ uint32_t pointerCount;
+ Vector<int32_t> pointerIds;
+ Vector<PointerCoords> pointerCoords;
+ float xPrecision;
+ float yPrecision;
+ nsecs_t downTime;
+ };
+
+ struct NotifySwitchArgs {
+ nsecs_t when;
+ int32_t switchCode;
+ int32_t switchValue;
+ uint32_t policyFlags;
+ };
+
+private:
+ List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgs;
+ List<NotifyKeyArgs> mNotifyKeyArgs;
+ List<NotifyMotionArgs> mNotifyMotionArgs;
+ List<NotifySwitchArgs> mNotifySwitchArgs;
+
+protected:
+ virtual ~FakeInputDispatcher() { }
+
+public:
+ FakeInputDispatcher() {
+ }
+
+ void assertNotifyConfigurationChangedWasCalled(NotifyConfigurationChangedArgs* outArgs = NULL) {
+ ASSERT_FALSE(mNotifyConfigurationChangedArgs.empty())
+ << "Expected notifyConfigurationChanged() to have been called.";
+ if (outArgs) {
+ *outArgs = *mNotifyConfigurationChangedArgs.begin();
+ }
+ mNotifyConfigurationChangedArgs.erase(mNotifyConfigurationChangedArgs.begin());
+ }
+
+ void assertNotifyKeyWasCalled(NotifyKeyArgs* outArgs = NULL) {
+ ASSERT_FALSE(mNotifyKeyArgs.empty())
+ << "Expected notifyKey() to have been called.";
+ if (outArgs) {
+ *outArgs = *mNotifyKeyArgs.begin();
+ }
+ mNotifyKeyArgs.erase(mNotifyKeyArgs.begin());
+ }
+
+ void assertNotifyKeyWasNotCalled() {
+ ASSERT_TRUE(mNotifyKeyArgs.empty())
+ << "Expected notifyKey() to not have been called.";
+ }
+
+ void assertNotifyMotionWasCalled(NotifyMotionArgs* outArgs = NULL) {
+ ASSERT_FALSE(mNotifyMotionArgs.empty())
+ << "Expected notifyMotion() to have been called.";
+ if (outArgs) {
+ *outArgs = *mNotifyMotionArgs.begin();
+ }
+ mNotifyMotionArgs.erase(mNotifyMotionArgs.begin());
+ }
+
+ void assertNotifyMotionWasNotCalled() {
+ ASSERT_TRUE(mNotifyMotionArgs.empty())
+ << "Expected notifyMotion() to not have been called.";
+ }
+
+ void assertNotifySwitchWasCalled(NotifySwitchArgs* outArgs = NULL) {
+ ASSERT_FALSE(mNotifySwitchArgs.empty())
+ << "Expected notifySwitch() to have been called.";
+ if (outArgs) {
+ *outArgs = *mNotifySwitchArgs.begin();
+ }
+ mNotifySwitchArgs.erase(mNotifySwitchArgs.begin());
+ }
+
+private:
+ virtual void notifyConfigurationChanged(nsecs_t eventTime) {
+ NotifyConfigurationChangedArgs args;
+ args.eventTime = eventTime;
+ mNotifyConfigurationChangedArgs.push_back(args);
+ }
+
+ virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
+ uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
+ int32_t scanCode, int32_t metaState, nsecs_t downTime) {
+ NotifyKeyArgs args;
+ args.eventTime = eventTime;
+ args.deviceId = deviceId;
+ args.source = source;
+ args.policyFlags = policyFlags;
+ args.action = action;
+ args.flags = flags;
+ args.keyCode = keyCode;
+ args.scanCode = scanCode;
+ args.metaState = metaState;
+ args.downTime = downTime;
+ mNotifyKeyArgs.push_back(args);
+ }
+
+ virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
+ uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t metaState, int32_t edgeFlags,
+ uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, nsecs_t downTime) {
+ NotifyMotionArgs args;
+ args.eventTime = eventTime;
+ args.deviceId = deviceId;
+ args.source = source;
+ args.policyFlags = policyFlags;
+ args.action = action;
+ args.flags = flags;
+ args.metaState = metaState;
+ args.edgeFlags = edgeFlags;
+ args.pointerCount = pointerCount;
+ args.pointerIds.clear();
+ args.pointerIds.appendArray(pointerIds, pointerCount);
+ args.pointerCoords.clear();
+ args.pointerCoords.appendArray(pointerCoords, pointerCount);
+ args.xPrecision = xPrecision;
+ args.yPrecision = yPrecision;
+ args.downTime = downTime;
+ mNotifyMotionArgs.push_back(args);
+ }
+
+ virtual void notifySwitch(nsecs_t when,
+ int32_t switchCode, int32_t switchValue, uint32_t policyFlags) {
+ NotifySwitchArgs args;
+ args.when = when;
+ args.switchCode = switchCode;
+ args.switchValue = switchValue;
+ args.policyFlags = policyFlags;
+ mNotifySwitchArgs.push_back(args);
+ }
+
+ virtual void dump(String8& dump) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ }
+
+ virtual void dispatchOnce() {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ }
+
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ virtual void setInputWindows(const Vector<InputWindow>& inputWindows) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ }
+
+ virtual void setFocusedApplication(const InputApplication* inputApplication) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ }
+
+ virtual void setInputDispatchMode(bool enabled, bool frozen) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ }
+
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ return 0;
+ }
+
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) {
+ ADD_FAILURE() << "Should never be called by input reader.";
+ return 0;
+ }
+};
+
+
+// --- FakeEventHub ---
+
+class FakeEventHub : public EventHubInterface {
+ struct KeyInfo {
+ int32_t keyCode;
+ uint32_t flags;
+ };
+
+ struct Device {
+ String8 name;
+ uint32_t classes;
+ KeyedVector<int, RawAbsoluteAxisInfo> axes;
+ KeyedVector<int32_t, int32_t> keyCodeStates;
+ KeyedVector<int32_t, int32_t> scanCodeStates;
+ KeyedVector<int32_t, int32_t> switchStates;
+ KeyedVector<int32_t, KeyInfo> keys;
+
+ Device(const String8& name, uint32_t classes) :
+ name(name), classes(classes) {
+ }
+ };
+
+ KeyedVector<int32_t, Device*> mDevices;
+ Vector<String8> mExcludedDevices;
+ List<RawEvent> mEvents;
+
+protected:
+ virtual ~FakeEventHub() {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ delete mDevices.valueAt(i);
+ }
+ }
+
+public:
+ FakeEventHub() { }
+
+ void addDevice(int32_t deviceId, const String8& name, uint32_t classes) {
+ Device* device = new Device(name, classes);
+ mDevices.add(deviceId, device);
+
+ enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0, 0, 0);
+ }
+
+ void removeDevice(int32_t deviceId) {
+ delete mDevices.valueFor(deviceId);
+ mDevices.removeItem(deviceId);
+
+ enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0, 0, 0);
+ }
+
+ void finishDeviceScan() {
+ enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0, 0, 0);
+ }
+
+ void addAxis(int32_t deviceId, int axis,
+ int32_t minValue, int32_t maxValue, int flat, int fuzz) {
+ Device* device = getDevice(deviceId);
+
+ RawAbsoluteAxisInfo info;
+ info.valid = true;
+ info.minValue = minValue;
+ info.maxValue = maxValue;
+ info.flat = flat;
+ info.fuzz = fuzz;
+ device->axes.add(axis, info);
+ }
+
+ void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) {
+ Device* device = getDevice(deviceId);
+ device->keyCodeStates.replaceValueFor(keyCode, state);
+ }
+
+ void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) {
+ Device* device = getDevice(deviceId);
+ device->scanCodeStates.replaceValueFor(scanCode, state);
+ }
+
+ void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) {
+ Device* device = getDevice(deviceId);
+ device->switchStates.replaceValueFor(switchCode, state);
+ }
+
+ void addKey(int32_t deviceId, int32_t scanCode, int32_t keyCode, uint32_t flags) {
+ Device* device = getDevice(deviceId);
+ KeyInfo info;
+ info.keyCode = keyCode;
+ info.flags = flags;
+ device->keys.add(scanCode, info);
+ }
+
+ Vector<String8>& getExcludedDevices() {
+ return mExcludedDevices;
+ }
+
+ void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
+ int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) {
+ RawEvent event;
+ event.when = when;
+ event.deviceId = deviceId;
+ event.type = type;
+ event.scanCode = scanCode;
+ event.keyCode = keyCode;
+ event.value = value;
+ event.flags = flags;
+ mEvents.push_back(event);
+ }
+
+ void assertQueueIsEmpty() {
+ ASSERT_EQ(size_t(0), mEvents.size())
+ << "Expected the event queue to be empty (fully consumed).";
+ }
+
+private:
+ Device* getDevice(int32_t deviceId) const {
+ ssize_t index = mDevices.indexOfKey(deviceId);
+ return index >= 0 ? mDevices.valueAt(index) : NULL;
+ }
+
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const {
+ Device* device = getDevice(deviceId);
+ return device ? device->classes : 0;
+ }
+
+ virtual String8 getDeviceName(int32_t deviceId) const {
+ Device* device = getDevice(deviceId);
+ return device ? device->name : String8("unknown");
+ }
+
+ virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->axes.indexOfKey(axis);
+ if (index >= 0) {
+ *outAxisInfo = device->axes.valueAt(index);
+ return OK;
+ }
+ }
+ return -1;
+ }
+
+ virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
+ int32_t* outKeycode, uint32_t* outFlags) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->keys.indexOfKey(scancode);
+ if (index >= 0) {
+ if (outKeycode) {
+ *outKeycode = device->keys.valueAt(index).keyCode;
+ }
+ if (outFlags) {
+ *outFlags = device->keys.valueAt(index).flags;
+ }
+ return OK;
+ }
+ }
+ return NAME_NOT_FOUND;
+ }
+
+ virtual void addExcludedDevice(const char* deviceName) {
+ mExcludedDevices.add(String8(deviceName));
+ }
+
+ virtual bool getEvent(RawEvent* outEvent) {
+ if (mEvents.empty()) {
+ return false;
+ }
+
+ *outEvent = *mEvents.begin();
+ mEvents.erase(mEvents.begin());
+ return true;
+ }
+
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->scanCodeStates.indexOfKey(scanCode);
+ if (index >= 0) {
+ return device->scanCodeStates.valueAt(index);
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->keyCodeStates.indexOfKey(keyCode);
+ if (index >= 0) {
+ return device->keyCodeStates.valueAt(index);
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->switchStates.indexOfKey(sw);
+ if (index >= 0) {
+ return device->switchStates.valueAt(index);
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+ }
+
+ virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const {
+ bool result = false;
+ Device* device = getDevice(deviceId);
+ if (device) {
+ for (size_t i = 0; i < numCodes; i++) {
+ for (size_t j = 0; j < device->keys.size(); j++) {
+ if (keyCodes[i] == device->keys.valueAt(j).keyCode) {
+ outFlags[i] = 1;
+ result = true;
+ }
+ }
+ }
+ }
+ return result;
+ }
+
+ virtual void dump(String8& dump) {
+ }
+};
+
+
+// --- FakeInputReaderContext ---
+
+class FakeInputReaderContext : public InputReaderContext {
+ sp<EventHubInterface> mEventHub;
+ sp<InputReaderPolicyInterface> mPolicy;
+ sp<InputDispatcherInterface> mDispatcher;
+ int32_t mGlobalMetaState;
+ bool mUpdateGlobalMetaStateWasCalled;
+
+public:
+ FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputDispatcherInterface>& dispatcher) :
+ mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher),
+ mGlobalMetaState(0) {
+ }
+
+ virtual ~FakeInputReaderContext() { }
+
+ void assertUpdateGlobalMetaStateWasCalled() {
+ ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled)
+ << "Expected updateGlobalMetaState() to have been called.";
+ mUpdateGlobalMetaStateWasCalled = false;
+ }
+
+ void setGlobalMetaState(int32_t state) {
+ mGlobalMetaState = state;
+ }
+
+private:
+ virtual void updateGlobalMetaState() {
+ mUpdateGlobalMetaStateWasCalled = true;
+ }
+
+ virtual int32_t getGlobalMetaState() {
+ return mGlobalMetaState;
+ }
+
+ virtual EventHubInterface* getEventHub() {
+ return mEventHub.get();
+ }
+
+ virtual InputReaderPolicyInterface* getPolicy() {
+ return mPolicy.get();
+ }
+
+ virtual InputDispatcherInterface* getDispatcher() {
+ return mDispatcher.get();
+ }
+};
+
+
+// --- FakeInputMapper ---
+
+class FakeInputMapper : public InputMapper {
+ uint32_t mSources;
+ int32_t mKeyboardType;
+ int32_t mMetaState;
+ KeyedVector<int32_t, int32_t> mKeyCodeStates;
+ KeyedVector<int32_t, int32_t> mScanCodeStates;
+ KeyedVector<int32_t, int32_t> mSwitchStates;
+ Vector<int32_t> mSupportedKeyCodes;
+ RawEvent mLastEvent;
+
+ bool mConfigureWasCalled;
+ bool mResetWasCalled;
+ bool mProcessWasCalled;
+
+public:
+ FakeInputMapper(InputDevice* device, uint32_t sources) :
+ InputMapper(device),
+ mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
+ mMetaState(0),
+ mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) {
+ }
+
+ virtual ~FakeInputMapper() { }
+
+ void setKeyboardType(int32_t keyboardType) {
+ mKeyboardType = keyboardType;
+ }
+
+ void setMetaState(int32_t metaState) {
+ mMetaState = metaState;
+ }
+
+ void assertConfigureWasCalled() {
+ ASSERT_TRUE(mConfigureWasCalled)
+ << "Expected configure() to have been called.";
+ mConfigureWasCalled = false;
+ }
+
+ void assertResetWasCalled() {
+ ASSERT_TRUE(mResetWasCalled)
+ << "Expected reset() to have been called.";
+ mResetWasCalled = false;
+ }
+
+ void assertProcessWasCalled(RawEvent* outLastEvent = NULL) {
+ ASSERT_TRUE(mProcessWasCalled)
+ << "Expected process() to have been called.";
+ if (outLastEvent) {
+ *outLastEvent = mLastEvent;
+ }
+ mProcessWasCalled = false;
+ }
+
+ void setKeyCodeState(int32_t keyCode, int32_t state) {
+ mKeyCodeStates.replaceValueFor(keyCode, state);
+ }
+
+ void setScanCodeState(int32_t scanCode, int32_t state) {
+ mScanCodeStates.replaceValueFor(scanCode, state);
+ }
+
+ void setSwitchState(int32_t switchCode, int32_t state) {
+ mSwitchStates.replaceValueFor(switchCode, state);
+ }
+
+ void addSupportedKeyCode(int32_t keyCode) {
+ mSupportedKeyCodes.add(keyCode);
+ }
+
+private:
+ virtual uint32_t getSources() {
+ return mSources;
+ }
+
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) {
+ InputMapper::populateDeviceInfo(deviceInfo);
+
+ if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) {
+ deviceInfo->setKeyboardType(mKeyboardType);
+ }
+ }
+
+ virtual void configure() {
+ mConfigureWasCalled = true;
+ }
+
+ virtual void reset() {
+ mResetWasCalled = true;
+ }
+
+ virtual void process(const RawEvent* rawEvent) {
+ mLastEvent = *rawEvent;
+ mProcessWasCalled = true;
+ }
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+ ssize_t index = mKeyCodeStates.indexOfKey(keyCode);
+ return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ ssize_t index = mScanCodeStates.indexOfKey(scanCode);
+ return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+ ssize_t index = mSwitchStates.indexOfKey(switchCode);
+ return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN;
+ }
+
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ bool result = false;
+ for (size_t i = 0; i < numCodes; i++) {
+ for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) {
+ if (keyCodes[i] == mSupportedKeyCodes[j]) {
+ outFlags[i] = 1;
+ result = true;
+ }
+ }
+ }
+ return result;
+ }
+
+ virtual int32_t getMetaState() {
+ return mMetaState;
+ }
+};
+
+
+// --- InstrumentedInputReader ---
+
+class InstrumentedInputReader : public InputReader {
+ InputDevice* mNextDevice;
+
+public:
+ InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputDispatcherInterface>& dispatcher) :
+ InputReader(eventHub, policy, dispatcher) {
+ }
+
+ virtual ~InstrumentedInputReader() {
+ if (mNextDevice) {
+ delete mNextDevice;
+ }
+ }
+
+ void setNextDevice(InputDevice* device) {
+ mNextDevice = device;
+ }
+
+protected:
+ virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes) {
+ if (mNextDevice) {
+ InputDevice* device = mNextDevice;
+ mNextDevice = NULL;
+ return device;
+ }
+ return InputReader::createDevice(deviceId, name, classes);
+ }
+
+ friend class InputReaderTest;
+};
+
+
+// --- InputReaderTest ---
+
+class InputReaderTest : public testing::Test {
+protected:
+ sp<FakeInputDispatcher> mFakeDispatcher;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<FakeEventHub> mFakeEventHub;
+ sp<InstrumentedInputReader> mReader;
+
+ virtual void SetUp() {
+ mFakeEventHub = new FakeEventHub();
+ mFakePolicy = new FakeInputReaderPolicy();
+ mFakeDispatcher = new FakeInputDispatcher();
+
+ mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeDispatcher);
+ }
+
+ virtual void TearDown() {
+ mReader.clear();
+
+ mFakeDispatcher.clear();
+ mFakePolicy.clear();
+ mFakeEventHub.clear();
+ }
+
+ void addDevice(int32_t deviceId, const String8& name, uint32_t classes) {
+ mFakeEventHub->addDevice(deviceId, name, classes);
+ mFakeEventHub->finishDeviceScan();
+ mReader->loopOnce();
+ mReader->loopOnce();
+ mFakeEventHub->assertQueueIsEmpty();
+ }
+
+ FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId,
+ const String8& name, uint32_t classes, uint32_t sources) {
+ InputDevice* device = new InputDevice(mReader.get(), deviceId, name);
+ FakeInputMapper* mapper = new FakeInputMapper(device, sources);
+ device->addMapper(mapper);
+ mReader->setNextDevice(device);
+ addDevice(deviceId, name, classes);
+ return mapper;
+ }
+};
+
+TEST_F(InputReaderTest, GetInputConfiguration_WhenNoDevices_ReturnsDefaults) {
+ InputConfiguration config;
+ mReader->getInputConfiguration(&config);
+
+ ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
+ ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
+ ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
+}
+
+TEST_F(InputReaderTest, GetInputConfiguration_WhenAlphabeticKeyboardPresent_ReturnsQwertyKeyboard) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("keyboard"),
+ INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY));
+
+ InputConfiguration config;
+ mReader->getInputConfiguration(&config);
+
+ ASSERT_EQ(InputConfiguration::KEYBOARD_QWERTY, config.keyboard);
+ ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
+ ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
+}
+
+TEST_F(InputReaderTest, GetInputConfiguration_WhenTouchScreenPresent_ReturnsFingerTouchScreen) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("touchscreen"),
+ INPUT_DEVICE_CLASS_TOUCHSCREEN));
+
+ InputConfiguration config;
+ mReader->getInputConfiguration(&config);
+
+ ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
+ ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
+ ASSERT_EQ(InputConfiguration::TOUCHSCREEN_FINGER, config.touchScreen);
+}
+
+TEST_F(InputReaderTest, GetInputConfiguration_WhenTrackballPresent_ReturnsTrackballNavigation) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("trackball"),
+ INPUT_DEVICE_CLASS_TRACKBALL));
+
+ InputConfiguration config;
+ mReader->getInputConfiguration(&config);
+
+ ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
+ ASSERT_EQ(InputConfiguration::NAVIGATION_TRACKBALL, config.navigation);
+ ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
+}
+
+TEST_F(InputReaderTest, GetInputConfiguration_WhenDPadPresent_ReturnsDPadNavigation) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("dpad"),
+ INPUT_DEVICE_CLASS_DPAD));
+
+ InputConfiguration config;
+ mReader->getInputConfiguration(&config);
+
+ ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
+ ASSERT_EQ(InputConfiguration::NAVIGATION_DPAD, config.navigation);
+ ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
+}
+
+TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsValid) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"),
+ INPUT_DEVICE_CLASS_KEYBOARD));
+
+ InputDeviceInfo info;
+ status_t result = mReader->getInputDeviceInfo(1, &info);
+
+ ASSERT_EQ(OK, result);
+ ASSERT_EQ(1, info.getId());
+ ASSERT_STREQ("keyboard", info.getName().string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, info.getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, info.getSources());
+ ASSERT_EQ(size_t(0), info.getMotionRanges().size());
+}
+
+TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsInvalid) {
+ InputDeviceInfo info;
+ status_t result = mReader->getInputDeviceInfo(-1, &info);
+
+ ASSERT_EQ(NAME_NOT_FOUND, result);
+}
+
+TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsIgnored) {
+ addDevice(1, String8("ignored"), 0); // no classes so device will be ignored
+
+ InputDeviceInfo info;
+ status_t result = mReader->getInputDeviceInfo(1, &info);
+
+ ASSERT_EQ(NAME_NOT_FOUND, result);
+}
+
+TEST_F(InputReaderTest, GetInputDeviceIds) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"),
+ INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY));
+ ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("trackball"),
+ INPUT_DEVICE_CLASS_TRACKBALL));
+
+ Vector<int32_t> ids;
+ mReader->getInputDeviceIds(ids);
+
+ ASSERT_EQ(size_t(2), ids.size());
+ ASSERT_EQ(1, ids[0]);
+ ASSERT_EQ(2, ids[1]);
+}
+
+TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD));
+ mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0,
+ AINPUT_SOURCE_ANY, AKEYCODE_A))
+ << "Should return unknown when the device id is >= 0 but unknown.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1,
+ AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1,
+ AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+}
+
+TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD));
+ mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN);
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0,
+ AINPUT_SOURCE_ANY, KEY_A))
+ << "Should return unknown when the device id is >= 0 but unknown.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1,
+ AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1,
+ AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+}
+
+TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD));
+ mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN);
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0,
+ AINPUT_SOURCE_ANY, SW_LID))
+ << "Should return unknown when the device id is >= 0 but unknown.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1,
+ AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1,
+ AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+}
+
+TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD));
+ mapper->addSupportedKeyCode(AKEYCODE_A);
+ mapper->addSupportedKeyCode(AKEYCODE_B);
+
+ const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+ uint8_t flags[4] = { 0, 0, 0, 1 };
+
+ ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags))
+ << "Should return false when device id is >= 0 but unknown.";
+ ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return false when device id is valid but the sources are not supported by the device.";
+ ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return false when the device id is < 0 but the sources are not supported by any device.";
+ ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+ ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
+}
+
+TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
+ addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD);
+
+ FakeInputDispatcher::NotifyConfigurationChangedArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyConfigurationChangedWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+}
+
+TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD));
+
+ mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, AKEYCODE_A, 1, POLICY_FLAG_WAKE);
+ mReader->loopOnce();
+ ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
+
+ RawEvent event;
+ ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event));
+ ASSERT_EQ(0, event.when);
+ ASSERT_EQ(1, event.deviceId);
+ ASSERT_EQ(EV_KEY, event.type);
+ ASSERT_EQ(KEY_A, event.scanCode);
+ ASSERT_EQ(AKEYCODE_A, event.keyCode);
+ ASSERT_EQ(1, event.value);
+ ASSERT_EQ(POLICY_FLAG_WAKE, event.flags);
+}
+
+
+// --- InputDeviceTest ---
+
+class InputDeviceTest : public testing::Test {
+protected:
+ static const char* DEVICE_NAME;
+ static const int32_t DEVICE_ID;
+
+ sp<FakeEventHub> mFakeEventHub;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<FakeInputDispatcher> mFakeDispatcher;
+ FakeInputReaderContext* mFakeContext;
+
+ InputDevice* mDevice;
+
+ virtual void SetUp() {
+ mFakeEventHub = new FakeEventHub();
+ mFakePolicy = new FakeInputReaderPolicy();
+ mFakeDispatcher = new FakeInputDispatcher();
+ mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher);
+
+ mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME));
+ }
+
+ virtual void TearDown() {
+ delete mDevice;
+
+ delete mFakeContext;
+ mFakeDispatcher.clear();
+ mFakePolicy.clear();
+ mFakeEventHub.clear();
+ }
+};
+
+const char* InputDeviceTest::DEVICE_NAME = "device";
+const int32_t InputDeviceTest::DEVICE_ID = 1;
+
+TEST_F(InputDeviceTest, ImmutableProperties) {
+ ASSERT_EQ(DEVICE_ID, mDevice->getId());
+ ASSERT_STREQ(DEVICE_NAME, mDevice->getName());
+}
+
+TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) {
+ // Configuration.
+ mDevice->configure();
+
+ // Metadata.
+ ASSERT_TRUE(mDevice->isIgnored());
+ ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources());
+
+ InputDeviceInfo info;
+ mDevice->getDeviceInfo(&info);
+ ASSERT_EQ(DEVICE_ID, info.getId());
+ ASSERT_STREQ(DEVICE_NAME, info.getName().string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources());
+
+ // State queries.
+ ASSERT_EQ(0, mDevice->getMetaState());
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0))
+ << "Ignored device should return unknown key code state.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0))
+ << "Ignored device should return unknown scan code state.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0))
+ << "Ignored device should return unknown switch state.";
+
+ const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
+ uint8_t flags[2] = { 0, 1 };
+ ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags))
+ << "Ignored device should never mark any key codes.";
+ ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged.";
+ ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged.";
+
+ // Reset.
+ mDevice->reset();
+}
+
+TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
+ // Configuration.
+ InputDeviceCalibration calibration;
+ calibration.addProperty(String8("key"), String8("value"));
+ mFakePolicy->addInputDeviceCalibration(String8(DEVICE_NAME), calibration);
+
+ FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD);
+ mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ mapper1->setMetaState(AMETA_ALT_ON);
+ mapper1->addSupportedKeyCode(AKEYCODE_A);
+ mapper1->addSupportedKeyCode(AKEYCODE_B);
+ mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+ mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
+ mapper1->setScanCodeState(2, AKEY_STATE_DOWN);
+ mapper1->setScanCodeState(3, AKEY_STATE_UP);
+ mapper1->setSwitchState(4, AKEY_STATE_DOWN);
+ mDevice->addMapper(mapper1);
+
+ FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN);
+ mapper2->setMetaState(AMETA_SHIFT_ON);
+ mDevice->addMapper(mapper2);
+
+ mDevice->configure();
+
+ String8 propertyValue;
+ ASSERT_TRUE(mDevice->getCalibration().tryGetProperty(String8("key"), propertyValue))
+ << "Device should have read calibration during configuration phase.";
+ ASSERT_STREQ("value", propertyValue.string());
+
+ ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled());
+
+ // Metadata.
+ ASSERT_FALSE(mDevice->isIgnored());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources());
+
+ InputDeviceInfo info;
+ mDevice->getDeviceInfo(&info);
+ ASSERT_EQ(DEVICE_ID, info.getId());
+ ASSERT_STREQ(DEVICE_NAME, info.getName().string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources());
+
+ // State queries.
+ ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState())
+ << "Should query mappers and combine meta states.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown key code state when source not supported.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown scan code state when source not supported.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown switch state when source not supported.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A))
+ << "Should query mapper when source is supported.";
+ ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3))
+ << "Should query mapper when source is supported.";
+ ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4))
+ << "Should query mapper when source is supported.";
+
+ const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+ uint8_t flags[4] = { 0, 0, 0, 1 };
+ ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should do nothing when source is unsupported.";
+ ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported.";
+ ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported.";
+ ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported.";
+ ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported.";
+
+ ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags))
+ << "Should query mapper when source is supported.";
+ ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set.";
+ ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set.";
+ ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged.";
+ ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged.";
+
+ // Event handling.
+ RawEvent event;
+ mDevice->process(&event);
+
+ ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled());
+
+ // Reset.
+ mDevice->reset();
+
+ ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled());
+}
+
+
+// --- InputMapperTest ---
+
+class InputMapperTest : public testing::Test {
+protected:
+ static const char* DEVICE_NAME;
+ static const int32_t DEVICE_ID;
+
+ sp<FakeEventHub> mFakeEventHub;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<FakeInputDispatcher> mFakeDispatcher;
+ FakeInputReaderContext* mFakeContext;
+ InputDevice* mDevice;
+
+ virtual void SetUp() {
+ mFakeEventHub = new FakeEventHub();
+ mFakePolicy = new FakeInputReaderPolicy();
+ mFakeDispatcher = new FakeInputDispatcher();
+ mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher);
+ mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME));
+
+ mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
+ }
+
+ virtual void TearDown() {
+ delete mDevice;
+ delete mFakeContext;
+ mFakeDispatcher.clear();
+ mFakePolicy.clear();
+ mFakeEventHub.clear();
+ }
+
+ void prepareCalibration(const char* key, const char* value) {
+ mFakePolicy->addInputDeviceCalibrationProperty(String8(DEVICE_NAME),
+ String8(key), String8(value));
+ }
+
+ void addMapperAndConfigure(InputMapper* mapper) {
+ mDevice->addMapper(mapper);
+ mDevice->configure();
+ }
+
+ static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type,
+ int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) {
+ RawEvent event;
+ event.when = when;
+ event.deviceId = deviceId;
+ event.type = type;
+ event.scanCode = scanCode;
+ event.keyCode = keyCode;
+ event.value = value;
+ event.flags = flags;
+ mapper->process(&event);
+ }
+
+ static void assertMotionRange(const InputDeviceInfo& info,
+ int32_t rangeType, float min, float max, float flat, float fuzz) {
+ const InputDeviceInfo::MotionRange* range = info.getMotionRange(rangeType);
+ ASSERT_TRUE(range != NULL) << "Range: " << rangeType;
+ ASSERT_NEAR(min, range->min, EPSILON) << "Range: " << rangeType;
+ ASSERT_NEAR(max, range->max, EPSILON) << "Range: " << rangeType;
+ ASSERT_NEAR(flat, range->flat, EPSILON) << "Range: " << rangeType;
+ ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Range: " << rangeType;
+ }
+
+ static void assertPointerCoords(const PointerCoords& coords,
+ float x, float y, float pressure, float size,
+ float touchMajor, float touchMinor, float toolMajor, float toolMinor,
+ float orientation) {
+ ASSERT_NEAR(x, coords.x, 1);
+ ASSERT_NEAR(y, coords.y, 1);
+ ASSERT_NEAR(pressure, coords.pressure, EPSILON);
+ ASSERT_NEAR(size, coords.size, EPSILON);
+ ASSERT_NEAR(touchMajor, coords.touchMajor, 1);
+ ASSERT_NEAR(touchMinor, coords.touchMinor, 1);
+ ASSERT_NEAR(toolMajor, coords.toolMajor, 1);
+ ASSERT_NEAR(toolMinor, coords.toolMinor, 1);
+ ASSERT_NEAR(orientation, coords.orientation, EPSILON);
+ }
+};
+
+const char* InputMapperTest::DEVICE_NAME = "device";
+const int32_t InputMapperTest::DEVICE_ID = 1;
+
+
+// --- SwitchInputMapperTest ---
+
+class SwitchInputMapperTest : public InputMapperTest {
+protected:
+};
+
+TEST_F(SwitchInputMapperTest, GetSources) {
+ SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(uint32_t(0), mapper->getSources());
+}
+
+TEST_F(SwitchInputMapperTest, GetSwitchState) {
+ SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1);
+ ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+
+ mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0);
+ ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+}
+
+TEST_F(SwitchInputMapperTest, Process) {
+ SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
+ addMapperAndConfigure(mapper);
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 0, 1, 0);
+
+ FakeInputDispatcher::NotifySwitchArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifySwitchWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.when);
+ ASSERT_EQ(SW_LID, args.switchCode);
+ ASSERT_EQ(1, args.switchValue);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+}
+
+
+// --- KeyboardInputMapperTest ---
+
+class KeyboardInputMapperTest : public InputMapperTest {
+protected:
+ void testDPadKeyRotation(KeyboardInputMapper* mapper,
+ int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode);
+};
+
+void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
+ int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) {
+ FakeInputDispatcher::NotifyKeyArgs args;
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(originalScanCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(originalScanCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+}
+
+
+TEST_F(KeyboardInputMapperTest, GetSources) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Key down.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE);
+ FakeInputDispatcher::NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreNotDown_DoesNotSynthesizeKeyUp) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Key down.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Key up.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Reset. Since no keys still down, should not synthesize any key ups.
+ mapper->reset();
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+}
+
+TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Metakey down.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Key down.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, KEY_A, AKEYCODE_A, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Reset. Since two keys are still down, should synthesize two key ups in reverse order.
+ mapper->reset();
+
+ FakeInputDispatcher::NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_A, args.keyCode);
+ ASSERT_EQ(KEY_A, args.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_SHIFT_LEFT, args.keyCode);
+ ASSERT_EQ(KEY_LEFTSHIFT, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime);
+
+ // And that's it.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Initial metastate.
+ ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+
+ // Metakey down.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0);
+ FakeInputDispatcher::NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
+
+ // Key down.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, KEY_A, AKEYCODE_A, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+
+ // Key up.
+ process(mapper, ARBITRARY_TIME + 2, DEVICE_ID,
+ EV_KEY, KEY_A, AKEYCODE_A, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+
+ // Metakey up.
+ process(mapper, ARBITRARY_TIME + 3, DEVICE_ID,
+ EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_WhenNotAttachedToDisplay_ShouldNotRotateDPad) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+}
+
+TEST_F(KeyboardInputMapperTest, Process_WhenAttachedToDisplay_ShouldRotateDPad) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, DISPLAY_ID,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_0);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_180);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_270);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
+
+ // Special case: if orientation changes while key is down, we still emit the same keycode
+ // in the key up as we did in the key down.
+ FakeInputDispatcher::NotifyKeyArgs args;
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_270);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(KEY_UP, args.scanCode);
+ ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_180);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(KEY_UP, args.scanCode);
+ ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
+}
+
+TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1);
+ ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+
+ mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0);
+ ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+}
+
+TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1);
+ ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+
+ mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0);
+ ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+}
+
+TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->addKey(DEVICE_ID, KEY_A, AKEYCODE_A, 0);
+
+ const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
+ uint8_t flags[2] = { 0, 0 };
+ ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
+ ASSERT_TRUE(flags[0]);
+ ASSERT_FALSE(flags[1]);
+}
+
+
+// --- TrackballInputMapperTest ---
+
+class TrackballInputMapperTest : public InputMapperTest {
+protected:
+ static const int32_t TRACKBALL_MOVEMENT_THRESHOLD;
+
+ void testMotionRotation(TrackballInputMapper* mapper,
+ int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY);
+};
+
+const int32_t TrackballInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
+
+void TrackballInputMapperTest::testMotionRotation(TrackballInputMapper* mapper,
+ int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, originalX, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, originalY, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
+ float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(TrackballInputMapperTest, GetSources) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources());
+}
+
+TEST_F(TrackballInputMapperTest, PopulateDeviceInfo) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ InputDeviceInfo info;
+ mapper->populateDeviceInfo(&info);
+
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_X,
+ -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_Y,
+ -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
+}
+
+TEST_F(TrackballInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Button press.
+ // Mostly testing non x/y behavior here so we don't need to check again elsewhere.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(0, args.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(0, args.edgeFlags);
+ ASSERT_EQ(uint32_t(1), args.pointerCount);
+ ASSERT_EQ(0, args.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Button release. Should have same down time.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(0, args.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(0, args.edgeFlags);
+ ASSERT_EQ(uint32_t(1), args.pointerCount);
+ ASSERT_EQ(0, args.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+TEST_F(TrackballInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Motion in X but not Y.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Motion in Y but not X.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NEAR(0.0f, args.pointerCoords[0].x, EPSILON);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(TrackballInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Button press without following sync.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Button release without following sync.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(TrackballInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Combined X, Y and Button.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Move X, Y a bit while pressed.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 2, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Release Button.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(TrackballInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButtonUp) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Button press.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+
+ // Button release.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+
+ // Reset. Should not synthesize button up since button is not pressed.
+ mapper->reset();
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(TrackballInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Button press.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+
+ // Reset. Should synthesize button up.
+ mapper->reset();
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(TrackballInputMapperTest, Process_WhenNotAttachedToDisplay_ShouldNotRotateMotions) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1));
+}
+
+TEST_F(TrackballInputMapperTest, Process_WhenAttachedToDisplay_ShouldRotateMotions) {
+ TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, DISPLAY_ID);
+ addMapperAndConfigure(mapper);
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_0);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1));
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, 1));
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_180);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, -1));
+
+ mFakePolicy->setDisplayInfo(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ InputReaderPolicyInterface::ROTATION_270);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, -1));
+}
+
+
+// --- TouchInputMapperTest ---
+
+class TouchInputMapperTest : public InputMapperTest {
+protected:
+ static const int32_t RAW_X_MIN;
+ static const int32_t RAW_X_MAX;
+ static const int32_t RAW_Y_MIN;
+ static const int32_t RAW_Y_MAX;
+ static const int32_t RAW_TOUCH_MIN;
+ static const int32_t RAW_TOUCH_MAX;
+ static const int32_t RAW_TOOL_MIN;
+ static const int32_t RAW_TOOL_MAX;
+ static const int32_t RAW_PRESSURE_MIN;
+ static const int32_t RAW_PRESSURE_MAX;
+ static const int32_t RAW_ORIENTATION_MIN;
+ static const int32_t RAW_ORIENTATION_MAX;
+ static const int32_t RAW_ID_MIN;
+ static const int32_t RAW_ID_MAX;
+ static const float X_PRECISION;
+ static const float Y_PRECISION;
+
+ static const VirtualKeyDefinition VIRTUAL_KEYS[2];
+
+ enum Axes {
+ POSITION = 1 << 0,
+ TOUCH = 1 << 1,
+ TOOL = 1 << 2,
+ PRESSURE = 1 << 3,
+ ORIENTATION = 1 << 4,
+ MINOR = 1 << 5,
+ ID = 1 << 6,
+ };
+
+ void prepareDisplay(int32_t orientation);
+ void prepareVirtualKeys();
+ int32_t toRawX(float displayX);
+ int32_t toRawY(float displayY);
+ float toDisplayX(int32_t rawX);
+ float toDisplayY(int32_t rawY);
+};
+
+const int32_t TouchInputMapperTest::RAW_X_MIN = 25;
+const int32_t TouchInputMapperTest::RAW_X_MAX = 1020;
+const int32_t TouchInputMapperTest::RAW_Y_MIN = 30;
+const int32_t TouchInputMapperTest::RAW_Y_MAX = 1010;
+const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31;
+const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15;
+const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN;
+const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX;
+const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7;
+const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7;
+const int32_t TouchInputMapperTest::RAW_ID_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_ID_MAX = 9;
+const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH;
+const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT;
+
+const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = {
+ { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 },
+ { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 },
+};
+
+void TouchInputMapperTest::prepareDisplay(int32_t orientation) {
+ mFakePolicy->setDisplayInfo(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation);
+}
+
+void TouchInputMapperTest::prepareVirtualKeys() {
+ mFakePolicy->addVirtualKeyDefinition(String8(DEVICE_NAME), VIRTUAL_KEYS[0]);
+ mFakePolicy->addVirtualKeyDefinition(String8(DEVICE_NAME), VIRTUAL_KEYS[1]);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, AKEYCODE_MENU, POLICY_FLAG_WAKE);
+}
+
+int32_t TouchInputMapperTest::toRawX(float displayX) {
+ return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH + RAW_X_MIN);
+}
+
+int32_t TouchInputMapperTest::toRawY(float displayY) {
+ return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT + RAW_Y_MIN);
+}
+
+float TouchInputMapperTest::toDisplayX(int32_t rawX) {
+ return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN);
+}
+
+float TouchInputMapperTest::toDisplayY(int32_t rawY) {
+ return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN);
+}
+
+
+// --- SingleTouchInputMapperTest ---
+
+class SingleTouchInputMapperTest : public TouchInputMapperTest {
+protected:
+ void prepareAxes(int axes);
+
+ void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
+ void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
+ void processUp(SingleTouchInputMapper* mappery);
+ void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
+ void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
+ void processSync(SingleTouchInputMapper* mapper);
+};
+
+void SingleTouchInputMapperTest::prepareAxes(int axes) {
+ if (axes & POSITION) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ }
+ if (axes & PRESSURE) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_PRESSURE, RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ }
+ if (axes & TOOL) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ }
+}
+
+void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0);
+}
+
+void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0);
+}
+
+void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 0, 0);
+}
+
+void SingleTouchInputMapperTest::processPressure(
+ SingleTouchInputMapper* mapper, int32_t pressure) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, 0, pressure, 0);
+}
+
+void SingleTouchInputMapperTest::processToolMajor(
+ SingleTouchInputMapper* mapper, int32_t toolMajor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, 0, toolMajor, 0);
+}
+
+void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+}
+
+
+TEST_F(SingleTouchInputMapperTest, GetSources_WhenNotAttachedToADisplay_ReturnsTouchPad) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, -1);
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+}
+
+TEST_F(SingleTouchInputMapperTest, GetSources_WhenAttachedToADisplay_ReturnsTouchScreen) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
+}
+
+TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ // Unknown key.
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+
+ // Virtual key is down.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+
+ // Virtual key is up.
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+}
+
+TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ // Unknown key.
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+
+ // Virtual key is down.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+
+ // Virtual key is up.
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+}
+
+TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
+ uint8_t flags[2] = { 0, 0 };
+ ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
+ ASSERT_TRUE(flags[0]);
+ ASSERT_FALSE(flags[1]);
+}
+
+TEST_F(SingleTouchInputMapperTest, Reset_WhenVirtualKeysAreDown_SendsUp) {
+ // Note: Ideally we should send cancels but the implementation is more straightforward
+ // with up and this will only happen if a device is forcibly removed.
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ // Press virtual key.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Reset. Since key is down, synthesize key up.
+ mapper->reset();
+
+ FakeInputDispatcher::NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ //ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+TEST_F(SingleTouchInputMapperTest, Reset_WhenNothingIsPressed_NothingMuchHappens) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ // Press virtual key.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Release virtual key.
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+
+ // Reset. Since no key is down, nothing happens.
+ mapper->reset();
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyKeyArgs args;
+
+ // Press virtual key.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Release virtual key.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Should not have sent any motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyKeyArgs keyArgs;
+
+ // Press virtual key.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags);
+ ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
+ ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
+
+ // Move out of bounds. This should generate a cancel and a pointer down since we moved
+ // into the display area.
+ y -= 100;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
+ | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags);
+ ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
+ ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
+
+ FakeInputDispatcher::NotifyMotionArgs motionArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Keep moving out of bounds. Should generate a pointer move.
+ y -= 50;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Release out of bounds. Should generate a pointer up.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyMotionArgs motionArgs;
+
+ // Initially go down out of bounds.
+ int32_t x = -10;
+ int32_t y = -10;
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+
+ // Move into the display area. Should generate a pointer down.
+ x = 50;
+ y = 75;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Release. Should generate a pointer up.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyMotionArgs motionArgs;
+
+ // Down.
+ int32_t x = 100;
+ int32_t y = 125;
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Move.
+ x += 50;
+ y += 75;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Up.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_Rotation) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+
+ // Rotation 0.
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ processDown(mapper, toRawX(50), toRawY(75));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(50, args.pointerCoords[0].x, 1);
+ ASSERT_NEAR(75, args.pointerCoords[0].y, 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+
+ // Rotation 90.
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_90);
+ processDown(mapper, toRawX(50), toRawY(75));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(75, args.pointerCoords[0].x, 1);
+ ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].y, 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+
+ // Rotation 180.
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_180);
+ processDown(mapper, toRawX(50), toRawY(75));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].x, 1);
+ ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].y, 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+
+ // Rotation 270.
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_270);
+ processDown(mapper, toRawX(50), toRawY(75));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].x, 1);
+ ASSERT_NEAR(50, args.pointerCoords[0].y, 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION | PRESSURE | TOOL);
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawPressure = 10;
+ int32_t rawToolMajor = 12;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
+ float size = float(rawToolMajor) / RAW_TOOL_MAX;
+ float tool = min(DISPLAY_WIDTH, DISPLAY_HEIGHT) * size;
+ float touch = min(tool * pressure, tool);
+
+ processDown(mapper, rawX, rawY);
+ processPressure(mapper, rawPressure);
+ processToolMajor(mapper, rawToolMajor);
+ processSync(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, touch, touch, tool, tool, 0));
+}
+
+
+// --- MultiTouchInputMapperTest ---
+
+class MultiTouchInputMapperTest : public TouchInputMapperTest {
+protected:
+ void prepareAxes(int axes);
+
+ void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y);
+ void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor);
+ void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor);
+ void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor);
+ void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
+ void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
+ void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
+ void processId(MultiTouchInputMapper* mapper, int32_t id);
+ void processMTSync(MultiTouchInputMapper* mapper);
+ void processSync(MultiTouchInputMapper* mapper);
+};
+
+void MultiTouchInputMapperTest::prepareAxes(int axes) {
+ if (axes & POSITION) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ }
+ if (axes & TOUCH) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ if (axes & MINOR) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR,
+ RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ }
+ }
+ if (axes & TOOL) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ if (axes & MINOR) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR,
+ RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0);
+ }
+ }
+ if (axes & ORIENTATION) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_ORIENTATION,
+ RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0);
+ }
+ if (axes & PRESSURE) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_PRESSURE,
+ RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ }
+ if (axes & ID) {
+ mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
+ RAW_ID_MIN, RAW_ID_MAX, 0, 0);
+ }
+}
+
+void MultiTouchInputMapperTest::processPosition(
+ MultiTouchInputMapper* mapper, int32_t x, int32_t y) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, 0, x, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, 0, y, 0);
+}
+
+void MultiTouchInputMapperTest::processTouchMajor(
+ MultiTouchInputMapper* mapper, int32_t touchMajor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, 0, touchMajor, 0);
+}
+
+void MultiTouchInputMapperTest::processTouchMinor(
+ MultiTouchInputMapper* mapper, int32_t touchMinor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, 0, touchMinor, 0);
+}
+
+void MultiTouchInputMapperTest::processToolMajor(
+ MultiTouchInputMapper* mapper, int32_t toolMajor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, 0, toolMajor, 0);
+}
+
+void MultiTouchInputMapperTest::processToolMinor(
+ MultiTouchInputMapper* mapper, int32_t toolMinor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, 0, toolMinor, 0);
+}
+
+void MultiTouchInputMapperTest::processOrientation(
+ MultiTouchInputMapper* mapper, int32_t orientation) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, 0, orientation, 0);
+}
+
+void MultiTouchInputMapperTest::processPressure(
+ MultiTouchInputMapper* mapper, int32_t pressure) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, 0, pressure, 0);
+}
+
+void MultiTouchInputMapperTest::processId(
+ MultiTouchInputMapper* mapper, int32_t id) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, 0, id, 0);
+}
+
+void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0, 0, 0);
+}
+
+void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+}
+
+
+TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_EQ(1, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Move.
+ x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_EQ(1, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // First finger up.
+ x2 += 15; y2 -= 20;
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_EQ(1, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Move.
+ x2 += 20; y2 -= 25;
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // New finger down.
+ int32_t x3 = 700, y3 = 300;
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processPosition(mapper, x3, y3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_EQ(1, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Second finger up.
+ x3 += 30; y3 -= 20;
+ processPosition(mapper, x3, y3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_EQ(1, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Last finger up.
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION | ID);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ FakeInputDispatcher::NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
+ processPosition(mapper, x1, y1);
+ processId(mapper, 1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerIds[0]);
+ ASSERT_EQ(2, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
+ processPosition(mapper, x1, y1);
+ processId(mapper, 1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerIds[0]);
+ ASSERT_EQ(2, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+
+ // First finger up.
+ x2 += 15; y2 -= 20;
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerIds[0]);
+ ASSERT_EQ(2, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(2, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x2 += 20; y2 -= 25;
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(2, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+
+ // New finger down.
+ int32_t x3 = 700, y3 = 300;
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processPosition(mapper, x3, y3);
+ processId(mapper, 3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(2, motionArgs.pointerIds[0]);
+ ASSERT_EQ(3, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+
+ // Second finger up.
+ x3 += 30; y3 -= 20;
+ processPosition(mapper, x3, y3);
+ processId(mapper, 3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(2, motionArgs.pointerIds[0]);
+ ASSERT_EQ(3, motionArgs.pointerIds[1]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(3, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+
+ // Last finger up.
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(3, motionArgs.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR);
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawTouchMajor = 7;
+ int32_t rawTouchMinor = 6;
+ int32_t rawToolMajor = 9;
+ int32_t rawToolMinor = 8;
+ int32_t rawPressure = 11;
+ int32_t rawOrientation = 3;
+ int32_t id = 5;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
+ float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX;
+ float toolMajor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMajor / RAW_TOOL_MAX;
+ float toolMinor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMinor / RAW_TOOL_MAX;
+ float touchMajor = min(toolMajor * pressure, toolMajor);
+ float touchMinor = min(toolMinor * pressure, toolMinor);
+ float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2;
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processTouchMinor(mapper, rawTouchMinor);
+ processToolMajor(mapper, rawToolMajor);
+ processToolMinor(mapper, rawToolMinor);
+ processPressure(mapper, rawPressure);
+ processOrientation(mapper, rawOrientation);
+ processId(mapper, id);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(id, args.pointerIds[0]);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL | MINOR);
+ prepareCalibration("touch.touchSize.calibration", "geometric");
+ prepareCalibration("touch.toolSize.calibration", "geometric");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawTouchMajor = 140;
+ int32_t rawTouchMinor = 120;
+ int32_t rawToolMajor = 180;
+ int32_t rawToolMinor = 160;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawTouchMajor) / RAW_TOUCH_MAX;
+ float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX;
+ float scale = avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN),
+ float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN));
+ float toolMajor = float(rawToolMajor) * scale;
+ float toolMinor = float(rawToolMinor) * scale;
+ float touchMajor = min(float(rawTouchMajor) * scale, toolMajor);
+ float touchMinor = min(float(rawTouchMinor) * scale, toolMinor);
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processTouchMinor(mapper, rawTouchMinor);
+ processToolMajor(mapper, rawToolMajor);
+ processToolMinor(mapper, rawToolMinor);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinearCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL);
+ prepareCalibration("touch.touchSize.calibration", "pressure");
+ prepareCalibration("touch.toolSize.calibration", "linear");
+ prepareCalibration("touch.toolSize.linearScale", "10");
+ prepareCalibration("touch.toolSize.linearBias", "160");
+ prepareCalibration("touch.toolSize.isSummed", "1");
+ prepareCalibration("touch.pressure.calibration", "amplitude");
+ prepareCalibration("touch.pressure.source", "touch");
+ prepareCalibration("touch.pressure.scale", "0.01");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ // Note: We only provide a single common touch/tool value because the device is assumed
+ // not to emit separate values for each pointer (isSummed = 1).
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawX2 = 150;
+ int32_t rawY2 = 250;
+ int32_t rawTouchMajor = 60;
+ int32_t rawToolMajor = 5;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float x2 = toDisplayX(rawX2);
+ float y2 = toDisplayY(rawY2);
+ float pressure = float(rawTouchMajor) * 0.01f;
+ float size = float(rawToolMajor) / RAW_TOOL_MAX;
+ float tool = (float(rawToolMajor) * 10.0f + 160.0f) / 2;
+ float touch = min(tool * pressure, tool);
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processToolMajor(mapper, rawToolMajor);
+ processMTSync(mapper);
+ processPosition(mapper, rawX2, rawY2);
+ processTouchMajor(mapper, rawTouchMajor);
+ processToolMajor(mapper, rawToolMajor);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+ ASSERT_EQ(size_t(2), args.pointerCount);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, touch, touch, tool, tool, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1],
+ x2, y2, pressure, size, touch, touch, tool, tool, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID);
+ prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL);
+ prepareCalibration("touch.touchSize.calibration", "pressure");
+ prepareCalibration("touch.toolSize.calibration", "area");
+ prepareCalibration("touch.toolSize.areaScale", "22");
+ prepareCalibration("touch.toolSize.areaBias", "1");
+ prepareCalibration("touch.toolSize.linearScale", "9.2");
+ prepareCalibration("touch.toolSize.linearBias", "3");
+ prepareCalibration("touch.pressure.calibration", "amplitude");
+ prepareCalibration("touch.pressure.source", "touch");
+ prepareCalibration("touch.pressure.scale", "0.01");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawTouchMajor = 60;
+ int32_t rawToolMajor = 5;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawTouchMajor) * 0.01f;
+ float size = float(rawToolMajor) / RAW_TOOL_MAX;
+ float tool = sqrtf(float(rawToolMajor) * 22.0f + 1.0f) * 9.2f + 3.0f;
+ float touch = min(tool * pressure, tool);
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processToolMajor(mapper, rawToolMajor);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ FakeInputDispatcher::NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, touch, touch, tool, tool, 0));
+}
+
+} // namespace android
diff --git a/native/include/android/input.h b/native/include/android/input.h
index 5580700..7df13c3 100644
--- a/native/include/android/input.h
+++ b/native/include/android/input.h
@@ -306,6 +306,8 @@
AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
+
+ AINPUT_SOURCE_ANY = 0xffffff00,
};
/*
diff --git a/services/java/com/android/server/PowerManagerService.java b/services/java/com/android/server/PowerManagerService.java
index 638bd45..fadbb34 100644
--- a/services/java/com/android/server/PowerManagerService.java
+++ b/services/java/com/android/server/PowerManagerService.java
@@ -1794,8 +1794,12 @@
private void updateLightsLocked(int newState, int forceState) {
final int oldState = mPowerState;
- newState = applyButtonState(newState);
- newState = applyKeyboardState(newState);
+ if ((newState & SCREEN_ON_BIT) != 0) {
+ // Only turn on the buttons or keyboard if the screen is also on.
+ // We should never see the buttons on but not the screen.
+ newState = applyButtonState(newState);
+ newState = applyKeyboardState(newState);
+ }
final int realDifference = (newState ^ oldState);
final int difference = realDifference | forceState;
if (difference == 0) {
@@ -1898,6 +1902,16 @@
INITIAL_SCREEN_BRIGHTNESS, nominalCurrentValue);
}
+ if (mSpew) {
+ Slog.d(TAG, "offMask=0x" + Integer.toHexString(offMask)
+ + " dimMask=0x" + Integer.toHexString(dimMask)
+ + " onMask=0x" + Integer.toHexString(onMask)
+ + " difference=0x" + Integer.toHexString(difference)
+ + " realDifference=0x" + Integer.toHexString(realDifference)
+ + " forceState=0x" + Integer.toHexString(forceState)
+ );
+ }
+
if (offMask != 0) {
if (mSpew) Slog.i(TAG, "Setting brightess off: " + offMask);
setLightBrightness(offMask, Power.BRIGHTNESS_OFF);