Switch RenderThread to a Java daemon thread
Bug: 69962494
Test: device boots, hwui unit tests pass
Change-Id: I9d5f2fccebf845328914c82aa97285cf605a4354
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 05a9b75..20443ec 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -51,10 +51,17 @@
static bool gHasRenderThreadInstance = false;
+static void (*gOnStartHook)() = nullptr;
+
bool RenderThread::hasInstance() {
return gHasRenderThreadInstance;
}
+void RenderThread::setOnStartHook(void (*onStartHook)()) {
+ LOG_ALWAYS_FATAL_IF(hasInstance(), "can't set an onStartHook after we've started...");
+ gOnStartHook = onStartHook;
+}
+
RenderThread& RenderThread::getInstance() {
// This is a pointer because otherwise __cxa_finalize
// will try to delete it like a Good Citizen but that causes us to crash
@@ -256,6 +263,9 @@
bool RenderThread::threadLoop() {
setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY);
+ if (gOnStartHook) {
+ gOnStartHook();
+ }
initThreadLocals();
while (true) {