use SkBlendMode instead of SkXfermode
use sk_sp versions of paint setters/getters
Change-Id: I86591a0a8ec92e6039776cbf00424ea24f585b28
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index e836c20..dd9c40f 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -58,7 +58,7 @@
const BakedOpState* bakedState,
const ClipBase* clip,
float x, float y, bool pureTranslate,
- int alpha, SkXfermode::Mode mode, const SkPaint* paint)
+ int alpha, SkBlendMode mode, const SkPaint* paint)
: renderer(renderer)
, bakedState(bakedState)
, clip(clip)
@@ -79,7 +79,7 @@
float y;
bool pureTranslate;
int alpha;
- SkXfermode::Mode mode;
+ SkBlendMode mode;
const SkPaint* paint;
};