Merge "Ensure Dequeue/Queue duration is always set" into nyc-mr1-dev
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index dafe1d1..dcaec42 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -578,6 +578,9 @@
= swap.queueDuration;
mHaveNewSurface = false;
mFrameNumber = -1;
+ } else {
+ mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
+ mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
}
// TODO: Use a fence for real completion?