| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <ui/Input.h> |
| #include <gtest/gtest.h> |
| #include <binder/Parcel.h> |
| |
| #include <math.h> |
| #include <SkMatrix.h> |
| |
| namespace android { |
| |
| class BaseTest : public testing::Test { |
| protected: |
| virtual void SetUp() { } |
| virtual void TearDown() { } |
| }; |
| |
| // --- PointerCoordsTest --- |
| |
| class PointerCoordsTest : public BaseTest { |
| }; |
| |
| TEST_F(PointerCoordsTest, ClearSetsBitsToZero) { |
| PointerCoords coords; |
| coords.clear(); |
| |
| ASSERT_EQ(0ULL, coords.bits); |
| } |
| |
| TEST_F(PointerCoordsTest, AxisValues) { |
| float* valuePtr; |
| PointerCoords coords; |
| coords.clear(); |
| |
| // Check invariants when no axes are present. |
| ASSERT_EQ(0, coords.getAxisValue(0)) |
| << "getAxisValue should return zero because axis is not present"; |
| ASSERT_EQ(0, coords.getAxisValue(1)) |
| << "getAxisValue should return zero because axis is not present"; |
| |
| ASSERT_EQ(NULL, coords.editAxisValue(0)) |
| << "editAxisValue should return null because axis is not present"; |
| |
| // Set first axis. |
| ASSERT_EQ(OK, coords.setAxisValue(1, 5)); |
| ASSERT_EQ(0x00000002ULL, coords.bits); |
| ASSERT_EQ(5, coords.values[0]); |
| |
| ASSERT_EQ(0, coords.getAxisValue(0)) |
| << "getAxisValue should return zero because axis is not present"; |
| ASSERT_EQ(5, coords.getAxisValue(1)) |
| << "getAxisValue should return value of axis"; |
| |
| // Set an axis with a higher id than all others. (appending value at the end) |
| ASSERT_EQ(OK, coords.setAxisValue(3, 2)); |
| ASSERT_EQ(0x0000000aULL, coords.bits); |
| ASSERT_EQ(5, coords.values[0]); |
| ASSERT_EQ(2, coords.values[1]); |
| |
| ASSERT_EQ(0, coords.getAxisValue(0)) |
| << "getAxisValue should return zero because axis is not present"; |
| ASSERT_EQ(5, coords.getAxisValue(1)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(0, coords.getAxisValue(2)) |
| << "getAxisValue should return zero because axis is not present"; |
| ASSERT_EQ(2, coords.getAxisValue(3)) |
| << "getAxisValue should return value of axis"; |
| |
| // Set an axis with an id lower than all others. (prepending value at beginning) |
| ASSERT_EQ(OK, coords.setAxisValue(0, 4)); |
| ASSERT_EQ(0x0000000bULL, coords.bits); |
| ASSERT_EQ(4, coords.values[0]); |
| ASSERT_EQ(5, coords.values[1]); |
| ASSERT_EQ(2, coords.values[2]); |
| |
| ASSERT_EQ(4, coords.getAxisValue(0)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(5, coords.getAxisValue(1)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(0, coords.getAxisValue(2)) |
| << "getAxisValue should return zero because axis is not present"; |
| ASSERT_EQ(2, coords.getAxisValue(3)) |
| << "getAxisValue should return value of axis"; |
| |
| // Edit an existing axis value in place. |
| valuePtr = coords.editAxisValue(1); |
| ASSERT_EQ(5, *valuePtr) |
| << "editAxisValue should return pointer to axis value"; |
| |
| *valuePtr = 7; |
| ASSERT_EQ(7, coords.getAxisValue(1)) |
| << "getAxisValue should return value of axis"; |
| |
| // Set an axis with an id between the others. (inserting value in the middle) |
| ASSERT_EQ(OK, coords.setAxisValue(2, 1)); |
| ASSERT_EQ(0x0000000fULL, coords.bits); |
| ASSERT_EQ(4, coords.values[0]); |
| ASSERT_EQ(7, coords.values[1]); |
| ASSERT_EQ(1, coords.values[2]); |
| ASSERT_EQ(2, coords.values[3]); |
| |
| ASSERT_EQ(4, coords.getAxisValue(0)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(7, coords.getAxisValue(1)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(1, coords.getAxisValue(2)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(2, coords.getAxisValue(3)) |
| << "getAxisValue should return value of axis"; |
| |
| // Set an existing axis value in place. |
| ASSERT_EQ(OK, coords.setAxisValue(1, 6)); |
| ASSERT_EQ(0x0000000fULL, coords.bits); |
| ASSERT_EQ(4, coords.values[0]); |
| ASSERT_EQ(6, coords.values[1]); |
| ASSERT_EQ(1, coords.values[2]); |
| ASSERT_EQ(2, coords.values[3]); |
| |
| ASSERT_EQ(4, coords.getAxisValue(0)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(6, coords.getAxisValue(1)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(1, coords.getAxisValue(2)) |
| << "getAxisValue should return value of axis"; |
| ASSERT_EQ(2, coords.getAxisValue(3)) |
| << "getAxisValue should return value of axis"; |
| |
| // Set maximum number of axes. |
| for (size_t axis = 4; axis < PointerCoords::MAX_AXES; axis++) { |
| ASSERT_EQ(OK, coords.setAxisValue(axis, axis)); |
| } |
| ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits)); |
| |
| // Try to set one more axis beyond maximum number. |
| // Ensure bits are unchanged. |
| ASSERT_EQ(NO_MEMORY, coords.setAxisValue(PointerCoords::MAX_AXES, 100)); |
| ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits)); |
| } |
| |
| TEST_F(PointerCoordsTest, Parcel) { |
| Parcel parcel; |
| |
| PointerCoords inCoords; |
| inCoords.clear(); |
| PointerCoords outCoords; |
| |
| // Round trip with empty coords. |
| inCoords.writeToParcel(&parcel); |
| parcel.setDataPosition(0); |
| outCoords.readFromParcel(&parcel); |
| |
| ASSERT_EQ(0ULL, outCoords.bits); |
| |
| // Round trip with some values. |
| parcel.freeData(); |
| inCoords.setAxisValue(2, 5); |
| inCoords.setAxisValue(5, 8); |
| |
| inCoords.writeToParcel(&parcel); |
| parcel.setDataPosition(0); |
| outCoords.readFromParcel(&parcel); |
| |
| ASSERT_EQ(outCoords.bits, inCoords.bits); |
| ASSERT_EQ(outCoords.values[0], inCoords.values[0]); |
| ASSERT_EQ(outCoords.values[1], inCoords.values[1]); |
| } |
| |
| |
| // --- KeyEventTest --- |
| |
| class KeyEventTest : public BaseTest { |
| }; |
| |
| TEST_F(KeyEventTest, Properties) { |
| KeyEvent event; |
| |
| // Initialize and get properties. |
| const nsecs_t ARBITRARY_DOWN_TIME = 1; |
| const nsecs_t ARBITRARY_EVENT_TIME = 2; |
| event.initialize(2, AINPUT_SOURCE_GAMEPAD, AKEY_EVENT_ACTION_DOWN, |
| AKEY_EVENT_FLAG_FROM_SYSTEM, AKEYCODE_BUTTON_X, 121, |
| AMETA_ALT_ON, 1, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME); |
| |
| ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event.getType()); |
| ASSERT_EQ(2, event.getDeviceId()); |
| ASSERT_EQ(AINPUT_SOURCE_GAMEPAD, event.getSource()); |
| ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, event.getAction()); |
| ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, event.getFlags()); |
| ASSERT_EQ(AKEYCODE_BUTTON_X, event.getKeyCode()); |
| ASSERT_EQ(121, event.getScanCode()); |
| ASSERT_EQ(AMETA_ALT_ON, event.getMetaState()); |
| ASSERT_EQ(1, event.getRepeatCount()); |
| ASSERT_EQ(ARBITRARY_DOWN_TIME, event.getDownTime()); |
| ASSERT_EQ(ARBITRARY_EVENT_TIME, event.getEventTime()); |
| |
| // Set source. |
| event.setSource(AINPUT_SOURCE_JOYSTICK); |
| ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource()); |
| } |
| |
| |
| // --- MotionEventTest --- |
| |
| class MotionEventTest : public BaseTest { |
| protected: |
| static const nsecs_t ARBITRARY_DOWN_TIME; |
| static const nsecs_t ARBITRARY_EVENT_TIME; |
| static const float X_OFFSET; |
| static const float Y_OFFSET; |
| |
| void initializeEventWithHistory(MotionEvent* event); |
| void assertEqualsEventWithHistory(const MotionEvent* event); |
| }; |
| |
| const nsecs_t MotionEventTest::ARBITRARY_DOWN_TIME = 1; |
| const nsecs_t MotionEventTest::ARBITRARY_EVENT_TIME = 2; |
| const float MotionEventTest::X_OFFSET = 1.0f; |
| const float MotionEventTest::Y_OFFSET = 1.1f; |
| |
| void MotionEventTest::initializeEventWithHistory(MotionEvent* event) { |
| PointerProperties pointerProperties[2]; |
| pointerProperties[0].clear(); |
| pointerProperties[0].id = 1; |
| pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER; |
| pointerProperties[1].clear(); |
| pointerProperties[1].id = 2; |
| pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS; |
| |
| PointerCoords pointerCoords[2]; |
| pointerCoords[0].clear(); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18); |
| pointerCoords[1].clear(); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28); |
| event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE, |
| AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, |
| AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY, |
| X_OFFSET, Y_OFFSET, 2.0f, 2.1f, |
| ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, |
| 2, pointerProperties, pointerCoords); |
| |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128); |
| event->addSample(ARBITRARY_EVENT_TIME + 1, pointerCoords); |
| |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217); |
| pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227); |
| pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228); |
| event->addSample(ARBITRARY_EVENT_TIME + 2, pointerCoords); |
| } |
| |
| void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) { |
| // Check properties. |
| ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType()); |
| ASSERT_EQ(2, event->getDeviceId()); |
| ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, event->getSource()); |
| ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction()); |
| ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, event->getFlags()); |
| ASSERT_EQ(AMOTION_EVENT_EDGE_FLAG_TOP, event->getEdgeFlags()); |
| ASSERT_EQ(AMETA_ALT_ON, event->getMetaState()); |
| ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, event->getButtonState()); |
| ASSERT_EQ(X_OFFSET, event->getXOffset()); |
| ASSERT_EQ(Y_OFFSET, event->getYOffset()); |
| ASSERT_EQ(2.0f, event->getXPrecision()); |
| ASSERT_EQ(2.1f, event->getYPrecision()); |
| ASSERT_EQ(ARBITRARY_DOWN_TIME, event->getDownTime()); |
| |
| ASSERT_EQ(2U, event->getPointerCount()); |
| ASSERT_EQ(1, event->getPointerId(0)); |
| ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, event->getToolType(0)); |
| ASSERT_EQ(2, event->getPointerId(1)); |
| ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, event->getToolType(1)); |
| |
| ASSERT_EQ(2U, event->getHistorySize()); |
| |
| // Check data. |
| ASSERT_EQ(ARBITRARY_EVENT_TIME, event->getHistoricalEventTime(0)); |
| ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1)); |
| ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime()); |
| |
| ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)-> |
| getAxisValue(AMOTION_EVENT_AXIS_Y)); |
| ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)-> |
| getAxisValue(AMOTION_EVENT_AXIS_Y)); |
| ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)-> |
| getAxisValue(AMOTION_EVENT_AXIS_Y)); |
| ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)-> |
| getAxisValue(AMOTION_EVENT_AXIS_Y)); |
| ASSERT_EQ(211, event->getRawPointerCoords(0)-> |
| getAxisValue(AMOTION_EVENT_AXIS_Y)); |
| ASSERT_EQ(221, event->getRawPointerCoords(1)-> |
| getAxisValue(AMOTION_EVENT_AXIS_Y)); |
| |
| ASSERT_EQ(11, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0)); |
| ASSERT_EQ(21, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0)); |
| ASSERT_EQ(111, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1)); |
| ASSERT_EQ(121, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1)); |
| ASSERT_EQ(211, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0)); |
| ASSERT_EQ(221, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1)); |
| |
| ASSERT_EQ(10, event->getHistoricalRawX(0, 0)); |
| ASSERT_EQ(20, event->getHistoricalRawX(1, 0)); |
| ASSERT_EQ(110, event->getHistoricalRawX(0, 1)); |
| ASSERT_EQ(120, event->getHistoricalRawX(1, 1)); |
| ASSERT_EQ(210, event->getRawX(0)); |
| ASSERT_EQ(220, event->getRawX(1)); |
| |
| ASSERT_EQ(11, event->getHistoricalRawY(0, 0)); |
| ASSERT_EQ(21, event->getHistoricalRawY(1, 0)); |
| ASSERT_EQ(111, event->getHistoricalRawY(0, 1)); |
| ASSERT_EQ(121, event->getHistoricalRawY(1, 1)); |
| ASSERT_EQ(211, event->getRawY(0)); |
| ASSERT_EQ(221, event->getRawY(1)); |
| |
| ASSERT_EQ(X_OFFSET + 10, event->getHistoricalX(0, 0)); |
| ASSERT_EQ(X_OFFSET + 20, event->getHistoricalX(1, 0)); |
| ASSERT_EQ(X_OFFSET + 110, event->getHistoricalX(0, 1)); |
| ASSERT_EQ(X_OFFSET + 120, event->getHistoricalX(1, 1)); |
| ASSERT_EQ(X_OFFSET + 210, event->getX(0)); |
| ASSERT_EQ(X_OFFSET + 220, event->getX(1)); |
| |
| ASSERT_EQ(Y_OFFSET + 11, event->getHistoricalY(0, 0)); |
| ASSERT_EQ(Y_OFFSET + 21, event->getHistoricalY(1, 0)); |
| ASSERT_EQ(Y_OFFSET + 111, event->getHistoricalY(0, 1)); |
| ASSERT_EQ(Y_OFFSET + 121, event->getHistoricalY(1, 1)); |
| ASSERT_EQ(Y_OFFSET + 211, event->getY(0)); |
| ASSERT_EQ(Y_OFFSET + 221, event->getY(1)); |
| |
| ASSERT_EQ(12, event->getHistoricalPressure(0, 0)); |
| ASSERT_EQ(22, event->getHistoricalPressure(1, 0)); |
| ASSERT_EQ(112, event->getHistoricalPressure(0, 1)); |
| ASSERT_EQ(122, event->getHistoricalPressure(1, 1)); |
| ASSERT_EQ(212, event->getPressure(0)); |
| ASSERT_EQ(222, event->getPressure(1)); |
| |
| ASSERT_EQ(13, event->getHistoricalSize(0, 0)); |
| ASSERT_EQ(23, event->getHistoricalSize(1, 0)); |
| ASSERT_EQ(113, event->getHistoricalSize(0, 1)); |
| ASSERT_EQ(123, event->getHistoricalSize(1, 1)); |
| ASSERT_EQ(213, event->getSize(0)); |
| ASSERT_EQ(223, event->getSize(1)); |
| |
| ASSERT_EQ(14, event->getHistoricalTouchMajor(0, 0)); |
| ASSERT_EQ(24, event->getHistoricalTouchMajor(1, 0)); |
| ASSERT_EQ(114, event->getHistoricalTouchMajor(0, 1)); |
| ASSERT_EQ(124, event->getHistoricalTouchMajor(1, 1)); |
| ASSERT_EQ(214, event->getTouchMajor(0)); |
| ASSERT_EQ(224, event->getTouchMajor(1)); |
| |
| ASSERT_EQ(15, event->getHistoricalTouchMinor(0, 0)); |
| ASSERT_EQ(25, event->getHistoricalTouchMinor(1, 0)); |
| ASSERT_EQ(115, event->getHistoricalTouchMinor(0, 1)); |
| ASSERT_EQ(125, event->getHistoricalTouchMinor(1, 1)); |
| ASSERT_EQ(215, event->getTouchMinor(0)); |
| ASSERT_EQ(225, event->getTouchMinor(1)); |
| |
| ASSERT_EQ(16, event->getHistoricalToolMajor(0, 0)); |
| ASSERT_EQ(26, event->getHistoricalToolMajor(1, 0)); |
| ASSERT_EQ(116, event->getHistoricalToolMajor(0, 1)); |
| ASSERT_EQ(126, event->getHistoricalToolMajor(1, 1)); |
| ASSERT_EQ(216, event->getToolMajor(0)); |
| ASSERT_EQ(226, event->getToolMajor(1)); |
| |
| ASSERT_EQ(17, event->getHistoricalToolMinor(0, 0)); |
| ASSERT_EQ(27, event->getHistoricalToolMinor(1, 0)); |
| ASSERT_EQ(117, event->getHistoricalToolMinor(0, 1)); |
| ASSERT_EQ(127, event->getHistoricalToolMinor(1, 1)); |
| ASSERT_EQ(217, event->getToolMinor(0)); |
| ASSERT_EQ(227, event->getToolMinor(1)); |
| |
| ASSERT_EQ(18, event->getHistoricalOrientation(0, 0)); |
| ASSERT_EQ(28, event->getHistoricalOrientation(1, 0)); |
| ASSERT_EQ(118, event->getHistoricalOrientation(0, 1)); |
| ASSERT_EQ(128, event->getHistoricalOrientation(1, 1)); |
| ASSERT_EQ(218, event->getOrientation(0)); |
| ASSERT_EQ(228, event->getOrientation(1)); |
| } |
| |
| TEST_F(MotionEventTest, Properties) { |
| MotionEvent event; |
| |
| // Initialize, add samples and check properties. |
| initializeEventWithHistory(&event); |
| ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event)); |
| |
| // Set source. |
| event.setSource(AINPUT_SOURCE_JOYSTICK); |
| ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource()); |
| |
| // Set action. |
| event.setAction(AMOTION_EVENT_ACTION_CANCEL); |
| ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, event.getAction()); |
| |
| // Set meta state. |
| event.setMetaState(AMETA_CTRL_ON); |
| ASSERT_EQ(AMETA_CTRL_ON, event.getMetaState()); |
| } |
| |
| TEST_F(MotionEventTest, CopyFrom_KeepHistory) { |
| MotionEvent event; |
| initializeEventWithHistory(&event); |
| |
| MotionEvent copy; |
| copy.copyFrom(&event, true /*keepHistory*/); |
| |
| ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event)); |
| } |
| |
| TEST_F(MotionEventTest, CopyFrom_DoNotKeepHistory) { |
| MotionEvent event; |
| initializeEventWithHistory(&event); |
| |
| MotionEvent copy; |
| copy.copyFrom(&event, false /*keepHistory*/); |
| |
| ASSERT_EQ(event.getPointerCount(), copy.getPointerCount()); |
| ASSERT_EQ(0U, copy.getHistorySize()); |
| |
| ASSERT_EQ(event.getPointerId(0), copy.getPointerId(0)); |
| ASSERT_EQ(event.getPointerId(1), copy.getPointerId(1)); |
| |
| ASSERT_EQ(event.getEventTime(), copy.getEventTime()); |
| |
| ASSERT_EQ(event.getX(0), copy.getX(0)); |
| } |
| |
| TEST_F(MotionEventTest, OffsetLocation) { |
| MotionEvent event; |
| initializeEventWithHistory(&event); |
| |
| event.offsetLocation(5.0f, -2.0f); |
| |
| ASSERT_EQ(X_OFFSET + 5.0f, event.getXOffset()); |
| ASSERT_EQ(Y_OFFSET - 2.0f, event.getYOffset()); |
| } |
| |
| TEST_F(MotionEventTest, Scale) { |
| MotionEvent event; |
| initializeEventWithHistory(&event); |
| |
| event.scale(2.0f); |
| |
| ASSERT_EQ(X_OFFSET * 2, event.getXOffset()); |
| ASSERT_EQ(Y_OFFSET * 2, event.getYOffset()); |
| |
| ASSERT_EQ(210 * 2, event.getRawX(0)); |
| ASSERT_EQ(211 * 2, event.getRawY(0)); |
| ASSERT_EQ((X_OFFSET + 210) * 2, event.getX(0)); |
| ASSERT_EQ((Y_OFFSET + 211) * 2, event.getY(0)); |
| ASSERT_EQ(212, event.getPressure(0)); |
| ASSERT_EQ(213, event.getSize(0)); |
| ASSERT_EQ(214 * 2, event.getTouchMajor(0)); |
| ASSERT_EQ(215 * 2, event.getTouchMinor(0)); |
| ASSERT_EQ(216 * 2, event.getToolMajor(0)); |
| ASSERT_EQ(217 * 2, event.getToolMinor(0)); |
| ASSERT_EQ(218, event.getOrientation(0)); |
| } |
| |
| TEST_F(MotionEventTest, Parcel) { |
| Parcel parcel; |
| |
| MotionEvent inEvent; |
| initializeEventWithHistory(&inEvent); |
| MotionEvent outEvent; |
| |
| // Round trip. |
| inEvent.writeToParcel(&parcel); |
| parcel.setDataPosition(0); |
| outEvent.readFromParcel(&parcel); |
| |
| ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&outEvent)); |
| } |
| |
| TEST_F(MotionEventTest, Transform) { |
| // Generate some points on a circle. |
| // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle |
| // of ARC * i degrees clockwise relative to the Y axis. |
| // The geometrical representation is irrelevant to the test, it's just easy to generate |
| // and check rotation. We set the orientation to the same angle. |
| // Coordinate system: down is increasing Y, right is increasing X. |
| const float PI_180 = float(M_PI / 180); |
| const float RADIUS = 10; |
| const float ARC = 36; |
| const float ROTATION = ARC * 2; |
| |
| const size_t pointerCount = 11; |
| PointerProperties pointerProperties[pointerCount]; |
| PointerCoords pointerCoords[pointerCount]; |
| for (size_t i = 0; i < pointerCount; i++) { |
| float angle = float(i * ARC * PI_180); |
| pointerProperties[i].clear(); |
| pointerProperties[i].id = i; |
| pointerCoords[i].clear(); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, sinf(angle) * RADIUS + 3); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, -cosf(angle) * RADIUS + 2); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle); |
| } |
| MotionEvent event; |
| event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, pointerCount, pointerProperties, pointerCoords); |
| float originalRawX = 0 + 3; |
| float originalRawY = -RADIUS + 2; |
| |
| // Check original raw X and Y assumption. |
| ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001); |
| ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001); |
| |
| // Now translate the motion event so the circle's origin is at (0,0). |
| event.offsetLocation(-3, -2); |
| |
| // Offsetting the location should preserve the raw X and Y of the first point. |
| ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001); |
| ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001); |
| |
| // Apply a rotation about the origin by ROTATION degrees clockwise. |
| SkMatrix matrix; |
| matrix.setRotate(ROTATION); |
| event.transform(&matrix); |
| |
| // Check the points. |
| for (size_t i = 0; i < pointerCount; i++) { |
| float angle = float((i * ARC + ROTATION) * PI_180); |
| ASSERT_NEAR(sinf(angle) * RADIUS, event.getX(i), 0.001); |
| ASSERT_NEAR(-cosf(angle) * RADIUS, event.getY(i), 0.001); |
| ASSERT_NEAR(tanf(angle), tanf(event.getOrientation(i)), 0.1); |
| } |
| |
| // Applying the transformation should preserve the raw X and Y of the first point. |
| ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001); |
| ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001); |
| } |
| |
| } // namespace android |