commit | 2ae56403542582bd39c0e522bf29844d59300f37 | [log] [tgz] |
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author | Alan Viverette <alanv@google.com> | Mon Sep 15 12:27:13 2014 -0700 |
committer | Alan Viverette <alanv@google.com> | Mon Sep 15 12:27:13 2014 -0700 |
tree | 256e3836decd0b4898e447ad65eb1e7cff1ee7af | |
parent | c6a65dfbfff0b9fe1f6e0292cd4b92ffb679728c [diff] |
Reduce overdraw after clearing ripples in RippleDrawable We only need to force a transparent draw after canceling a render thread accelerated animation, and then we can draw again without the transparency to avoid overdraw in the display list. BUG: 17451761 Change-Id: I640f9a29d0940a93802f14a15f27d2c2072755ce