Remove Path based outline clipping

Change-Id: Ic5ccd98a7517b46e768e53d6b0c8fdcda305fb2c
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index 9902ff1..fba482d 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -238,9 +238,8 @@
     }
 
     if (CC_UNLIKELY(properties().hasClippingPath())) {
-        // TODO: optimize for round rect/circle clipping
-        const SkPath* path = properties().getClippingPath();
-        ClipPathOp* op = new (handler.allocator()) ClipPathOp(path, SkRegion::kIntersect_Op);
+        ClipPathOp* op = new (handler.allocator()) ClipPathOp(
+                properties().getClippingPath(), properties().getClippingPathOp());
         handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds());
     }
 }