Deferred layer updates
Change-Id: I83d9e564fe274db658dcee9e0cc5bbf9223ebb49
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index e3148e8..339ae0a 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2364,6 +2364,24 @@
return;
}
+ if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
+ OpenGLRenderer* renderer = layer->renderer;
+ Rect& dirty = layer->dirtyRect;
+
+ interrupt();
+ renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
+ renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
+ renderer->drawDisplayList(layer->displayList, layer->getWidth(), layer->getHeight(),
+ dirty, DisplayList::kReplayFlag_ClipChildren);
+ renderer->finish();
+ resume();
+
+ dirty.setEmpty();
+ layer->deferredUpdateScheduled = false;
+ layer->renderer = NULL;
+ layer->displayList = NULL;
+ }
+
mCaches.activeTexture(0);
int alpha;