Merge "move ndk headers to frameworks/native"
diff --git a/native/copy-to-ndk.sh b/native/copy-to-ndk.sh
index 6470892..90ff556 100644
--- a/native/copy-to-ndk.sh
+++ b/native/copy-to-ndk.sh
@@ -5,7 +5,7 @@
     local CURR_PLATFORM=android-9
     local ALL_PLATFORMS="$CURR_PLATFORM android-8 android-5 android-4 android-3"
 
-    local SRC_HEADERS=$ANDROID_BUILD_TOP/frameworks/base/native/include/android
+    local SRC_HEADERS=$ANDROID_BUILD_TOP/frameworks/native/include/android
     local NDK_PLATFORMS=$ANDROID_BUILD_TOP/development/ndk/platforms
     local DST_HEADERS=$NDK_PLATFORMS/$CURR_PLATFORM
 
diff --git a/native/include/android/asset_manager.h b/native/include/android/asset_manager.h
deleted file mode 100644
index f5df46b..0000000
--- a/native/include/android/asset_manager.h
+++ /dev/null
@@ -1,175 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_ASSET_MANAGER_H
-#define ANDROID_ASSET_MANAGER_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct AAssetManager;
-typedef struct AAssetManager AAssetManager;
-
-struct AAssetDir;
-typedef struct AAssetDir AAssetDir;
-
-struct AAsset;
-typedef struct AAsset AAsset;
-
-/* Available modes for opening assets */
-enum {
-    AASSET_MODE_UNKNOWN      = 0,
-    AASSET_MODE_RANDOM       = 1,
-    AASSET_MODE_STREAMING    = 2,
-    AASSET_MODE_BUFFER       = 3
-};
-
-
-/**
- * Open the named directory within the asset hierarchy.  The directory can then
- * be inspected with the AAssetDir functions.  To open the top-level directory,
- * pass in "" as the dirName.
- *
- * The object returned here should be freed by calling AAssetDir_close().
- */
-AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
-
-/**
- * Open an asset.
- *
- * The object returned here should be freed by calling AAsset_close().
- */
-AAsset* AAssetManager_open(AAssetManager* mgr, const char* filename, int mode);
-
-/**
- * Iterate over the files in an asset directory.  A NULL string is returned
- * when all the file names have been returned.
- *
- * The returned file name is suitable for passing to AAssetManager_open().
- *
- * The string returned here is owned by the AssetDir implementation and is not
- * guaranteed to remain valid if any other calls are made on this AAssetDir
- * instance.
- */
-const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
-
-/**
- * Reset the iteration state of AAssetDir_getNextFileName() to the beginning.
- */
-void AAssetDir_rewind(AAssetDir* assetDir);
-
-/**
- * Close an opened AAssetDir, freeing any related resources.
- */
-void AAssetDir_close(AAssetDir* assetDir);
-
-/**
- * Attempt to read 'count' bytes of data from the current offset.
- *
- * Returns the number of bytes read, zero on EOF, or < 0 on error.
- */
-int AAsset_read(AAsset* asset, void* buf, size_t count);
-
-/**
- * Seek to the specified offset within the asset data.  'whence' uses the
- * same constants as lseek()/fseek().
- *
- * Returns the new position on success, or (off_t) -1 on error.
- */
-off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
-
-/**
- * Seek to the specified offset within the asset data.  'whence' uses the
- * same constants as lseek()/fseek().
- *
- * Uses 64-bit data type for large files as opposed to the 32-bit type used
- * by AAsset_seek.
- *
- * Returns the new position on success, or (off64_t) -1 on error.
- */
-off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence);
-
-/**
- * Close the asset, freeing all associated resources.
- */
-void AAsset_close(AAsset* asset);
-
-/**
- * Get a pointer to a buffer holding the entire contents of the assset.
- *
- * Returns NULL on failure.
- */
-const void* AAsset_getBuffer(AAsset* asset);
-
-/**
- * Report the total size of the asset data.
- */
-off_t AAsset_getLength(AAsset* asset);
-
-/**
- * Report the total size of the asset data. Reports the size using a 64-bit
- * number insted of 32-bit as AAsset_getLength.
- */
-off64_t AAsset_getLength64(AAsset* asset);
-
-/**
- * Report the total amount of asset data that can be read from the current position.
- */
-off_t AAsset_getRemainingLength(AAsset* asset);
-
-/**
- * Report the total amount of asset data that can be read from the current position.
- *
- * Uses a 64-bit number instead of a 32-bit number as AAsset_getRemainingLength does.
- */
-off64_t AAsset_getRemainingLength64(AAsset* asset);
-
-/**
- * Open a new file descriptor that can be used to read the asset data. If the
- * start or length cannot be represented by a 32-bit number, it will be
- * truncated. If the file is large, use AAsset_openFileDescriptor64 instead.
- *
- * Returns < 0 if direct fd access is not possible (for example, if the asset is
- * compressed).
- */
-int AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength);
-
-/**
- * Open a new file descriptor that can be used to read the asset data.
- *
- * Uses a 64-bit number for the offset and length instead of 32-bit instead of
- * as AAsset_openFileDescriptor does.
- *
- * Returns < 0 if direct fd access is not possible (for example, if the asset is
- * compressed).
- */
-int AAsset_openFileDescriptor64(AAsset* asset, off64_t* outStart, off64_t* outLength);
-
-/**
- * Returns whether this asset's internal buffer is allocated in ordinary RAM (i.e. not
- * mmapped).
- */
-int AAsset_isAllocated(AAsset* asset);
-
-
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif      // ANDROID_ASSET_MANAGER_H
diff --git a/native/include/android/asset_manager_jni.h b/native/include/android/asset_manager_jni.h
deleted file mode 100644
index aec2d3c..0000000
--- a/native/include/android/asset_manager_jni.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_ASSET_MANAGER_JNI_H
-#define ANDROID_ASSET_MANAGER_JNI_H
-
-#include <android/asset_manager.h>
-#include <jni.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager
- * object.  Note that the caller is responsible for obtaining and holding a VM reference
- * to the jobject to prevent its being garbage collected while the native object is
- * in use.
- */
-AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif      // ANDROID_ASSET_MANAGER_JNI_H
diff --git a/native/include/android/bitmap.h b/native/include/android/bitmap.h
deleted file mode 100644
index 5078277..0000000
--- a/native/include/android/bitmap.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BITMAP_H
-#define ANDROID_BITMAP_H
-
-#include <stdint.h>
-#include <jni.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define ANDROID_BITMAP_RESUT_SUCCESS            0
-#define ANDROID_BITMAP_RESULT_BAD_PARAMETER     -1
-#define ANDROID_BITMAP_RESULT_JNI_EXCEPTION     -2
-#define ANDROID_BITMAP_RESULT_ALLOCATION_FAILED -3
-
-enum AndroidBitmapFormat {
-    ANDROID_BITMAP_FORMAT_NONE      = 0,
-    ANDROID_BITMAP_FORMAT_RGBA_8888 = 1,
-    ANDROID_BITMAP_FORMAT_RGB_565   = 4,
-    ANDROID_BITMAP_FORMAT_RGBA_4444 = 7,
-    ANDROID_BITMAP_FORMAT_A_8       = 8,
-};
-
-typedef struct {
-    uint32_t    width;
-    uint32_t    height;
-    uint32_t    stride;
-    int32_t     format;
-    uint32_t    flags;      // 0 for now
-} AndroidBitmapInfo;
-
-/**
- * Given a java bitmap object, fill out the AndroidBitmap struct for it.
- * If the call fails, the info parameter will be ignored
- */
-int AndroidBitmap_getInfo(JNIEnv* env, jobject jbitmap,
-                          AndroidBitmapInfo* info);
-
-/**
- * Given a java bitmap object, attempt to lock the pixel address.
- * Locking will ensure that the memory for the pixels will not move
- * until the unlockPixels call, and ensure that, if the pixels had been
- * previously purged, they will have been restored.
- *
- * If this call succeeds, it must be balanced by a call to
- * AndroidBitmap_unlockPixels, after which time the address of the pixels should
- * no longer be used.
- *
- * If this succeeds, *addrPtr will be set to the pixel address. If the call
- * fails, addrPtr will be ignored.
- */
-int AndroidBitmap_lockPixels(JNIEnv* env, jobject jbitmap, void** addrPtr);
-
-/**
- * Call this to balanace a successful call to AndroidBitmap_lockPixels
- */
-int AndroidBitmap_unlockPixels(JNIEnv* env, jobject jbitmap);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/native/include/android/configuration.h b/native/include/android/configuration.h
deleted file mode 100644
index 06cd3da..0000000
--- a/native/include/android/configuration.h
+++ /dev/null
@@ -1,364 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_CONFIGURATION_H
-#define ANDROID_CONFIGURATION_H
-
-#include <android/asset_manager.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct AConfiguration;
-typedef struct AConfiguration AConfiguration;
-
-enum {
-    ACONFIGURATION_ORIENTATION_ANY  = 0x0000,
-    ACONFIGURATION_ORIENTATION_PORT = 0x0001,
-    ACONFIGURATION_ORIENTATION_LAND = 0x0002,
-    ACONFIGURATION_ORIENTATION_SQUARE = 0x0003,
-
-    ACONFIGURATION_TOUCHSCREEN_ANY  = 0x0000,
-    ACONFIGURATION_TOUCHSCREEN_NOTOUCH  = 0x0001,
-    ACONFIGURATION_TOUCHSCREEN_STYLUS  = 0x0002,
-    ACONFIGURATION_TOUCHSCREEN_FINGER  = 0x0003,
-
-    ACONFIGURATION_DENSITY_DEFAULT = 0,
-    ACONFIGURATION_DENSITY_LOW = 120,
-    ACONFIGURATION_DENSITY_MEDIUM = 160,
-    ACONFIGURATION_DENSITY_TV = 213,
-    ACONFIGURATION_DENSITY_HIGH = 240,
-    ACONFIGURATION_DENSITY_XHIGH = 320,
-    ACONFIGURATION_DENSITY_XXHIGH = 480,
-    ACONFIGURATION_DENSITY_NONE = 0xffff,
-
-    ACONFIGURATION_KEYBOARD_ANY  = 0x0000,
-    ACONFIGURATION_KEYBOARD_NOKEYS  = 0x0001,
-    ACONFIGURATION_KEYBOARD_QWERTY  = 0x0002,
-    ACONFIGURATION_KEYBOARD_12KEY  = 0x0003,
-
-    ACONFIGURATION_NAVIGATION_ANY  = 0x0000,
-    ACONFIGURATION_NAVIGATION_NONAV  = 0x0001,
-    ACONFIGURATION_NAVIGATION_DPAD  = 0x0002,
-    ACONFIGURATION_NAVIGATION_TRACKBALL  = 0x0003,
-    ACONFIGURATION_NAVIGATION_WHEEL  = 0x0004,
-
-    ACONFIGURATION_KEYSHIDDEN_ANY = 0x0000,
-    ACONFIGURATION_KEYSHIDDEN_NO = 0x0001,
-    ACONFIGURATION_KEYSHIDDEN_YES = 0x0002,
-    ACONFIGURATION_KEYSHIDDEN_SOFT = 0x0003,
-
-    ACONFIGURATION_NAVHIDDEN_ANY = 0x0000,
-    ACONFIGURATION_NAVHIDDEN_NO = 0x0001,
-    ACONFIGURATION_NAVHIDDEN_YES = 0x0002,
-
-    ACONFIGURATION_SCREENSIZE_ANY  = 0x00,
-    ACONFIGURATION_SCREENSIZE_SMALL = 0x01,
-    ACONFIGURATION_SCREENSIZE_NORMAL = 0x02,
-    ACONFIGURATION_SCREENSIZE_LARGE = 0x03,
-    ACONFIGURATION_SCREENSIZE_XLARGE = 0x04,
-
-    ACONFIGURATION_SCREENLONG_ANY = 0x00,
-    ACONFIGURATION_SCREENLONG_NO = 0x1,
-    ACONFIGURATION_SCREENLONG_YES = 0x2,
-
-    ACONFIGURATION_UI_MODE_TYPE_ANY = 0x00,
-    ACONFIGURATION_UI_MODE_TYPE_NORMAL = 0x01,
-    ACONFIGURATION_UI_MODE_TYPE_DESK = 0x02,
-    ACONFIGURATION_UI_MODE_TYPE_CAR = 0x03,
-    ACONFIGURATION_UI_MODE_TYPE_TELEVISION = 0x04,
-    ACONFIGURATION_UI_MODE_TYPE_APPLIANCE = 0x05,
-
-    ACONFIGURATION_UI_MODE_NIGHT_ANY = 0x00,
-    ACONFIGURATION_UI_MODE_NIGHT_NO = 0x1,
-    ACONFIGURATION_UI_MODE_NIGHT_YES = 0x2,
-
-    ACONFIGURATION_SCREEN_WIDTH_DP_ANY = 0x0000,
-
-    ACONFIGURATION_SCREEN_HEIGHT_DP_ANY = 0x0000,
-
-    ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY = 0x0000,
-
-    ACONFIGURATION_MCC = 0x0001,
-    ACONFIGURATION_MNC = 0x0002,
-    ACONFIGURATION_LOCALE = 0x0004,
-    ACONFIGURATION_TOUCHSCREEN = 0x0008,
-    ACONFIGURATION_KEYBOARD = 0x0010,
-    ACONFIGURATION_KEYBOARD_HIDDEN = 0x0020,
-    ACONFIGURATION_NAVIGATION = 0x0040,
-    ACONFIGURATION_ORIENTATION = 0x0080,
-    ACONFIGURATION_DENSITY = 0x0100,
-    ACONFIGURATION_SCREEN_SIZE = 0x0200,
-    ACONFIGURATION_VERSION = 0x0400,
-    ACONFIGURATION_SCREEN_LAYOUT = 0x0800,
-    ACONFIGURATION_UI_MODE = 0x1000,
-    ACONFIGURATION_SMALLEST_SCREEN_SIZE = 0x2000,
-};
-
-/**
- * Create a new AConfiguration, initialized with no values set.
- */
-AConfiguration* AConfiguration_new();
-
-/**
- * Free an AConfiguration that was previously created with
- * AConfiguration_new().
- */
-void AConfiguration_delete(AConfiguration* config);
-
-/**
- * Create and return a new AConfiguration based on the current configuration in
- * use in the given AssetManager.
- */
-void AConfiguration_fromAssetManager(AConfiguration* out, AAssetManager* am);
-
-/**
- * Copy the contents of 'src' to 'dest'.
- */
-void AConfiguration_copy(AConfiguration* dest, AConfiguration* src);
-
-/**
- * Return the current MCC set in the configuration.  0 if not set.
- */
-int32_t AConfiguration_getMcc(AConfiguration* config);
-
-/**
- * Set the current MCC in the configuration.  0 to clear.
- */
-void AConfiguration_setMcc(AConfiguration* config, int32_t mcc);
-
-/**
- * Return the current MNC set in the configuration.  0 if not set.
- */
-int32_t AConfiguration_getMnc(AConfiguration* config);
-
-/**
- * Set the current MNC in the configuration.  0 to clear.
- */
-void AConfiguration_setMnc(AConfiguration* config, int32_t mnc);
-
-/**
- * Return the current language code set in the configuration.  The output will
- * be filled with an array of two characters.  They are not 0-terminated.  If
- * a language is not set, they will be 0.
- */
-void AConfiguration_getLanguage(AConfiguration* config, char* outLanguage);
-
-/**
- * Set the current language code in the configuration, from the first two
- * characters in the string.
- */
-void AConfiguration_setLanguage(AConfiguration* config, const char* language);
-
-/**
- * Return the current country code set in the configuration.  The output will
- * be filled with an array of two characters.  They are not 0-terminated.  If
- * a country is not set, they will be 0.
- */
-void AConfiguration_getCountry(AConfiguration* config, char* outCountry);
-
-/**
- * Set the current country code in the configuration, from the first two
- * characters in the string.
- */
-void AConfiguration_setCountry(AConfiguration* config, const char* country);
-
-/**
- * Return the current ACONFIGURATION_ORIENTATION_* set in the configuration.
- */
-int32_t AConfiguration_getOrientation(AConfiguration* config);
-
-/**
- * Set the current orientation in the configuration.
- */
-void AConfiguration_setOrientation(AConfiguration* config, int32_t orientation);
-
-/**
- * Return the current ACONFIGURATION_TOUCHSCREEN_* set in the configuration.
- */
-int32_t AConfiguration_getTouchscreen(AConfiguration* config);
-
-/**
- * Set the current touchscreen in the configuration.
- */
-void AConfiguration_setTouchscreen(AConfiguration* config, int32_t touchscreen);
-
-/**
- * Return the current ACONFIGURATION_DENSITY_* set in the configuration.
- */
-int32_t AConfiguration_getDensity(AConfiguration* config);
-
-/**
- * Set the current density in the configuration.
- */
-void AConfiguration_setDensity(AConfiguration* config, int32_t density);
-
-/**
- * Return the current ACONFIGURATION_KEYBOARD_* set in the configuration.
- */
-int32_t AConfiguration_getKeyboard(AConfiguration* config);
-
-/**
- * Set the current keyboard in the configuration.
- */
-void AConfiguration_setKeyboard(AConfiguration* config, int32_t keyboard);
-
-/**
- * Return the current ACONFIGURATION_NAVIGATION_* set in the configuration.
- */
-int32_t AConfiguration_getNavigation(AConfiguration* config);
-
-/**
- * Set the current navigation in the configuration.
- */
-void AConfiguration_setNavigation(AConfiguration* config, int32_t navigation);
-
-/**
- * Return the current ACONFIGURATION_KEYSHIDDEN_* set in the configuration.
- */
-int32_t AConfiguration_getKeysHidden(AConfiguration* config);
-
-/**
- * Set the current keys hidden in the configuration.
- */
-void AConfiguration_setKeysHidden(AConfiguration* config, int32_t keysHidden);
-
-/**
- * Return the current ACONFIGURATION_NAVHIDDEN_* set in the configuration.
- */
-int32_t AConfiguration_getNavHidden(AConfiguration* config);
-
-/**
- * Set the current nav hidden in the configuration.
- */
-void AConfiguration_setNavHidden(AConfiguration* config, int32_t navHidden);
-
-/**
- * Return the current SDK (API) version set in the configuration.
- */
-int32_t AConfiguration_getSdkVersion(AConfiguration* config);
-
-/**
- * Set the current SDK version in the configuration.
- */
-void AConfiguration_setSdkVersion(AConfiguration* config, int32_t sdkVersion);
-
-/**
- * Return the current ACONFIGURATION_SCREENSIZE_* set in the configuration.
- */
-int32_t AConfiguration_getScreenSize(AConfiguration* config);
-
-/**
- * Set the current screen size in the configuration.
- */
-void AConfiguration_setScreenSize(AConfiguration* config, int32_t screenSize);
-
-/**
- * Return the current ACONFIGURATION_SCREENLONG_* set in the configuration.
- */
-int32_t AConfiguration_getScreenLong(AConfiguration* config);
-
-/**
- * Set the current screen long in the configuration.
- */
-void AConfiguration_setScreenLong(AConfiguration* config, int32_t screenLong);
-
-/**
- * Return the current ACONFIGURATION_UI_MODE_TYPE_* set in the configuration.
- */
-int32_t AConfiguration_getUiModeType(AConfiguration* config);
-
-/**
- * Set the current UI mode type in the configuration.
- */
-void AConfiguration_setUiModeType(AConfiguration* config, int32_t uiModeType);
-
-/**
- * Return the current ACONFIGURATION_UI_MODE_NIGHT_* set in the configuration.
- */
-int32_t AConfiguration_getUiModeNight(AConfiguration* config);
-
-/**
- * Set the current UI mode night in the configuration.
- */
-void AConfiguration_setUiModeNight(AConfiguration* config, int32_t uiModeNight);
-
-/**
- * Return the current configuration screen width in dp units, or
- * ACONFIGURATION_SCREEN_WIDTH_DP_ANY if not set.
- */
-int32_t AConfiguration_getScreenWidthDp(AConfiguration* config);
-
-/**
- * Set the configuration's current screen width in dp units.
- */
-void AConfiguration_setScreenWidthDp(AConfiguration* config, int32_t value);
-
-/**
- * Return the current configuration screen height in dp units, or
- * ACONFIGURATION_SCREEN_HEIGHT_DP_ANY if not set.
- */
-int32_t AConfiguration_getScreenHeightDp(AConfiguration* config);
-
-/**
- * Set the configuration's current screen width in dp units.
- */
-void AConfiguration_setScreenHeightDp(AConfiguration* config, int32_t value);
-
-/**
- * Return the configuration's smallest screen width in dp units, or
- * ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY if not set.
- */
-int32_t AConfiguration_getSmallestScreenWidthDp(AConfiguration* config);
-
-/**
- * Set the configuration's smallest screen width in dp units.
- */
-void AConfiguration_setSmallestScreenWidthDp(AConfiguration* config, int32_t value);
-
-/**
- * Perform a diff between two configurations.  Returns a bit mask of
- * ACONFIGURATION_* constants, each bit set meaning that configuration element
- * is different between them.
- */
-int32_t AConfiguration_diff(AConfiguration* config1, AConfiguration* config2);
-
-/**
- * Determine whether 'base' is a valid configuration for use within the
- * environment 'requested'.  Returns 0 if there are any values in 'base'
- * that conflict with 'requested'.  Returns 1 if it does not conflict.
- */
-int32_t AConfiguration_match(AConfiguration* base, AConfiguration* requested);
-
-/**
- * Determine whether the configuration in 'test' is better than the existing
- * configuration in 'base'.  If 'requested' is non-NULL, this decision is based
- * on the overall configuration given there.  If it is NULL, this decision is
- * simply based on which configuration is more specific.  Returns non-0 if
- * 'test' is better than 'base'.
- *
- * This assumes you have already filtered the configurations with
- * AConfiguration_match().
- */
-int32_t AConfiguration_isBetterThan(AConfiguration* base, AConfiguration* test,
-        AConfiguration* requested);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_CONFIGURATION_H
diff --git a/native/include/android/input.h b/native/include/android/input.h
deleted file mode 100644
index f2befa9e..0000000
--- a/native/include/android/input.h
+++ /dev/null
@@ -1,848 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROID_INPUT_H
-#define _ANDROID_INPUT_H
-
-/******************************************************************
- *
- * IMPORTANT NOTICE:
- *
- *   This file is part of Android's set of stable system headers
- *   exposed by the Android NDK (Native Development Kit).
- *
- *   Third-party source AND binary code relies on the definitions
- *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
- *
- *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
- *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
- *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
- *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
- */
-
-/*
- * Structures and functions to receive and process input events in
- * native code.
- *
- * NOTE: These functions MUST be implemented by /system/lib/libui.so
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <android/keycodes.h>
-#include <android/looper.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Key states (may be returned by queries about the current state of a
- * particular key code, scan code or switch).
- */
-enum {
-    /* The key state is unknown or the requested key itself is not supported. */
-    AKEY_STATE_UNKNOWN = -1,
-
-    /* The key is up. */
-    AKEY_STATE_UP = 0,
-
-    /* The key is down. */
-    AKEY_STATE_DOWN = 1,
-
-    /* The key is down but is a virtual key press that is being emulated by the system. */
-    AKEY_STATE_VIRTUAL = 2
-};
-
-/*
- * Meta key / modifer state.
- */
-enum {
-    /* No meta keys are pressed. */
-    AMETA_NONE = 0,
-
-    /* This mask is used to check whether one of the ALT meta keys is pressed. */
-    AMETA_ALT_ON = 0x02,
-
-    /* This mask is used to check whether the left ALT meta key is pressed. */
-    AMETA_ALT_LEFT_ON = 0x10,
-
-    /* This mask is used to check whether the right ALT meta key is pressed. */
-    AMETA_ALT_RIGHT_ON = 0x20,
-
-    /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
-    AMETA_SHIFT_ON = 0x01,
-
-    /* This mask is used to check whether the left SHIFT meta key is pressed. */
-    AMETA_SHIFT_LEFT_ON = 0x40,
-
-    /* This mask is used to check whether the right SHIFT meta key is pressed. */
-    AMETA_SHIFT_RIGHT_ON = 0x80,
-
-    /* This mask is used to check whether the SYM meta key is pressed. */
-    AMETA_SYM_ON = 0x04,
-
-    /* This mask is used to check whether the FUNCTION meta key is pressed. */
-    AMETA_FUNCTION_ON = 0x08,
-
-    /* This mask is used to check whether one of the CTRL meta keys is pressed. */
-    AMETA_CTRL_ON = 0x1000,
-
-    /* This mask is used to check whether the left CTRL meta key is pressed. */
-    AMETA_CTRL_LEFT_ON = 0x2000,
-
-    /* This mask is used to check whether the right CTRL meta key is pressed. */
-    AMETA_CTRL_RIGHT_ON = 0x4000,
-
-    /* This mask is used to check whether one of the META meta keys is pressed. */
-    AMETA_META_ON = 0x10000,
-
-    /* This mask is used to check whether the left META meta key is pressed. */
-    AMETA_META_LEFT_ON = 0x20000,
-
-    /* This mask is used to check whether the right META meta key is pressed. */
-    AMETA_META_RIGHT_ON = 0x40000,
-
-    /* This mask is used to check whether the CAPS LOCK meta key is on. */
-    AMETA_CAPS_LOCK_ON = 0x100000,
-
-    /* This mask is used to check whether the NUM LOCK meta key is on. */
-    AMETA_NUM_LOCK_ON = 0x200000,
-
-    /* This mask is used to check whether the SCROLL LOCK meta key is on. */
-    AMETA_SCROLL_LOCK_ON = 0x400000,
-};
-
-/*
- * Input events.
- *
- * Input events are opaque structures.  Use the provided accessors functions to
- * read their properties.
- */
-struct AInputEvent;
-typedef struct AInputEvent AInputEvent;
-
-/*
- * Input event types.
- */
-enum {
-    /* Indicates that the input event is a key event. */
-    AINPUT_EVENT_TYPE_KEY = 1,
-
-    /* Indicates that the input event is a motion event. */
-    AINPUT_EVENT_TYPE_MOTION = 2
-};
-
-/*
- * Key event actions.
- */
-enum {
-    /* The key has been pressed down. */
-    AKEY_EVENT_ACTION_DOWN = 0,
-
-    /* The key has been released. */
-    AKEY_EVENT_ACTION_UP = 1,
-
-    /* Multiple duplicate key events have occurred in a row, or a complex string is
-     * being delivered.  The repeat_count property of the key event contains the number
-     * of times the given key code should be executed.
-     */
-    AKEY_EVENT_ACTION_MULTIPLE = 2
-};
-
-/*
- * Key event flags.
- */
-enum {
-    /* This mask is set if the device woke because of this key event. */
-    AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
-
-    /* This mask is set if the key event was generated by a software keyboard. */
-    AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
-
-    /* This mask is set if we don't want the key event to cause us to leave touch mode. */
-    AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
-
-    /* This mask is set if an event was known to come from a trusted part
-     * of the system.  That is, the event is known to come from the user,
-     * and could not have been spoofed by a third party component. */
-    AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
-
-    /* This mask is used for compatibility, to identify enter keys that are
-     * coming from an IME whose enter key has been auto-labelled "next" or
-     * "done".  This allows TextView to dispatch these as normal enter keys
-     * for old applications, but still do the appropriate action when
-     * receiving them. */
-    AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
-
-    /* When associated with up key events, this indicates that the key press
-     * has been canceled.  Typically this is used with virtual touch screen
-     * keys, where the user can slide from the virtual key area on to the
-     * display: in that case, the application will receive a canceled up
-     * event and should not perform the action normally associated with the
-     * key.  Note that for this to work, the application can not perform an
-     * action for a key until it receives an up or the long press timeout has
-     * expired. */
-    AKEY_EVENT_FLAG_CANCELED = 0x20,
-
-    /* This key event was generated by a virtual (on-screen) hard key area.
-     * Typically this is an area of the touchscreen, outside of the regular
-     * display, dedicated to "hardware" buttons. */
-    AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
-
-    /* This flag is set for the first key repeat that occurs after the
-     * long press timeout. */
-    AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
-
-    /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
-     * press action was executed while it was down. */
-    AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
-
-    /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
-     * tracked from its initial down.  That is, somebody requested that tracking
-     * started on the key down and a long press has not caused
-     * the tracking to be canceled. */
-    AKEY_EVENT_FLAG_TRACKING = 0x200,
-
-    /* Set when a key event has been synthesized to implement default behavior
-     * for an event that the application did not handle.
-     * Fallback key events are generated by unhandled trackball motions
-     * (to emulate a directional keypad) and by certain unhandled key presses
-     * that are declared in the key map (such as special function numeric keypad
-     * keys when numlock is off). */
-    AKEY_EVENT_FLAG_FALLBACK = 0x400,
-};
-
-/*
- * Motion event actions.
- */
-
-/* Bit shift for the action bits holding the pointer index as
- * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
- */
-#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
-
-enum {
-    /* Bit mask of the parts of the action code that are the action itself.
-     */
-    AMOTION_EVENT_ACTION_MASK = 0xff,
-
-    /* Bits in the action code that represent a pointer index, used with
-     * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP.  Shifting
-     * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
-     * index where the data for the pointer going up or down can be found.
-     */
-    AMOTION_EVENT_ACTION_POINTER_INDEX_MASK  = 0xff00,
-
-    /* A pressed gesture has started, the motion contains the initial starting location.
-     */
-    AMOTION_EVENT_ACTION_DOWN = 0,
-
-    /* A pressed gesture has finished, the motion contains the final release location
-     * as well as any intermediate points since the last down or move event.
-     */
-    AMOTION_EVENT_ACTION_UP = 1,
-
-    /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
-     * AMOTION_EVENT_ACTION_UP).  The motion contains the most recent point, as well as
-     * any intermediate points since the last down or move event.
-     */
-    AMOTION_EVENT_ACTION_MOVE = 2,
-
-    /* The current gesture has been aborted.
-     * You will not receive any more points in it.  You should treat this as
-     * an up event, but not perform any action that you normally would.
-     */
-    AMOTION_EVENT_ACTION_CANCEL = 3,
-
-    /* A movement has happened outside of the normal bounds of the UI element.
-     * This does not provide a full gesture, but only the initial location of the movement/touch.
-     */
-    AMOTION_EVENT_ACTION_OUTSIDE = 4,
-
-    /* A non-primary pointer has gone down.
-     * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
-     */
-    AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
-
-    /* A non-primary pointer has gone up.
-     * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
-     */
-    AMOTION_EVENT_ACTION_POINTER_UP = 6,
-
-    /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
-     * The motion contains the most recent point, as well as any intermediate points since
-     * the last hover move event.
-     */
-    AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
-
-    /* The motion event contains relative vertical and/or horizontal scroll offsets.
-     * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
-     * and AMOTION_EVENT_AXIS_HSCROLL.
-     * The pointer may or may not be down when this event is dispatched.
-     * This action is always delivered to the winder under the pointer, which
-     * may not be the window currently touched.
-     */
-    AMOTION_EVENT_ACTION_SCROLL = 8,
-
-    /* The pointer is not down but has entered the boundaries of a window or view.
-     */
-    AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
-
-    /* The pointer is not down but has exited the boundaries of a window or view.
-     */
-    AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
-};
-
-/*
- * Motion event flags.
- */
-enum {
-    /* This flag indicates that the window that received this motion event is partly
-     * or wholly obscured by another visible window above it.  This flag is set to true
-     * even if the event did not directly pass through the obscured area.
-     * A security sensitive application can check this flag to identify situations in which
-     * a malicious application may have covered up part of its content for the purpose
-     * of misleading the user or hijacking touches.  An appropriate response might be
-     * to drop the suspect touches or to take additional precautions to confirm the user's
-     * actual intent.
-     */
-    AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
-};
-
-/*
- * Motion event edge touch flags.
- */
-enum {
-    /* No edges intersected */
-    AMOTION_EVENT_EDGE_FLAG_NONE = 0,
-
-    /* Flag indicating the motion event intersected the top edge of the screen. */
-    AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
-
-    /* Flag indicating the motion event intersected the bottom edge of the screen. */
-    AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
-
-    /* Flag indicating the motion event intersected the left edge of the screen. */
-    AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
-
-    /* Flag indicating the motion event intersected the right edge of the screen. */
-    AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
-};
-
-/*
- * Constants that identify each individual axis of a motion event.
- * Refer to the documentation on the MotionEvent class for descriptions of each axis.
- */
-enum {
-    AMOTION_EVENT_AXIS_X = 0,
-    AMOTION_EVENT_AXIS_Y = 1,
-    AMOTION_EVENT_AXIS_PRESSURE = 2,
-    AMOTION_EVENT_AXIS_SIZE = 3,
-    AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
-    AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
-    AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
-    AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
-    AMOTION_EVENT_AXIS_ORIENTATION = 8,
-    AMOTION_EVENT_AXIS_VSCROLL = 9,
-    AMOTION_EVENT_AXIS_HSCROLL = 10,
-    AMOTION_EVENT_AXIS_Z = 11,
-    AMOTION_EVENT_AXIS_RX = 12,
-    AMOTION_EVENT_AXIS_RY = 13,
-    AMOTION_EVENT_AXIS_RZ = 14,
-    AMOTION_EVENT_AXIS_HAT_X = 15,
-    AMOTION_EVENT_AXIS_HAT_Y = 16,
-    AMOTION_EVENT_AXIS_LTRIGGER = 17,
-    AMOTION_EVENT_AXIS_RTRIGGER = 18,
-    AMOTION_EVENT_AXIS_THROTTLE = 19,
-    AMOTION_EVENT_AXIS_RUDDER = 20,
-    AMOTION_EVENT_AXIS_WHEEL = 21,
-    AMOTION_EVENT_AXIS_GAS = 22,
-    AMOTION_EVENT_AXIS_BRAKE = 23,
-    AMOTION_EVENT_AXIS_DISTANCE = 24,
-    AMOTION_EVENT_AXIS_TILT = 25,
-    AMOTION_EVENT_AXIS_GENERIC_1 = 32,
-    AMOTION_EVENT_AXIS_GENERIC_2 = 33,
-    AMOTION_EVENT_AXIS_GENERIC_3 = 34,
-    AMOTION_EVENT_AXIS_GENERIC_4 = 35,
-    AMOTION_EVENT_AXIS_GENERIC_5 = 36,
-    AMOTION_EVENT_AXIS_GENERIC_6 = 37,
-    AMOTION_EVENT_AXIS_GENERIC_7 = 38,
-    AMOTION_EVENT_AXIS_GENERIC_8 = 39,
-    AMOTION_EVENT_AXIS_GENERIC_9 = 40,
-    AMOTION_EVENT_AXIS_GENERIC_10 = 41,
-    AMOTION_EVENT_AXIS_GENERIC_11 = 42,
-    AMOTION_EVENT_AXIS_GENERIC_12 = 43,
-    AMOTION_EVENT_AXIS_GENERIC_13 = 44,
-    AMOTION_EVENT_AXIS_GENERIC_14 = 45,
-    AMOTION_EVENT_AXIS_GENERIC_15 = 46,
-    AMOTION_EVENT_AXIS_GENERIC_16 = 47,
-
-    // NOTE: If you add a new axis here you must also add it to several other files.
-    //       Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
-};
-
-/*
- * Constants that identify buttons that are associated with motion events.
- * Refer to the documentation on the MotionEvent class for descriptions of each button.
- */
-enum {
-    AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
-    AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
-    AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
-    AMOTION_EVENT_BUTTON_BACK = 1 << 3,
-    AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
-};
-
-/*
- * Constants that identify tool types.
- * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
- */
-enum {
-    AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
-    AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
-    AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
-    AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
-    AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
-};
-
-/*
- * Input sources.
- *
- * Refer to the documentation on android.view.InputDevice for more details about input sources
- * and their correct interpretation.
- */
-enum {
-    AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
-
-    AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
-    AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
-    AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
-    AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
-    AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
-};
-
-enum {
-    AINPUT_SOURCE_UNKNOWN = 0x00000000,
-
-    AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
-    AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
-    AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
-    AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
-    AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
-    AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
-    AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
-    AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
-    AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
-
-    AINPUT_SOURCE_ANY = 0xffffff00,
-};
-
-/*
- * Keyboard types.
- *
- * Refer to the documentation on android.view.InputDevice for more details.
- */
-enum {
-    AINPUT_KEYBOARD_TYPE_NONE = 0,
-    AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
-    AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
-};
-
-/*
- * Constants used to retrieve information about the range of motion for a particular
- * coordinate of a motion event.
- *
- * Refer to the documentation on android.view.InputDevice for more details about input sources
- * and their correct interpretation.
- *
- * DEPRECATION NOTICE: These constants are deprecated.  Use AMOTION_EVENT_AXIS_* constants instead.
- */
-enum {
-    AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
-    AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
-    AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
-    AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
-    AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
-    AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
-    AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
-    AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
-    AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
-} __attribute__ ((deprecated));
-
-
-/*
- * Input event accessors.
- *
- * Note that most functions can only be used on input events that are of a given type.
- * Calling these functions on input events of other types will yield undefined behavior.
- */
-
-/*** Accessors for all input events. ***/
-
-/* Get the input event type. */
-int32_t AInputEvent_getType(const AInputEvent* event);
-
-/* Get the id for the device that an input event came from.
- *
- * Input events can be generated by multiple different input devices.
- * Use the input device id to obtain information about the input
- * device that was responsible for generating a particular event.
- *
- * An input device id of 0 indicates that the event didn't come from a physical device;
- * other numbers are arbitrary and you shouldn't depend on the values.
- * Use the provided input device query API to obtain information about input devices.
- */
-int32_t AInputEvent_getDeviceId(const AInputEvent* event);
-
-/* Get the input event source. */
-int32_t AInputEvent_getSource(const AInputEvent* event);
-
-/*** Accessors for key events only. ***/
-
-/* Get the key event action. */
-int32_t AKeyEvent_getAction(const AInputEvent* key_event);
-
-/* Get the key event flags. */
-int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
-
-/* Get the key code of the key event.
- * This is the physical key that was pressed, not the Unicode character. */
-int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
-
-/* Get the hardware key id of this key event.
- * These values are not reliable and vary from device to device. */
-int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
-
-/* Get the meta key state. */
-int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
-
-/* Get the repeat count of the event.
- * For both key up an key down events, this is the number of times the key has
- * repeated with the first down starting at 0 and counting up from there.  For
- * multiple key events, this is the number of down/up pairs that have occurred. */
-int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
-
-/* Get the time of the most recent key down event, in the
- * java.lang.System.nanoTime() time base.  If this is a down event,
- * this will be the same as eventTime.
- * Note that when chording keys, this value is the down time of the most recently
- * pressed key, which may not be the same physical key of this event. */
-int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
-
-/* Get the time this event occurred, in the
- * java.lang.System.nanoTime() time base. */
-int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
-
-/*** Accessors for motion events only. ***/
-
-/* Get the combined motion event action code and pointer index. */
-int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
-
-/* Get the motion event flags. */
-int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
-
-/* Get the state of any meta / modifier keys that were in effect when the
- * event was generated. */
-int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
-
-/* Get the button state of all buttons that are pressed. */
-int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
-
-/* Get a bitfield indicating which edges, if any, were touched by this motion event.
- * For touch events, clients can use this to determine if the user's finger was
- * touching the edge of the display. */
-int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
-
-/* Get the time when the user originally pressed down to start a stream of
- * position events, in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
-
-/* Get the time when this specific event was generated,
- * in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
-
-/* Get the X coordinate offset.
- * For touch events on the screen, this is the delta that was added to the raw
- * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
-float AMotionEvent_getXOffset(const AInputEvent* motion_event);
-
-/* Get the precision of the Y coordinates being reported.
- * For touch events on the screen, this is the delta that was added to the raw
- * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
-float AMotionEvent_getYOffset(const AInputEvent* motion_event);
-
-/* Get the precision of the X coordinates being reported.
- * You can multiply this number with an X coordinate sample to find the
- * actual hardware value of the X coordinate. */
-float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
-
-/* Get the precision of the Y coordinates being reported.
- * You can multiply this number with a Y coordinate sample to find the
- * actual hardware value of the Y coordinate. */
-float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
-
-/* Get the number of pointers of data contained in this event.
- * Always >= 1. */
-size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
-
-/* Get the pointer identifier associated with a particular pointer
- * data index in this event.  The identifier tells you the actual pointer
- * number associated with the data, accounting for individual pointers
- * going up and down since the start of the current gesture. */
-int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the tool type of a pointer for the given pointer index.
- * The tool type indicates the type of tool used to make contact such as a
- * finger or stylus, if known. */
-int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the original raw X coordinate of this event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views. */
-float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the original raw X coordinate of this event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views. */
-float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current X coordinate of this event for the given pointer index.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current Y coordinate of this event for the given pointer index.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current pressure of this event for the given pointer index.
- * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
- * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
-float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current scaled value of the approximate size for the given pointer index.
- * This represents some approximation of the area of the screen being
- * pressed; the actual value in pixels corresponding to the
- * touch is normalized with the device specific range of values
- * and scaled to a value between 0 and 1.  The value of size can be used to
- * determine fat touch events. */
-float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
-float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
-float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the major axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the minor axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current orientation of the touch area and tool area in radians clockwise from
- * vertical for the given pointer index.
- * An angle of 0 degrees indicates that the major axis of contact is oriented
- * upwards, is perfectly circular or is of unknown orientation.  A positive angle
- * indicates that the major axis of contact is oriented to the right.  A negative angle
- * indicates that the major axis of contact is oriented to the left.
- * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
-float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the value of the request axis for the given pointer index. */
-float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
-        int32_t axis, size_t pointer_index);
-
-/* Get the number of historical points in this event.  These are movements that
- * have occurred between this event and the previous event.  This only applies
- * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
- * Historical samples are indexed from oldest to newest. */
-size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
-
-/* Get the time that a historical movement occurred between this event and
- * the previous event, in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
-        size_t history_index);
-
-/* Get the historical raw X coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical raw Y coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical X coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical Y coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical pressure of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
- * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
-float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the current scaled value of the approximate size for the given pointer index that
- * occurred between this event and the previous motion event.
- * This represents some approximation of the area of the screen being
- * pressed; the actual value in pixels corresponding to the
- * touch is normalized with the device specific range of values
- * and scaled to a value between 0 and 1.  The value of size can be used to
- * determine fat touch events. */
-float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical length of the major axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index that
- * occurred between this event and the previous motion event.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical length of the minor axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index that
- * occurred between this event and the previous motion event.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical orientation of the touch area and tool area in radians clockwise from
- * vertical for the given pointer index that
- * occurred between this event and the previous motion event.
- * An angle of 0 degrees indicates that the major axis of contact is oriented
- * upwards, is perfectly circular or is of unknown orientation.  A positive angle
- * indicates that the major axis of contact is oriented to the right.  A negative angle
- * indicates that the major axis of contact is oriented to the left.
- * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
-float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
-        size_t history_index);
-
-/* Get the historical value of the request axis for the given pointer index
- * that occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
-        int32_t axis, size_t pointer_index, size_t history_index);
-
-
-/*
- * Input queue
- *
- * An input queue is the facility through which you retrieve input
- * events.
- */
-struct AInputQueue;
-typedef struct AInputQueue AInputQueue;
-
-/*
- * Add this input queue to a looper for processing.  See
- * ALooper_addFd() for information on the ident, callback, and data params.
- */
-void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
-        int ident, ALooper_callbackFunc callback, void* data);
-
-/*
- * Remove the input queue from the looper it is currently attached to.
- */
-void AInputQueue_detachLooper(AInputQueue* queue);
-
-/*
- * Returns true if there are one or more events available in the
- * input queue.  Returns 1 if the queue has events; 0 if
- * it does not have events; and a negative value if there is an error.
- */
-int32_t AInputQueue_hasEvents(AInputQueue* queue);
-
-/*
- * Returns the next available event from the queue.  Returns a negative
- * value if no events are available or an error has occurred.
- */
-int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
-
-/*
- * Sends the key for standard pre-dispatching -- that is, possibly deliver
- * it to the current IME to be consumed before the app.  Returns 0 if it
- * was not pre-dispatched, meaning you can process it right now.  If non-zero
- * is returned, you must abandon the current event processing and allow the
- * event to appear again in the event queue (if it does not get consumed during
- * pre-dispatching).
- */
-int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
-
-/*
- * Report that dispatching has finished with the given event.
- * This must be called after receiving an event with AInputQueue_get_event().
- */
-void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // _ANDROID_INPUT_H
diff --git a/native/include/android/keycodes.h b/native/include/android/keycodes.h
deleted file mode 100644
index 8414ff6..0000000
--- a/native/include/android/keycodes.h
+++ /dev/null
@@ -1,266 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROID_KEYCODES_H
-#define _ANDROID_KEYCODES_H
-
-/******************************************************************
- *
- * IMPORTANT NOTICE:
- *
- *   This file is part of Android's set of stable system headers
- *   exposed by the Android NDK (Native Development Kit).
- *
- *   Third-party source AND binary code relies on the definitions
- *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
- *
- *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
- *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
- *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
- *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
- */
-
-#include <sys/types.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Key codes.
- */
-enum {
-    AKEYCODE_UNKNOWN         = 0,
-    AKEYCODE_SOFT_LEFT       = 1,
-    AKEYCODE_SOFT_RIGHT      = 2,
-    AKEYCODE_HOME            = 3,
-    AKEYCODE_BACK            = 4,
-    AKEYCODE_CALL            = 5,
-    AKEYCODE_ENDCALL         = 6,
-    AKEYCODE_0               = 7,
-    AKEYCODE_1               = 8,
-    AKEYCODE_2               = 9,
-    AKEYCODE_3               = 10,
-    AKEYCODE_4               = 11,
-    AKEYCODE_5               = 12,
-    AKEYCODE_6               = 13,
-    AKEYCODE_7               = 14,
-    AKEYCODE_8               = 15,
-    AKEYCODE_9               = 16,
-    AKEYCODE_STAR            = 17,
-    AKEYCODE_POUND           = 18,
-    AKEYCODE_DPAD_UP         = 19,
-    AKEYCODE_DPAD_DOWN       = 20,
-    AKEYCODE_DPAD_LEFT       = 21,
-    AKEYCODE_DPAD_RIGHT      = 22,
-    AKEYCODE_DPAD_CENTER     = 23,
-    AKEYCODE_VOLUME_UP       = 24,
-    AKEYCODE_VOLUME_DOWN     = 25,
-    AKEYCODE_POWER           = 26,
-    AKEYCODE_CAMERA          = 27,
-    AKEYCODE_CLEAR           = 28,
-    AKEYCODE_A               = 29,
-    AKEYCODE_B               = 30,
-    AKEYCODE_C               = 31,
-    AKEYCODE_D               = 32,
-    AKEYCODE_E               = 33,
-    AKEYCODE_F               = 34,
-    AKEYCODE_G               = 35,
-    AKEYCODE_H               = 36,
-    AKEYCODE_I               = 37,
-    AKEYCODE_J               = 38,
-    AKEYCODE_K               = 39,
-    AKEYCODE_L               = 40,
-    AKEYCODE_M               = 41,
-    AKEYCODE_N               = 42,
-    AKEYCODE_O               = 43,
-    AKEYCODE_P               = 44,
-    AKEYCODE_Q               = 45,
-    AKEYCODE_R               = 46,
-    AKEYCODE_S               = 47,
-    AKEYCODE_T               = 48,
-    AKEYCODE_U               = 49,
-    AKEYCODE_V               = 50,
-    AKEYCODE_W               = 51,
-    AKEYCODE_X               = 52,
-    AKEYCODE_Y               = 53,
-    AKEYCODE_Z               = 54,
-    AKEYCODE_COMMA           = 55,
-    AKEYCODE_PERIOD          = 56,
-    AKEYCODE_ALT_LEFT        = 57,
-    AKEYCODE_ALT_RIGHT       = 58,
-    AKEYCODE_SHIFT_LEFT      = 59,
-    AKEYCODE_SHIFT_RIGHT     = 60,
-    AKEYCODE_TAB             = 61,
-    AKEYCODE_SPACE           = 62,
-    AKEYCODE_SYM             = 63,
-    AKEYCODE_EXPLORER        = 64,
-    AKEYCODE_ENVELOPE        = 65,
-    AKEYCODE_ENTER           = 66,
-    AKEYCODE_DEL             = 67,
-    AKEYCODE_GRAVE           = 68,
-    AKEYCODE_MINUS           = 69,
-    AKEYCODE_EQUALS          = 70,
-    AKEYCODE_LEFT_BRACKET    = 71,
-    AKEYCODE_RIGHT_BRACKET   = 72,
-    AKEYCODE_BACKSLASH       = 73,
-    AKEYCODE_SEMICOLON       = 74,
-    AKEYCODE_APOSTROPHE      = 75,
-    AKEYCODE_SLASH           = 76,
-    AKEYCODE_AT              = 77,
-    AKEYCODE_NUM             = 78,
-    AKEYCODE_HEADSETHOOK     = 79,
-    AKEYCODE_FOCUS           = 80,   // *Camera* focus
-    AKEYCODE_PLUS            = 81,
-    AKEYCODE_MENU            = 82,
-    AKEYCODE_NOTIFICATION    = 83,
-    AKEYCODE_SEARCH          = 84,
-    AKEYCODE_MEDIA_PLAY_PAUSE= 85,
-    AKEYCODE_MEDIA_STOP      = 86,
-    AKEYCODE_MEDIA_NEXT      = 87,
-    AKEYCODE_MEDIA_PREVIOUS  = 88,
-    AKEYCODE_MEDIA_REWIND    = 89,
-    AKEYCODE_MEDIA_FAST_FORWARD = 90,
-    AKEYCODE_MUTE            = 91,
-    AKEYCODE_PAGE_UP         = 92,
-    AKEYCODE_PAGE_DOWN       = 93,
-    AKEYCODE_PICTSYMBOLS     = 94,
-    AKEYCODE_SWITCH_CHARSET  = 95,
-    AKEYCODE_BUTTON_A        = 96,
-    AKEYCODE_BUTTON_B        = 97,
-    AKEYCODE_BUTTON_C        = 98,
-    AKEYCODE_BUTTON_X        = 99,
-    AKEYCODE_BUTTON_Y        = 100,
-    AKEYCODE_BUTTON_Z        = 101,
-    AKEYCODE_BUTTON_L1       = 102,
-    AKEYCODE_BUTTON_R1       = 103,
-    AKEYCODE_BUTTON_L2       = 104,
-    AKEYCODE_BUTTON_R2       = 105,
-    AKEYCODE_BUTTON_THUMBL   = 106,
-    AKEYCODE_BUTTON_THUMBR   = 107,
-    AKEYCODE_BUTTON_START    = 108,
-    AKEYCODE_BUTTON_SELECT   = 109,
-    AKEYCODE_BUTTON_MODE     = 110,
-    AKEYCODE_ESCAPE          = 111,
-    AKEYCODE_FORWARD_DEL     = 112,
-    AKEYCODE_CTRL_LEFT       = 113,
-    AKEYCODE_CTRL_RIGHT      = 114,
-    AKEYCODE_CAPS_LOCK       = 115,
-    AKEYCODE_SCROLL_LOCK     = 116,
-    AKEYCODE_META_LEFT       = 117,
-    AKEYCODE_META_RIGHT      = 118,
-    AKEYCODE_FUNCTION        = 119,
-    AKEYCODE_SYSRQ           = 120,
-    AKEYCODE_BREAK           = 121,
-    AKEYCODE_MOVE_HOME       = 122,
-    AKEYCODE_MOVE_END        = 123,
-    AKEYCODE_INSERT          = 124,
-    AKEYCODE_FORWARD         = 125,
-    AKEYCODE_MEDIA_PLAY      = 126,
-    AKEYCODE_MEDIA_PAUSE     = 127,
-    AKEYCODE_MEDIA_CLOSE     = 128,
-    AKEYCODE_MEDIA_EJECT     = 129,
-    AKEYCODE_MEDIA_RECORD    = 130,
-    AKEYCODE_F1              = 131,
-    AKEYCODE_F2              = 132,
-    AKEYCODE_F3              = 133,
-    AKEYCODE_F4              = 134,
-    AKEYCODE_F5              = 135,
-    AKEYCODE_F6              = 136,
-    AKEYCODE_F7              = 137,
-    AKEYCODE_F8              = 138,
-    AKEYCODE_F9              = 139,
-    AKEYCODE_F10             = 140,
-    AKEYCODE_F11             = 141,
-    AKEYCODE_F12             = 142,
-    AKEYCODE_NUM_LOCK        = 143,
-    AKEYCODE_NUMPAD_0        = 144,
-    AKEYCODE_NUMPAD_1        = 145,
-    AKEYCODE_NUMPAD_2        = 146,
-    AKEYCODE_NUMPAD_3        = 147,
-    AKEYCODE_NUMPAD_4        = 148,
-    AKEYCODE_NUMPAD_5        = 149,
-    AKEYCODE_NUMPAD_6        = 150,
-    AKEYCODE_NUMPAD_7        = 151,
-    AKEYCODE_NUMPAD_8        = 152,
-    AKEYCODE_NUMPAD_9        = 153,
-    AKEYCODE_NUMPAD_DIVIDE   = 154,
-    AKEYCODE_NUMPAD_MULTIPLY = 155,
-    AKEYCODE_NUMPAD_SUBTRACT = 156,
-    AKEYCODE_NUMPAD_ADD      = 157,
-    AKEYCODE_NUMPAD_DOT      = 158,
-    AKEYCODE_NUMPAD_COMMA    = 159,
-    AKEYCODE_NUMPAD_ENTER    = 160,
-    AKEYCODE_NUMPAD_EQUALS   = 161,
-    AKEYCODE_NUMPAD_LEFT_PAREN = 162,
-    AKEYCODE_NUMPAD_RIGHT_PAREN = 163,
-    AKEYCODE_VOLUME_MUTE     = 164,
-    AKEYCODE_INFO            = 165,
-    AKEYCODE_CHANNEL_UP      = 166,
-    AKEYCODE_CHANNEL_DOWN    = 167,
-    AKEYCODE_ZOOM_IN         = 168,
-    AKEYCODE_ZOOM_OUT        = 169,
-    AKEYCODE_TV              = 170,
-    AKEYCODE_WINDOW          = 171,
-    AKEYCODE_GUIDE           = 172,
-    AKEYCODE_DVR             = 173,
-    AKEYCODE_BOOKMARK        = 174,
-    AKEYCODE_CAPTIONS        = 175,
-    AKEYCODE_SETTINGS        = 176,
-    AKEYCODE_TV_POWER        = 177,
-    AKEYCODE_TV_INPUT        = 178,
-    AKEYCODE_STB_POWER       = 179,
-    AKEYCODE_STB_INPUT       = 180,
-    AKEYCODE_AVR_POWER       = 181,
-    AKEYCODE_AVR_INPUT       = 182,
-    AKEYCODE_PROG_RED        = 183,
-    AKEYCODE_PROG_GREEN      = 184,
-    AKEYCODE_PROG_YELLOW     = 185,
-    AKEYCODE_PROG_BLUE       = 186,
-    AKEYCODE_APP_SWITCH      = 187,
-    AKEYCODE_BUTTON_1        = 188,
-    AKEYCODE_BUTTON_2        = 189,
-    AKEYCODE_BUTTON_3        = 190,
-    AKEYCODE_BUTTON_4        = 191,
-    AKEYCODE_BUTTON_5        = 192,
-    AKEYCODE_BUTTON_6        = 193,
-    AKEYCODE_BUTTON_7        = 194,
-    AKEYCODE_BUTTON_8        = 195,
-    AKEYCODE_BUTTON_9        = 196,
-    AKEYCODE_BUTTON_10       = 197,
-    AKEYCODE_BUTTON_11       = 198,
-    AKEYCODE_BUTTON_12       = 199,
-    AKEYCODE_BUTTON_13       = 200,
-    AKEYCODE_BUTTON_14       = 201,
-    AKEYCODE_BUTTON_15       = 202,
-    AKEYCODE_BUTTON_16       = 203,
-    AKEYCODE_LANGUAGE_SWITCH = 204,
-    AKEYCODE_MANNER_MODE     = 205,
-    AKEYCODE_3D_MODE         = 206,
-    AKEYCODE_CONTACTS        = 207,
-    AKEYCODE_CALENDAR        = 208,
-    AKEYCODE_MUSIC           = 209,
-    AKEYCODE_CALCULATOR      = 210,
-
-    // NOTE: If you add a new keycode here you must also add it to several other files.
-    //       Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // _ANDROID_KEYCODES_H
diff --git a/native/include/android/looper.h b/native/include/android/looper.h
deleted file mode 100644
index 24e3967..0000000
--- a/native/include/android/looper.h
+++ /dev/null
@@ -1,256 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_LOOPER_H
-#define ANDROID_LOOPER_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * ALooper
- *
- * A looper is the state tracking an event loop for a thread.
- * Loopers do not define event structures or other such things; rather
- * they are a lower-level facility to attach one or more discrete objects
- * listening for an event.  An "event" here is simply data available on
- * a file descriptor: each attached object has an associated file descriptor,
- * and waiting for "events" means (internally) polling on all of these file
- * descriptors until one or more of them have data available.
- *
- * A thread can have only one ALooper associated with it.
- */
-struct ALooper;
-typedef struct ALooper ALooper;
-
-/**
- * Returns the looper associated with the calling thread, or NULL if
- * there is not one.
- */
-ALooper* ALooper_forThread();
-
-enum {
-    /**
-     * Option for ALooper_prepare: this looper will accept calls to
-     * ALooper_addFd() that do not have a callback (that is provide NULL
-     * for the callback).  In this case the caller of ALooper_pollOnce()
-     * or ALooper_pollAll() MUST check the return from these functions to
-     * discover when data is available on such fds and process it.
-     */
-    ALOOPER_PREPARE_ALLOW_NON_CALLBACKS = 1<<0
-};
-
-/**
- * Prepares a looper associated with the calling thread, and returns it.
- * If the thread already has a looper, it is returned.  Otherwise, a new
- * one is created, associated with the thread, and returned.
- *
- * The opts may be ALOOPER_PREPARE_ALLOW_NON_CALLBACKS or 0.
- */
-ALooper* ALooper_prepare(int opts);
-
-enum {
-    /**
-     * Result from ALooper_pollOnce() and ALooper_pollAll():
-     * The poll was awoken using wake() before the timeout expired
-     * and no callbacks were executed and no other file descriptors were ready.
-     */
-    ALOOPER_POLL_WAKE = -1,
-
-    /**
-     * Result from ALooper_pollOnce() and ALooper_pollAll():
-     * One or more callbacks were executed.
-     */
-    ALOOPER_POLL_CALLBACK = -2,
-
-    /**
-     * Result from ALooper_pollOnce() and ALooper_pollAll():
-     * The timeout expired.
-     */
-    ALOOPER_POLL_TIMEOUT = -3,
-
-    /**
-     * Result from ALooper_pollOnce() and ALooper_pollAll():
-     * An error occurred.
-     */
-    ALOOPER_POLL_ERROR = -4,
-};
-
-/**
- * Acquire a reference on the given ALooper object.  This prevents the object
- * from being deleted until the reference is removed.  This is only needed
- * to safely hand an ALooper from one thread to another.
- */
-void ALooper_acquire(ALooper* looper);
-
-/**
- * Remove a reference that was previously acquired with ALooper_acquire().
- */
-void ALooper_release(ALooper* looper);
-
-/**
- * Flags for file descriptor events that a looper can monitor.
- *
- * These flag bits can be combined to monitor multiple events at once.
- */
-enum {
-    /**
-     * The file descriptor is available for read operations.
-     */
-    ALOOPER_EVENT_INPUT = 1 << 0,
-
-    /**
-     * The file descriptor is available for write operations.
-     */
-    ALOOPER_EVENT_OUTPUT = 1 << 1,
-
-    /**
-     * The file descriptor has encountered an error condition.
-     *
-     * The looper always sends notifications about errors; it is not necessary
-     * to specify this event flag in the requested event set.
-     */
-    ALOOPER_EVENT_ERROR = 1 << 2,
-
-    /**
-     * The file descriptor was hung up.
-     * For example, indicates that the remote end of a pipe or socket was closed.
-     *
-     * The looper always sends notifications about hangups; it is not necessary
-     * to specify this event flag in the requested event set.
-     */
-    ALOOPER_EVENT_HANGUP = 1 << 3,
-
-    /**
-     * The file descriptor is invalid.
-     * For example, the file descriptor was closed prematurely.
-     *
-     * The looper always sends notifications about invalid file descriptors; it is not necessary
-     * to specify this event flag in the requested event set.
-     */
-    ALOOPER_EVENT_INVALID = 1 << 4,
-};
-
-/**
- * For callback-based event loops, this is the prototype of the function
- * that is called when a file descriptor event occurs.
- * It is given the file descriptor it is associated with,
- * a bitmask of the poll events that were triggered (typically ALOOPER_EVENT_INPUT),
- * and the data pointer that was originally supplied.
- *
- * Implementations should return 1 to continue receiving callbacks, or 0
- * to have this file descriptor and callback unregistered from the looper.
- */
-typedef int (*ALooper_callbackFunc)(int fd, int events, void* data);
-
-/**
- * Waits for events to be available, with optional timeout in milliseconds.
- * Invokes callbacks for all file descriptors on which an event occurred.
- *
- * If the timeout is zero, returns immediately without blocking.
- * If the timeout is negative, waits indefinitely until an event appears.
- *
- * Returns ALOOPER_POLL_WAKE if the poll was awoken using wake() before
- * the timeout expired and no callbacks were invoked and no other file
- * descriptors were ready.
- *
- * Returns ALOOPER_POLL_CALLBACK if one or more callbacks were invoked.
- *
- * Returns ALOOPER_POLL_TIMEOUT if there was no data before the given
- * timeout expired.
- *
- * Returns ALOOPER_POLL_ERROR if an error occurred.
- *
- * Returns a value >= 0 containing an identifier if its file descriptor has data
- * and it has no callback function (requiring the caller here to handle it).
- * In this (and only this) case outFd, outEvents and outData will contain the poll
- * events and data associated with the fd, otherwise they will be set to NULL.
- *
- * This method does not return until it has finished invoking the appropriate callbacks
- * for all file descriptors that were signalled.
- */
-int ALooper_pollOnce(int timeoutMillis, int* outFd, int* outEvents, void** outData);
-
-/**
- * Like ALooper_pollOnce(), but performs all pending callbacks until all
- * data has been consumed or a file descriptor is available with no callback.
- * This function will never return ALOOPER_POLL_CALLBACK.
- */
-int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData);
-
-/**
- * Wakes the poll asynchronously.
- *
- * This method can be called on any thread.
- * This method returns immediately.
- */
-void ALooper_wake(ALooper* looper);
-
-/**
- * Adds a new file descriptor to be polled by the looper.
- * If the same file descriptor was previously added, it is replaced.
- *
- * "fd" is the file descriptor to be added.
- * "ident" is an identifier for this event, which is returned from ALooper_pollOnce().
- * The identifier must be >= 0, or ALOOPER_POLL_CALLBACK if providing a non-NULL callback.
- * "events" are the poll events to wake up on.  Typically this is ALOOPER_EVENT_INPUT.
- * "callback" is the function to call when there is an event on the file descriptor.
- * "data" is a private data pointer to supply to the callback.
- *
- * There are two main uses of this function:
- *
- * (1) If "callback" is non-NULL, then this function will be called when there is
- * data on the file descriptor.  It should execute any events it has pending,
- * appropriately reading from the file descriptor.  The 'ident' is ignored in this case.
- *
- * (2) If "callback" is NULL, the 'ident' will be returned by ALooper_pollOnce
- * when its file descriptor has data available, requiring the caller to take
- * care of processing it.
- *
- * Returns 1 if the file descriptor was added or -1 if an error occurred.
- *
- * This method can be called on any thread.
- * This method may block briefly if it needs to wake the poll.
- */
-int ALooper_addFd(ALooper* looper, int fd, int ident, int events,
-        ALooper_callbackFunc callback, void* data);
-
-/**
- * Removes a previously added file descriptor from the looper.
- *
- * When this method returns, it is safe to close the file descriptor since the looper
- * will no longer have a reference to it.  However, it is possible for the callback to
- * already be running or for it to run one last time if the file descriptor was already
- * signalled.  Calling code is responsible for ensuring that this case is safely handled.
- * For example, if the callback takes care of removing itself during its own execution either
- * by returning 0 or by calling this method, then it can be guaranteed to not be invoked
- * again at any later time unless registered anew.
- *
- * Returns 1 if the file descriptor was removed, 0 if none was previously registered
- * or -1 if an error occurred.
- *
- * This method can be called on any thread.
- * This method may block briefly if it needs to wake the poll.
- */
-int ALooper_removeFd(ALooper* looper, int fd);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_NATIVE_WINDOW_H
diff --git a/native/include/android/native_activity.h b/native/include/android/native_activity.h
deleted file mode 100644
index bc70f88..0000000
--- a/native/include/android/native_activity.h
+++ /dev/null
@@ -1,310 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_NATIVE_ACTIVITY_H
-#define ANDROID_NATIVE_ACTIVITY_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <jni.h>
-
-#include <android/asset_manager.h>
-#include <android/input.h>
-#include <android/native_window.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct ANativeActivityCallbacks;
-
-/**
- * This structure defines the native side of an android.app.NativeActivity.
- * It is created by the framework, and handed to the application's native
- * code as it is being launched.
- */
-typedef struct ANativeActivity {
-    /**
-     * Pointer to the callback function table of the native application.
-     * You can set the functions here to your own callbacks.  The callbacks
-     * pointer itself here should not be changed; it is allocated and managed
-     * for you by the framework.
-     */
-    struct ANativeActivityCallbacks* callbacks;
-
-    /**
-     * The global handle on the process's Java VM.
-     */
-    JavaVM* vm;
-
-    /**
-     * JNI context for the main thread of the app.  Note that this field
-     * can ONLY be used from the main thread of the process; that is, the
-     * thread that calls into the ANativeActivityCallbacks.
-     */
-    JNIEnv* env;
-
-    /**
-     * The NativeActivity object handle.
-     *
-     * IMPORTANT NOTE: This member is mis-named. It should really be named
-     * 'activity' instead of 'clazz', since it's a reference to the
-     * NativeActivity instance created by the system for you.
-     *
-     * We unfortunately cannot change this without breaking NDK
-     * source-compatibility.
-     */
-    jobject clazz;
-
-    /**
-     * Path to this application's internal data directory.
-     */
-    const char* internalDataPath;
-    
-    /**
-     * Path to this application's external (removable/mountable) data directory.
-     */
-    const char* externalDataPath;
-    
-    /**
-     * The platform's SDK version code.
-     */
-    int32_t sdkVersion;
-    
-    /**
-     * This is the native instance of the application.  It is not used by
-     * the framework, but can be set by the application to its own instance
-     * state.
-     */
-    void* instance;
-
-    /**
-     * Pointer to the Asset Manager instance for the application.  The application
-     * uses this to access binary assets bundled inside its own .apk file.
-     */
-    AAssetManager* assetManager;
-
-    /**
-     * Available starting with Honeycomb: path to the directory containing
-     * the application's OBB files (if any).  If the app doesn't have any
-     * OBB files, this directory may not exist.
-     */
-    const char* obbPath;
-} ANativeActivity;
-
-/**
- * These are the callbacks the framework makes into a native application.
- * All of these callbacks happen on the main thread of the application.
- * By default, all callbacks are NULL; set to a pointer to your own function
- * to have it called.
- */
-typedef struct ANativeActivityCallbacks {
-    /**
-     * NativeActivity has started.  See Java documentation for Activity.onStart()
-     * for more information.
-     */
-    void (*onStart)(ANativeActivity* activity);
-    
-    /**
-     * NativeActivity has resumed.  See Java documentation for Activity.onResume()
-     * for more information.
-     */
-    void (*onResume)(ANativeActivity* activity);
-    
-    /**
-     * Framework is asking NativeActivity to save its current instance state.
-     * See Java documentation for Activity.onSaveInstanceState() for more
-     * information.  The returned pointer needs to be created with malloc();
-     * the framework will call free() on it for you.  You also must fill in
-     * outSize with the number of bytes in the allocation.  Note that the
-     * saved state will be persisted, so it can not contain any active
-     * entities (pointers to memory, file descriptors, etc).
-     */
-    void* (*onSaveInstanceState)(ANativeActivity* activity, size_t* outSize);
-    
-    /**
-     * NativeActivity has paused.  See Java documentation for Activity.onPause()
-     * for more information.
-     */
-    void (*onPause)(ANativeActivity* activity);
-    
-    /**
-     * NativeActivity has stopped.  See Java documentation for Activity.onStop()
-     * for more information.
-     */
-    void (*onStop)(ANativeActivity* activity);
-    
-    /**
-     * NativeActivity is being destroyed.  See Java documentation for Activity.onDestroy()
-     * for more information.
-     */
-    void (*onDestroy)(ANativeActivity* activity);
-
-    /**
-     * Focus has changed in this NativeActivity's window.  This is often used,
-     * for example, to pause a game when it loses input focus.
-     */
-    void (*onWindowFocusChanged)(ANativeActivity* activity, int hasFocus);
-    
-    /**
-     * The drawing window for this native activity has been created.  You
-     * can use the given native window object to start drawing.
-     */
-    void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window);
-
-    /**
-     * The drawing window for this native activity has been resized.  You should
-     * retrieve the new size from the window and ensure that your rendering in
-     * it now matches.
-     */
-    void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window);
-
-    /**
-     * The drawing window for this native activity needs to be redrawn.  To avoid
-     * transient artifacts during screen changes (such resizing after rotation),
-     * applications should not return from this function until they have finished
-     * drawing their window in its current state.
-     */
-    void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window);
-
-    /**
-     * The drawing window for this native activity is going to be destroyed.
-     * You MUST ensure that you do not touch the window object after returning
-     * from this function: in the common case of drawing to the window from
-     * another thread, that means the implementation of this callback must
-     * properly synchronize with the other thread to stop its drawing before
-     * returning from here.
-     */
-    void (*onNativeWindowDestroyed)(ANativeActivity* activity, ANativeWindow* window);
-    
-    /**
-     * The input queue for this native activity's window has been created.
-     * You can use the given input queue to start retrieving input events.
-     */
-    void (*onInputQueueCreated)(ANativeActivity* activity, AInputQueue* queue);
-    
-    /**
-     * The input queue for this native activity's window is being destroyed.
-     * You should no longer try to reference this object upon returning from this
-     * function.
-     */
-    void (*onInputQueueDestroyed)(ANativeActivity* activity, AInputQueue* queue);
-
-    /**
-     * The rectangle in the window in which content should be placed has changed.
-     */
-    void (*onContentRectChanged)(ANativeActivity* activity, const ARect* rect);
-
-    /**
-     * The current device AConfiguration has changed.  The new configuration can
-     * be retrieved from assetManager.
-     */
-    void (*onConfigurationChanged)(ANativeActivity* activity);
-
-    /**
-     * The system is running low on memory.  Use this callback to release
-     * resources you do not need, to help the system avoid killing more
-     * important processes.
-     */
-    void (*onLowMemory)(ANativeActivity* activity);
-} ANativeActivityCallbacks;
-
-/**
- * This is the function that must be in the native code to instantiate the
- * application's native activity.  It is called with the activity instance (see
- * above); if the code is being instantiated from a previously saved instance,
- * the savedState will be non-NULL and point to the saved data.  You must make
- * any copy of this data you need -- it will be released after you return from
- * this function.
- */
-typedef void ANativeActivity_createFunc(ANativeActivity* activity,
-        void* savedState, size_t savedStateSize);
-
-/**
- * The name of the function that NativeInstance looks for when launching its
- * native code.  This is the default function that is used, you can specify
- * "android.app.func_name" string meta-data in your manifest to use a different
- * function.
- */
-extern ANativeActivity_createFunc ANativeActivity_onCreate;
-
-/**
- * Finish the given activity.  Its finish() method will be called, causing it
- * to be stopped and destroyed.  Note that this method can be called from
- * *any* thread; it will send a message to the main thread of the process
- * where the Java finish call will take place.
- */
-void ANativeActivity_finish(ANativeActivity* activity);
-
-/**
- * Change the window format of the given activity.  Calls getWindow().setFormat()
- * of the given activity.  Note that this method can be called from
- * *any* thread; it will send a message to the main thread of the process
- * where the Java finish call will take place.
- */
-void ANativeActivity_setWindowFormat(ANativeActivity* activity, int32_t format);
-
-/**
- * Change the window flags of the given activity.  Calls getWindow().setFlags()
- * of the given activity.  Note that this method can be called from
- * *any* thread; it will send a message to the main thread of the process
- * where the Java finish call will take place.  See window.h for flag constants.
- */
-void ANativeActivity_setWindowFlags(ANativeActivity* activity,
-        uint32_t addFlags, uint32_t removeFlags);
-
-/**
- * Flags for ANativeActivity_showSoftInput; see the Java InputMethodManager
- * API for documentation.
- */
-enum {
-    ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT = 0x0001,
-    ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED = 0x0002,
-};
-
-/**
- * Show the IME while in the given activity.  Calls InputMethodManager.showSoftInput()
- * for the given activity.  Note that this method can be called from
- * *any* thread; it will send a message to the main thread of the process
- * where the Java finish call will take place.
- */
-void ANativeActivity_showSoftInput(ANativeActivity* activity, uint32_t flags);
-
-/**
- * Flags for ANativeActivity_hideSoftInput; see the Java InputMethodManager
- * API for documentation.
- */
-enum {
-    ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY = 0x0001,
-    ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS = 0x0002,
-};
-
-/**
- * Hide the IME while in the given activity.  Calls InputMethodManager.hideSoftInput()
- * for the given activity.  Note that this method can be called from
- * *any* thread; it will send a message to the main thread of the process
- * where the Java finish call will take place.
- */
-void ANativeActivity_hideSoftInput(ANativeActivity* activity, uint32_t flags);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_NATIVE_ACTIVITY_H
-
diff --git a/native/include/android/native_window.h b/native/include/android/native_window.h
deleted file mode 100644
index 2f4f2d3..0000000
--- a/native/include/android/native_window.h
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_NATIVE_WINDOW_H
-#define ANDROID_NATIVE_WINDOW_H
-
-#include <android/rect.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Pixel formats that a window can use.
- */
-enum {
-    WINDOW_FORMAT_RGBA_8888          = 1,
-    WINDOW_FORMAT_RGBX_8888          = 2,
-    WINDOW_FORMAT_RGB_565            = 4,
-};
-
-struct ANativeWindow;
-typedef struct ANativeWindow ANativeWindow;
-
-typedef struct ANativeWindow_Buffer {
-    // The number of pixels that are show horizontally.
-    int32_t width;
-
-    // The number of pixels that are shown vertically.
-    int32_t height;
-
-    // The number of *pixels* that a line in the buffer takes in
-    // memory.  This may be >= width.
-    int32_t stride;
-
-    // The format of the buffer.  One of WINDOW_FORMAT_*
-    int32_t format;
-
-    // The actual bits.
-    void* bits;
-    
-    // Do not touch.
-    uint32_t reserved[6];
-} ANativeWindow_Buffer;
-
-/**
- * Acquire a reference on the given ANativeWindow object.  This prevents the object
- * from being deleted until the reference is removed.
- */
-void ANativeWindow_acquire(ANativeWindow* window);
-
-/**
- * Remove a reference that was previously acquired with ANativeWindow_acquire().
- */
-void ANativeWindow_release(ANativeWindow* window);
-
-/*
- * Return the current width in pixels of the window surface.  Returns a
- * negative value on error.
- */
-int32_t ANativeWindow_getWidth(ANativeWindow* window);
-
-/*
- * Return the current height in pixels of the window surface.  Returns a
- * negative value on error.
- */
-int32_t ANativeWindow_getHeight(ANativeWindow* window);
-
-/*
- * Return the current pixel format of the window surface.  Returns a
- * negative value on error.
- */
-int32_t ANativeWindow_getFormat(ANativeWindow* window);
-
-/*
- * Change the format and size of the window buffers.
- *
- * The width and height control the number of pixels in the buffers, not the
- * dimensions of the window on screen.  If these are different than the
- * window's physical size, then it buffer will be scaled to match that size
- * when compositing it to the screen.
- *
- * For all of these parameters, if 0 is supplied then the window's base
- * value will come back in force.
- *
- * width and height must be either both zero or both non-zero.
- *
- */
-int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
-        int32_t width, int32_t height, int32_t format);
-
-/**
- * Lock the window's next drawing surface for writing.
- * inOutDirtyBounds is used as an in/out parameter, upon entering the
- * function, it contains the dirty region, that is, the region the caller
- * intends to redraw. When the function returns, inOutDirtyBounds is updated
- * with the actual area the caller needs to redraw -- this region is often
- * extended by ANativeWindow_lock.
- */
-int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
-        ARect* inOutDirtyBounds);
-
-/**
- * Unlock the window's drawing surface after previously locking it,
- * posting the new buffer to the display.
- */
-int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_NATIVE_WINDOW_H
diff --git a/native/include/android/native_window_jni.h b/native/include/android/native_window_jni.h
deleted file mode 100644
index b9e72ef..0000000
--- a/native/include/android/native_window_jni.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_NATIVE_WINDOW_JNI_H
-#define ANDROID_NATIVE_WINDOW_JNI_H
-
-#include <android/native_window.h>
-
-#include <jni.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Return the ANativeWindow associated with a Java Surface object,
- * for interacting with it through native code.  This acquires a reference
- * on the ANativeWindow that is returned; be sure to use ANativeWindow_release()
- * when done with it so that it doesn't leak.
- */
-ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_NATIVE_WINDOW_H
diff --git a/native/include/android/obb.h b/native/include/android/obb.h
deleted file mode 100644
index 65e9b2a..0000000
--- a/native/include/android/obb.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_OBB_H
-#define ANDROID_OBB_H
-
-#include <sys/types.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct AObbInfo;
-typedef struct AObbInfo AObbInfo;
-
-enum {
-    AOBBINFO_OVERLAY = 0x0001,
-};
-
-/**
- * Scan an OBB and get information about it.
- */
-AObbInfo* AObbScanner_getObbInfo(const char* filename);
-
-/**
- * Destroy the AObbInfo object. You must call this when finished with the object.
- */
-void AObbInfo_delete(AObbInfo* obbInfo);
-
-/**
- * Get the package name for the OBB.
- */
-const char* AObbInfo_getPackageName(AObbInfo* obbInfo);
-
-/**
- * Get the version of an OBB file.
- */
-int32_t AObbInfo_getVersion(AObbInfo* obbInfo);
-
-/**
- * Get the flags of an OBB file.
- */
-int32_t AObbInfo_getFlags(AObbInfo* obbInfo);
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif      // ANDROID_OBB_H
diff --git a/native/include/android/rect.h b/native/include/android/rect.h
deleted file mode 100644
index bcd42a9..0000000
--- a/native/include/android/rect.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_RECT_H
-#define ANDROID_RECT_H
-
-#include <stdint.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef struct ARect {
-#ifdef __cplusplus
-    typedef int32_t value_type;
-#endif
-    int32_t left;
-    int32_t top;
-    int32_t right;
-    int32_t bottom;
-} ARect;
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_RECT_H
diff --git a/native/include/android/sensor.h b/native/include/android/sensor.h
deleted file mode 100644
index f163f18..0000000
--- a/native/include/android/sensor.h
+++ /dev/null
@@ -1,256 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_SENSOR_H
-#define ANDROID_SENSOR_H
-
-/******************************************************************
- *
- * IMPORTANT NOTICE:
- *
- *   This file is part of Android's set of stable system headers
- *   exposed by the Android NDK (Native Development Kit).
- *
- *   Third-party source AND binary code relies on the definitions
- *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
- *
- *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
- *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
- *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
- *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
- */
-
-/*
- * Structures and functions to receive and process sensor events in
- * native code.
- *
- */
-
-#include <sys/types.h>
-
-#include <android/looper.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/*
- * Sensor types
- * (keep in sync with hardware/sensor.h)
- */
-
-enum {
-    ASENSOR_TYPE_ACCELEROMETER      = 1,
-    ASENSOR_TYPE_MAGNETIC_FIELD     = 2,
-    ASENSOR_TYPE_GYROSCOPE          = 4,
-    ASENSOR_TYPE_LIGHT              = 5,
-    ASENSOR_TYPE_PROXIMITY          = 8
-};
-
-/*
- * Sensor accuracy measure
- */
-enum {
-    ASENSOR_STATUS_UNRELIABLE       = 0,
-    ASENSOR_STATUS_ACCURACY_LOW     = 1,
-    ASENSOR_STATUS_ACCURACY_MEDIUM  = 2,
-    ASENSOR_STATUS_ACCURACY_HIGH    = 3
-};
-
-/*
- * A few useful constants
- */
-
-/* Earth's gravity in m/s^2 */
-#define ASENSOR_STANDARD_GRAVITY            (9.80665f)
-/* Maximum magnetic field on Earth's surface in uT */
-#define ASENSOR_MAGNETIC_FIELD_EARTH_MAX    (60.0f)
-/* Minimum magnetic field on Earth's surface in uT*/
-#define ASENSOR_MAGNETIC_FIELD_EARTH_MIN    (30.0f)
-
-/*
- * A sensor event.
- */
-
-/* NOTE: Must match hardware/sensors.h */
-typedef struct ASensorVector {
-    union {
-        float v[3];
-        struct {
-            float x;
-            float y;
-            float z;
-        };
-        struct {
-            float azimuth;
-            float pitch;
-            float roll;
-        };
-    };
-    int8_t status;
-    uint8_t reserved[3];
-} ASensorVector;
-
-/* NOTE: Must match hardware/sensors.h */
-typedef struct ASensorEvent {
-    int32_t version; /* sizeof(struct ASensorEvent) */
-    int32_t sensor;
-    int32_t type;
-    int32_t reserved0;
-    int64_t timestamp;
-    union {
-        float           data[16];
-        ASensorVector   vector;
-        ASensorVector   acceleration;
-        ASensorVector   magnetic;
-        float           temperature;
-        float           distance;
-        float           light;
-        float           pressure;
-    };
-    int32_t reserved1[4];
-} ASensorEvent;
-
-
-struct ASensorManager;
-typedef struct ASensorManager ASensorManager;
-
-struct ASensorEventQueue;
-typedef struct ASensorEventQueue ASensorEventQueue;
-
-struct ASensor;
-typedef struct ASensor ASensor;
-typedef ASensor const* ASensorRef;
-typedef ASensorRef const* ASensorList;
-
-/*****************************************************************************/
-
-/*
- * Get a reference to the sensor manager. ASensorManager is a singleton.
- *
- * Example:
- *
- *     ASensorManager* sensorManager = ASensorManager_getInstance();
- *
- */
-ASensorManager* ASensorManager_getInstance();
-
-
-/*
- * Returns the list of available sensors.
- */
-int ASensorManager_getSensorList(ASensorManager* manager, ASensorList* list);
-
-/*
- * Returns the default sensor for the given type, or NULL if no sensor
- * of that type exist.
- */
-ASensor const* ASensorManager_getDefaultSensor(ASensorManager* manager, int type);
-
-/*
- * Creates a new sensor event queue and associate it with a looper.
- */
-ASensorEventQueue* ASensorManager_createEventQueue(ASensorManager* manager,
-        ALooper* looper, int ident, ALooper_callbackFunc callback, void* data);
-
-/*
- * Destroys the event queue and free all resources associated to it.
- */
-int ASensorManager_destroyEventQueue(ASensorManager* manager, ASensorEventQueue* queue);
-
-
-/*****************************************************************************/
-
-/*
- * Enable the selected sensor. Returns a negative error code on failure.
- */
-int ASensorEventQueue_enableSensor(ASensorEventQueue* queue, ASensor const* sensor);
-
-/*
- * Disable the selected sensor. Returns a negative error code on failure.
- */
-int ASensorEventQueue_disableSensor(ASensorEventQueue* queue, ASensor const* sensor);
-
-/*
- * Sets the delivery rate of events in microseconds for the given sensor.
- * Note that this is a hint only, generally event will arrive at a higher
- * rate. It is an error to set a rate inferior to the value returned by
- * ASensor_getMinDelay().
- * Returns a negative error code on failure.
- */
-int ASensorEventQueue_setEventRate(ASensorEventQueue* queue, ASensor const* sensor, int32_t usec);
-
-/*
- * Returns true if there are one or more events available in the
- * sensor queue.  Returns 1 if the queue has events; 0 if
- * it does not have events; and a negative value if there is an error.
- */
-int ASensorEventQueue_hasEvents(ASensorEventQueue* queue);
-
-/*
- * Returns the next available events from the queue.  Returns a negative
- * value if no events are available or an error has occurred, otherwise
- * the number of events returned.
- *
- * Examples:
- *   ASensorEvent event;
- *   ssize_t numEvent = ASensorEventQueue_getEvents(queue, &event, 1);
- *
- *   ASensorEvent eventBuffer[8];
- *   ssize_t numEvent = ASensorEventQueue_getEvents(queue, eventBuffer, 8);
- *
- */
-ssize_t ASensorEventQueue_getEvents(ASensorEventQueue* queue,
-                ASensorEvent* events, size_t count);
-
-
-/*****************************************************************************/
-
-/*
- * Returns this sensor's name (non localized)
- */
-const char* ASensor_getName(ASensor const* sensor);
-
-/*
- * Returns this sensor's vendor's name (non localized)
- */
-const char* ASensor_getVendor(ASensor const* sensor);
-
-/*
- * Return this sensor's type
- */
-int ASensor_getType(ASensor const* sensor);
-
-/*
- * Returns this sensors's resolution
- */
-float ASensor_getResolution(ASensor const* sensor);
-
-/*
- * Returns the minimum delay allowed between events in microseconds.
- * A value of zero means that this sensor doesn't report events at a
- * constant rate, but rather only when a new data is available.
- */
-int ASensor_getMinDelay(ASensor const* sensor);
-
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_SENSOR_H
diff --git a/native/include/android/storage_manager.h b/native/include/android/storage_manager.h
deleted file mode 100644
index bad24913..0000000
--- a/native/include/android/storage_manager.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_STORAGE_MANAGER_H
-#define ANDROID_STORAGE_MANAGER_H
-
-#include <stdint.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct AStorageManager;
-typedef struct AStorageManager AStorageManager;
-
-enum {
-    /*
-     * The OBB container is now mounted and ready for use. Can be returned
-     * as the status for callbacks made during asynchronous OBB actions.
-     */
-    AOBB_STATE_MOUNTED = 1,
-
-    /*
-     * The OBB container is now unmounted and not usable. Can be returned
-     * as the status for callbacks made during asynchronous OBB actions.
-     */
-    AOBB_STATE_UNMOUNTED = 2,
-
-    /*
-     * There was an internal system error encountered while trying to
-     * mount the OBB. Can be returned as the status for callbacks made
-     * during asynchronous OBB actions.
-     */
-    AOBB_STATE_ERROR_INTERNAL = 20,
-
-    /*
-     * The OBB could not be mounted by the system. Can be returned as the
-     * status for callbacks made during asynchronous OBB actions.
-     */
-    AOBB_STATE_ERROR_COULD_NOT_MOUNT = 21,
-
-    /*
-     * The OBB could not be unmounted. This most likely indicates that a
-     * file is in use on the OBB. Can be returned as the status for
-     * callbacks made during asynchronous OBB actions.
-     */
-    AOBB_STATE_ERROR_COULD_NOT_UNMOUNT = 22,
-
-    /*
-     * A call was made to unmount the OBB when it was not mounted. Can be
-     * returned as the status for callbacks made during asynchronous OBB
-     * actions.
-     */
-    AOBB_STATE_ERROR_NOT_MOUNTED = 23,
-
-    /*
-     * The OBB has already been mounted. Can be returned as the status for
-     * callbacks made during asynchronous OBB actions.
-     */
-    AOBB_STATE_ERROR_ALREADY_MOUNTED = 24,
-
-    /*
-     * The current application does not have permission to use this OBB.
-     * This could be because the OBB indicates it's owned by a different
-     * package. Can be returned as the status for callbacks made during
-     * asynchronous OBB actions.
-     */
-    AOBB_STATE_ERROR_PERMISSION_DENIED = 25,
-};
-
-/**
- * Obtains a new instance of AStorageManager.
- */
-AStorageManager* AStorageManager_new();
-
-/**
- * Release AStorageManager instance.
- */
-void AStorageManager_delete(AStorageManager* mgr);
-
-/**
- * Callback function for asynchronous calls made on OBB files.
- */
-typedef void (*AStorageManager_obbCallbackFunc)(const char* filename, const int32_t state, void* data);
-
-/**
- * Attempts to mount an OBB file. This is an asynchronous operation.
- */
-void AStorageManager_mountObb(AStorageManager* mgr, const char* filename, const char* key,
-        AStorageManager_obbCallbackFunc cb, void* data);
-
-/**
- * Attempts to unmount an OBB file. This is an asynchronous operation.
- */
-void AStorageManager_unmountObb(AStorageManager* mgr, const char* filename, const int force,
-        AStorageManager_obbCallbackFunc cb, void* data);
-
-/**
- * Check whether an OBB is mounted.
- */
-int AStorageManager_isObbMounted(AStorageManager* mgr, const char* filename);
-
-/**
- * Get the mounted path for an OBB.
- */
-const char* AStorageManager_getMountedObbPath(AStorageManager* mgr, const char* filename);
-
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif      // ANDROID_STORAGE_MANAGER_H
diff --git a/native/include/android/window.h b/native/include/android/window.h
deleted file mode 100644
index 2ab192b..0000000
--- a/native/include/android/window.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_WINDOW_H
-#define ANDROID_WINDOW_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Window flags, as per the Java API at android.view.WindowManager.LayoutParams.
- */
-enum {
-    AWINDOW_FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001,
-    AWINDOW_FLAG_DIM_BEHIND                 = 0x00000002,
-    AWINDOW_FLAG_BLUR_BEHIND                = 0x00000004,
-    AWINDOW_FLAG_NOT_FOCUSABLE              = 0x00000008,
-    AWINDOW_FLAG_NOT_TOUCHABLE              = 0x00000010,
-    AWINDOW_FLAG_NOT_TOUCH_MODAL            = 0x00000020,
-    AWINDOW_FLAG_TOUCHABLE_WHEN_WAKING      = 0x00000040,
-    AWINDOW_FLAG_KEEP_SCREEN_ON             = 0x00000080,
-    AWINDOW_FLAG_LAYOUT_IN_SCREEN           = 0x00000100,
-    AWINDOW_FLAG_LAYOUT_NO_LIMITS           = 0x00000200,
-    AWINDOW_FLAG_FULLSCREEN                 = 0x00000400,
-    AWINDOW_FLAG_FORCE_NOT_FULLSCREEN       = 0x00000800,
-    AWINDOW_FLAG_DITHER                     = 0x00001000,
-    AWINDOW_FLAG_SECURE                     = 0x00002000,
-    AWINDOW_FLAG_SCALED                     = 0x00004000,
-    AWINDOW_FLAG_IGNORE_CHEEK_PRESSES       = 0x00008000,
-    AWINDOW_FLAG_LAYOUT_INSET_DECOR         = 0x00010000,
-    AWINDOW_FLAG_ALT_FOCUSABLE_IM           = 0x00020000,
-    AWINDOW_FLAG_WATCH_OUTSIDE_TOUCH        = 0x00040000,
-    AWINDOW_FLAG_SHOW_WHEN_LOCKED           = 0x00080000,
-    AWINDOW_FLAG_SHOW_WALLPAPER             = 0x00100000,
-    AWINDOW_FLAG_TURN_SCREEN_ON             = 0x00200000,
-    AWINDOW_FLAG_DISMISS_KEYGUARD           = 0x00400000,
-};
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif // ANDROID_WINDOW_H