Add localBounds in RemoteAnimationTarget
With Hierarchical animation, the animation layer will no longer
be a fixed fullscreen layer but animate on the parent container's surface.
In order to run a remote animation, the animation controller needs to
know bounds of the target relative to both its parent and the screen.
The CL includes:
1) RemoteAnimationTarget changes:
- Add localBounds field for indicating the target bounds which
the coodiates relatives to its parent.
- Add screenScreenBounds field to replace souceContainerBounds
to reflect the target bounds relatives to the screen.
- Mark position & sourceContainerBounds as deprecated.
2) Modified related places to set correct localBounds information.
Test: build / run, make sure installing the old version of launcher on
the this new platform change still compatible without crash.
Test: manual as follow steps:
- Launching app from launcher to split-screen secondary stack
- Swipe up to overview screen and drag TaskView to see if the TaskView
surface is shfted, expected is not.
Bug: 148780840
Change-Id: Id9dbf6de193ab73fe94bc24ef6a27edc93380a14
9 files changed