add local focus mode and input event injection API to Window
- This enables keyboard navigation for window without focus.
- FLAG_LOCAL_FOCUS_MODE puts window into local focus mode.
- Application needs to put window in local focus mode, control focus, and
inject events to make dpad navigation work.
- Window in local focus mode does not interact with window manager or ime
regarding focus related events.
- Also renamed ViewRootImpl.dispatchKey to dispatchInputEvent to allow both key and touch events injection.
Change-Id: I8e8561f29e0dade3797fb7ae3ee7690e6b7f8895
diff --git a/core/java/android/view/WindowManager.java b/core/java/android/view/WindowManager.java
index 83a58be..c9c74e7 100644
--- a/core/java/android/view/WindowManager.java
+++ b/core/java/android/view/WindowManager.java
@@ -866,6 +866,15 @@
*/
public static final int FLAG_NEEDS_MENU_KEY = 0x08000000;
+ /**
+ * Flag for a window in local focus mode.
+ * Window in local focus mode can control focus independent of window manager using
+ * {@link Window#setLocalFocus(boolean, boolean)}.
+ * Usually window in this mode will not get touch/key events from window manager, but will
+ * get events only via local injection using {@link Window#injectInputEvent(InputEvent)}.
+ */
+ public static final int FLAG_LOCAL_FOCUS_MODE = 0x10000000;
+
/** Window flag: special flag to limit the size of the window to be
* original size ([320x480] x density). Used to create window for applications
* running under compatibility mode.
@@ -905,6 +914,7 @@
* @see #FLAG_DISMISS_KEYGUARD
* @see #FLAG_SPLIT_TOUCH
* @see #FLAG_HARDWARE_ACCELERATED
+ * @see #FLAG_LOCAL_FOCUS_MODE
*/
@ViewDebug.ExportedProperty(flagMapping = {
@ViewDebug.FlagToString(mask = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON, equals = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON,
@@ -956,7 +966,9 @@
@ViewDebug.FlagToString(mask = FLAG_SPLIT_TOUCH, equals = FLAG_SPLIT_TOUCH,
name = "FLAG_SPLIT_TOUCH"),
@ViewDebug.FlagToString(mask = FLAG_HARDWARE_ACCELERATED, equals = FLAG_HARDWARE_ACCELERATED,
- name = "FLAG_HARDWARE_ACCELERATED")
+ name = "FLAG_HARDWARE_ACCELERATED"),
+ @ViewDebug.FlagToString(mask = FLAG_LOCAL_FOCUS_MODE, equals = FLAG_LOCAL_FOCUS_MODE,
+ name = "FLAG_LOCAL_FOCUS_MODE")
})
public int flags;