| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_CONTEXT_H |
| #define ANDROID_RS_CONTEXT_H |
| |
| #include <utils/Vector.h> |
| #include <ui/Surface.h> |
| |
| #include "rsType.h" |
| #include "rsMatrix.h" |
| #include "rsAllocation.h" |
| #include "rsTriangleMesh.h" |
| #include "rsMesh.h" |
| #include "rsDevice.h" |
| #include "rsScriptC.h" |
| #include "rsAllocation.h" |
| #include "rsAdapter.h" |
| #include "rsSampler.h" |
| #include "rsProgramFragment.h" |
| #include "rsProgramFragmentStore.h" |
| #include "rsProgramVertex.h" |
| #include "rsLight.h" |
| |
| #include "rsgApiStructs.h" |
| #include "rsLocklessFifo.h" |
| |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| class Context |
| { |
| public: |
| Context(Device *, Surface *); |
| ~Context(); |
| |
| static pthread_key_t gThreadTLSKey; |
| struct ScriptTLSStruct { |
| Context * mContext; |
| Script * mScript; |
| }; |
| |
| |
| //StructuredAllocationContext mStateAllocation; |
| ElementState mStateElement; |
| TypeState mStateType; |
| SamplerState mStateSampler; |
| ProgramFragmentState mStateFragment; |
| ProgramFragmentStoreState mStateFragmentStore; |
| ProgramVertexState mStateVertex; |
| LightState mStateLight; |
| |
| TriangleMeshContext mStateTriangleMesh; |
| |
| ScriptCState mScriptC; |
| |
| static Context * getContext() {return gCon;} |
| |
| void swapBuffers(); |
| void setRootScript(Script *); |
| void setVertex(ProgramVertex *); |
| void setFragment(ProgramFragment *); |
| void setFragmentStore(ProgramFragmentStore *); |
| |
| void updateSurface(void *sur); |
| |
| const ProgramFragment * getFragment() {return mFragment.get();} |
| const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} |
| |
| void setupCheck(); |
| |
| void assignName(ObjectBase *obj, const char *name, uint32_t len); |
| void removeName(ObjectBase *obj); |
| ObjectBase * lookupName(const char *name) const; |
| void appendNameDefines(String8 *str) const; |
| |
| |
| ProgramFragment * getDefaultProgramFragment() const { |
| return mStateFragment.mDefault.get(); |
| } |
| ProgramVertex * getDefaultProgramVertex() const { |
| return mStateVertex.mDefault.get(); |
| } |
| ProgramFragmentStore * getDefaultProgramFragmentStore() const { |
| return mStateFragmentStore.mDefault.get(); |
| } |
| |
| protected: |
| Device *mDev; |
| |
| EGLint mNumConfigs; |
| EGLint mMajorVersion; |
| EGLint mMinorVersion; |
| EGLConfig mConfig; |
| EGLContext mContext; |
| EGLSurface mSurface; |
| EGLint mWidth; |
| EGLint mHeight; |
| EGLDisplay mDisplay; |
| |
| bool mRunning; |
| bool mExit; |
| |
| pthread_t mThreadId; |
| |
| ObjectBaseRef<Script> mRootScript; |
| ObjectBaseRef<ProgramFragment> mFragment; |
| ObjectBaseRef<ProgramVertex> mVertex; |
| ObjectBaseRef<ProgramFragmentStore> mFragmentStore; |
| |
| private: |
| Context(); |
| |
| void initEGL(); |
| |
| bool runScript(Script *s, uint32_t launchID); |
| bool runRootScript(); |
| |
| static void * threadProc(void *); |
| |
| // todo: put in TLS |
| static Context *gCon; |
| Surface *mWndSurface; |
| |
| Vector<ObjectBase *> mNames; |
| }; |
| |
| |
| } |
| } |
| #endif |