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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
#define ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/RefBase.h>
#include <binder/IInterface.h>
namespace android {
// ----------------------------------------------------------------------------
class GraphicBuffer;
class IGraphicBufferAlloc : public IInterface
{
public:
DECLARE_META_INTERFACE(GraphicBufferAlloc);
/* Create a new GraphicBuffer for the client to use.
*/
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage, status_t* error) = 0;
};
// ----------------------------------------------------------------------------
class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H