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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rsContext.h"
using namespace android;
using namespace android::renderscript;
Script::Script()
{
memset(&mEnviroment, 0, sizeof(mEnviroment));
mEnviroment.mClearColor[0] = 0;
mEnviroment.mClearColor[1] = 0;
mEnviroment.mClearColor[2] = 0;
mEnviroment.mClearColor[3] = 1;
mEnviroment.mClearDepth = 1;
}
Script::~Script()
{
}
namespace android {
namespace renderscript {
void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
{
Script *s = static_cast<Script *>(vs);
s->mSlots[slot].set(static_cast<Allocation *>(va));
}
void rsi_ScriptSetClearColor(Context * rsc, RsScript vs, float r, float g, float b, float a)
{
Script *s = static_cast<Script *>(vs);
s->mEnviroment.mClearColor[0] = r;
s->mEnviroment.mClearColor[1] = g;
s->mEnviroment.mClearColor[2] = b;
s->mEnviroment.mClearColor[3] = a;
}
void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, uint32_t length)
{
Script *s = static_cast<Script *>(vs);
s->mEnviroment.mTimeZone = timeZone;
}
void rsi_ScriptSetClearDepth(Context * rsc, RsScript vs, float v)
{
Script *s = static_cast<Script *>(vs);
s->mEnviroment.mClearDepth = v;
}
void rsi_ScriptSetClearStencil(Context * rsc, RsScript vs, uint32_t v)
{
Script *s = static_cast<Script *>(vs);
s->mEnviroment.mClearStencil = v;
}
void rsi_ScriptSetType(Context * rsc, RsType vt, uint32_t slot, bool writable, const char *name)
{
ScriptCState *ss = &rsc->mScriptC;
const Type *t = static_cast<const Type *>(vt);
ss->mConstantBufferTypes[slot].set(t);
ss->mSlotWritable[slot] = writable;
if (name) {
ss->mSlotNames[slot].setTo(name);
} else {
ss->mSlotNames[slot].setTo("");
}
}
void rsi_ScriptSetRoot(Context * rsc, bool isRoot)
{
ScriptCState *ss = &rsc->mScriptC;
ss->mEnviroment.mIsRoot = isRoot;
}
}
}