Fix build.
At least part of what is broken. Other stuff still seems to be.
Change-Id: I367dc0377bd5b4e59d9d9b68f3506bf1d64aa591
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp
index aa69d2f..a24a8b3 100644
--- a/libs/androidfw/AssetManager.cpp
+++ b/libs/androidfw/AssetManager.cpp
@@ -242,7 +242,7 @@
}
bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
- uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize)
+ uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
{
AutoMutex _l(mLock);
const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
@@ -257,7 +257,7 @@
ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
return false;
}
- tables[i].add(ass, (void*)1, false);
+ tables[i].add(ass, 1, false);
}
return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,