Fix build.

At least part of what is broken.  Other stuff still seems to be.

Change-Id: I367dc0377bd5b4e59d9d9b68f3506bf1d64aa591
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp
index aa69d2f..a24a8b3 100644
--- a/libs/androidfw/AssetManager.cpp
+++ b/libs/androidfw/AssetManager.cpp
@@ -242,7 +242,7 @@
 }
 
 bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
-        uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize)
+        uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
 {
     AutoMutex _l(mLock);
     const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
@@ -257,7 +257,7 @@
             ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
             return false;
         }
-        tables[i].add(ass, (void*)1, false);
+        tables[i].add(ass, 1, false);
     }
 
     return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,