Merge "tone down the log spew regarding taking screenshots." into honeycomb
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 694af70..291ebc5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2170,8 +2170,6 @@
 
     GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
 
-    LOGD("screenshot: FBO created, status=0x%x", status);
-
     if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
 
         // invert everything, b/c glReadPixel() below will invert the FB
@@ -2187,8 +2185,6 @@
         glClearColor(0,0,0,1);
         glClear(GL_COLOR_BUFFER_BIT);
 
-        LOGD("screenshot: glClear() issued");
-
         const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
         const size_t count = layers.size();
         for (size_t i=0 ; i<count ; ++i) {
@@ -2199,8 +2195,6 @@
             }
         }
 
-        LOGD("screenshot: All layers rendered");
-
         // XXX: this is needed on tegra
         glScissor(0, 0, sw, sh);
 
@@ -2215,10 +2209,6 @@
                     new MemoryHeapBase(size, 0, "screen-capture") );
             void* const ptr = base->getBase();
             if (ptr) {
-
-                LOGD("screenshot: about to call glReadPixels(0,0,%d,%d,...,%p)",
-                        sw, sh, ptr);
-
                 // capture the screen with glReadPixels()
                 glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
                 if (glGetError() == GL_NO_ERROR) {
@@ -2231,9 +2221,6 @@
             } else {
                 result = NO_MEMORY;
             }
-
-            LOGD("screenshot: glReadPixels() returned %s", strerror(result));
-
         }
         glEnable(GL_SCISSOR_TEST);
         glViewport(0, 0, hw_w, hw_h);
@@ -2244,18 +2231,14 @@
         result = BAD_VALUE;
     }
 
-    LOGD("screenshot: about to release FBO resources");
-
     // release FBO resources
     glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
     glDeleteRenderbuffersOES(1, &tname);
     glDeleteFramebuffersOES(1, &name);
 
-    LOGD("screenshot: about to call compositionComplete()");
-
     hw.compositionComplete();
 
-    LOGD("screenshot: result = %s", strerror(result));
+    LOGD("screenshot: result = %s", result<0 ? strerror(result) : "OK");
 
     return result;
 }