Fix ref counting bug that could cause memory leak in allApps.
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index 408d83f..b71d10c 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -203,7 +203,7 @@
LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i",
prefix, mPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead);
- LOGV("%s allocation mIsTexture=%i mIsTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
+ LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID);
@@ -400,7 +400,6 @@
LOGE("Memory allocation failure");
return NULL;
}
- texAlloc->incUserRef();
ElementConverter_t cvt = pickConverter(dst, src);
cvt(texAlloc->getPtr(), data, w * h);