| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef RENDERTHREAD_H_ |
| #define RENDERTHREAD_H_ |
| |
| #include "RenderTask.h" |
| #include <cutils/compiler.h> |
| #include <utils/Looper.h> |
| #include <utils/Mutex.h> |
| #include <utils/Singleton.h> |
| #include <utils/Thread.h> |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| class ANDROID_API RenderThread : public Thread, public Singleton<RenderThread> { |
| public: |
| // RenderThread takes complete ownership of tasks that are queued |
| // and will delete them after they are run |
| ANDROID_API void queue(RenderTask* task); |
| |
| protected: |
| virtual bool threadLoop(); |
| |
| private: |
| friend class Singleton<RenderThread>; |
| |
| RenderThread(); |
| virtual ~RenderThread(); |
| |
| RenderTask* nextTask(); |
| |
| sp<Looper> mLooper; |
| Mutex mLock; |
| |
| RenderTask* mQueueHead; |
| RenderTask* mQueueTail; |
| }; |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| #endif /* RENDERTHREAD_H_ */ |